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Author Topic: Textile Industry  (Read 473 times)

dewboy

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Textile Industry
« on: June 16, 2013, 09:49:13 am »

Hello, Im no newb but I do need help.
None of my fortresses have gotten to needing a clothiers shop because I got bored with them and created a new fort. Any advice for a textile industry? Can I run it on just imports?
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Laurin

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Re: Textile Industry
« Reply #1 on: June 16, 2013, 09:52:30 am »

The caravans do bring a considerable amount of cloth. I have never tried though to live without self produced cloth.
I plant pig tails and rope reeds anyway.
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Rogue Yun

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Re: Textile Industry
« Reply #2 on: June 16, 2013, 09:56:46 am »

You can run it from looting the clothes off goblin corpses : ) (Or the stripping of caged goblins).

You can get most of the cloth you need from just about any caravans (my dwarves always loot the elf caravan of all its textiles and place them continuously in my hospital... I am not sure if that is a glitch... silly elves should watch their stuff!) I make it up to them by offering them all my tattered clothes and unwanted stone.

Generally though I grow rope reed all year round. It is then processed into string at a farmer's workshop, weaved into cloth at a loom, and then made into socks.. lots of socks, at a (k)lothier workshop.

I never used dye though... Not sure what the perks are to using dye... anyone?
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MuseOD

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Re: Textile Industry
« Reply #3 on: June 16, 2013, 10:17:22 am »

@Rogue Yun
Value and colour aesthetic, nothing more.

@Dewboy
It creates a whole load of jobs and a half-decent robe can net you about D$300
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