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Author Topic: Dominions 4: Thrones of Ascension  (Read 542580 times)

Il Palazzo

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Re: Dominions 4: Thrones of Ascension
« Reply #1695 on: November 02, 2015, 09:17:53 pm »

Turns out it's...
Quote from: release notes
Flying fish mount for pygmies
I... don't see why not?
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Shadowlord

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Re: Dominions 4: Thrones of Ascension
« Reply #1696 on: November 02, 2015, 11:07:52 pm »

Oh the humanity.
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<Dakkan> There are human laws, and then there are laws of physics. I don't bike in the city because of the second.
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E. Albright

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Re: Dominions 4: Thrones of Ascension
« Reply #1697 on: November 03, 2015, 05:32:38 pm »

The initial stage of my content development cycle for NG is to scroll through the most recent Dominions sprite dump until some image or another catches my eye and engages my enthusiasm and/or perverse sense of humor (or what passes thereas, anyway). Hence all the hoburg stuff. Also why the next content patch is probably gonna be "cultural diversity for primates", starting of course with Ermor-esque bandar legionaries and pontifices...

The Large Fish from the last patch caught my imagination like nothing since the Demon Parrot had, and since we still haven't added UW nation support and it couldn't thus be made into a merhoburg mount, making it flying was pretty much the only reasonable course of action. For a very loose definition of "reasonable", obviously.
« Last Edit: November 03, 2015, 05:35:31 pm by E. Albright »
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Elfeater

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Re: Dominions 4: Thrones of Ascension
« Reply #1698 on: November 03, 2015, 07:13:58 pm »

EDIT: Meant to be in the game, my mistake.
« Last Edit: November 03, 2015, 07:39:38 pm by Elfeater »
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Frumple

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Re: Dominions 4: Thrones of Ascension
« Reply #1699 on: November 03, 2015, 07:51:36 pm »

... can someone remind me about the exact mechanics of bane venom charms? Trying to figure out how you (approximately) track the ruddy things when they're on the move.
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E. Albright

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Re: Dominions 4: Thrones of Ascension
« Reply #1700 on: November 03, 2015, 08:39:22 pm »

The controller of the territory they end their turn in gets the "deadly disease" message (and effects); if there's a besieged fort, the besieger is the controller and gets the message. As far as tracking goes, that's about it. As to the other effects, each unit has an X% chance to take ill and... I wanna say X/2% of the population dies according to the "#leper X" value, which for BVCs is 10.
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Frumple

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Re: Dominions 4: Thrones of Ascension
« Reply #1701 on: November 03, 2015, 08:46:02 pm »

Mm. So basically you've got the next turn to drop an artillery spell or patrol the province the die-off is occurring in to do anything about it, else they (can) just move elsewhere, if they're staying on the move instead of camping a single province?
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Shadowlord

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Re: Dominions 4: Thrones of Ascension
« Reply #1702 on: November 03, 2015, 08:56:39 pm »

If the turn order in the manual is accurate, BVCs's effects should take effect in step 28 of the turn order ("Magic items/monsters"), which comes after magic rituals, movement, and battles, but before sneak discovery, meaning that if they're moving constantly you can target mind hunt on the province they just hit (which will stop them from hitting one this coming turn), and if they survive disease should hit the province that they move to before your patrollers can find them.

(And I think that's what I was seeing when I was hunting BVC holders in a previous game - with them still diseasing a province even though I caught and chased them away the same turn.)

P.S. If they have friendly territory adjacent, they're likely set to retreat, so mind hunt, flying patrollers, or lots of archers in the front row are your best options to actually kill them.
« Last Edit: November 03, 2015, 08:58:35 pm by Shadowlord »
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<Dakkan> There are human laws, and then there are laws of physics. I don't bike in the city because of the second.
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sprinkled chariot

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Re: Dominions 4: Thrones of Ascension
« Reply #1703 on: November 04, 2015, 01:39:32 pm »

Are dominions going to get any more oficial updates? Or they kinda dropped it for that new homm like project?
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Delta Foxtrot

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Re: Dominions 4: Thrones of Ascension
« Reply #1704 on: November 04, 2015, 01:42:18 pm »

Dominions 3 was getting patches 8-9 years into its lifespan and Illwinter has always done parallel development of their games.

I don't see why they wouldn't update Dom4 any further.
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Frumple

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Re: Dominions 4: Thrones of Ascension
« Reply #1705 on: November 04, 2015, 02:19:31 pm »

Yeah, we're at the very least almost certainly getting another underwater focused patch in the near future, and likely considerably more afterwards. Illwinter's pretty much always been pretty good about continuing support/development of their games, and so far as I'm aware there's no reason to expect that to change any time soon.
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E. Albright

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Re: Dominions 4: Thrones of Ascension
« Reply #1706 on: November 04, 2015, 02:34:48 pm »

Yeah, Dom4 is temporarily getting neglected in favor of CoE4, which has a release date this month, and will be looking at some significant post-release support (e.g., modding). However, one might note that this would suggest engine work, while the lead-up to initial release would be more content work; Dominions patches tend to be more content-heavy than code heavy (with exceptions like the event modding patch, ofc), so even if JK is heavily involved in CoE support KO may be less so. Or he may be as well; this is pure speculation.

More generally, though, as Frumple and DF point out, Dominions has been gradually - sometimes sporadically - but more-or-less continuously receiving further updates for going on... 15 years? There's no sign of that changing ATM.
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sprinkled chariot

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Re: Dominions 4: Thrones of Ascension
« Reply #1707 on: November 06, 2015, 02:32:53 pm »

Does the fire from fire evocations count as magic attack or usual attack? MR helps against it, or only fire resistance will do the trick?
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Il Palazzo

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Re: Dominions 4: Thrones of Ascension
« Reply #1708 on: November 06, 2015, 03:05:39 pm »

The latter. Regular armour can help too, unless the spell has got the armour negating tag.
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AlStar

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Re: Dominions 4: Thrones of Ascension
« Reply #1709 on: November 07, 2015, 12:27:35 pm »

Asking for ... a friend... but would a casting of Infernal Disease catch a glamour commander?

I know that glamour commanders are notoriously hard to target with spells, and don't feel like wasting the slaves or mage turns if it's not going to work.
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