You sit and consider the information. You decide that the Seashore is the best location, as the fissile materials and other resources and location would all serve to a good colony. You walk up to the Ship's computer, and activate the reawakening procedure. A red light flicks and a klaxon sounds as the personnel essential to colonisation are awoken. Video feeds of soldiers and engineers stumbling out of cryotubes bring a smile to your face. You're finally here.
At your new home.
After a lengthy, hours long procedure, the buildings are all ground side and you have taken a shuttle down to the colony site, a few engineers and soldiers greeting you.
" Hello Ma'am,and welcome to Haven! The buildings are just being set, it'll take about a week. But for now, you can assign orders to our production facilities. Oh, and the device."
You remember. The Device. A hugely powerful Internet connection that travels faster than light. A byproduct of one attempt to get FTL, found unsuitable for humans. But good enough to get some comms up with home. And to get any info, schematics, and research. Another Engineer walks up.
" Our ahem, " Industrial sector" is ready Ma'am." She giggles lightly before being silenced by a glare from you. The joke was about how the standard equipment for manufacturing in the colonies was a HyperPlastic 3D printer. Metal variants were available, and you fought with al, your ancestral might to get it but to no avail. It became in-joke with the engineers, mocking you about the 3D printer. Oh well. You snap back to reality as a soldier, dressed in simple black garb, begins talking to you.
" We are ready to take your orders. One 1000 man brigade of colonial infantry. And ma'am?"
" Yes? " You finally speak out.
" What are we going to name the city?"
You dismiss him, and think.
What are you going to name the city?And what are your orders with the rest of the city?Provisional Government:
Dictatorship
No laws made yet, no laws available, no reforms demanded.
People:
30.000 Population
Poor Class: 0%
Middle Class: 90%
3% soldiers
87% Colonists
High Class: 10%
10% Engineers
1 3D printer plant. ( 5 IC per month)
Resources:
1000 Plastics
1000 Iron
1000 Copper
1000 Uranium
Schematics:
(Vehicles)
Hummingbird: Ultralight plastic bodied helicopter, no armament, long range. 1 per IC, 50 plastics, 20 iron, 20 copper.
Cavalier: Plastic recon vehicle, space for 4 and good for off-road. 2 per IC, 70 plastics, 10 iron, 10 copper.
Variants:
-Mineral/geosurvey variant. +30 copper, +10 plastics.
-Machine gun armed: +20 Iron, 10 Copper.
(Buildings)
Basic Fission Reactor: Provides 25 power. 4 IC, 150 plastics, 120 iron, 120 copper. Costs 10 uranium a month.
Basic Solar Farm: Provides 10 power. 4 IC, 100 plastics, 50 Iron, 100 Copper.
Wharf: Basic ship construction and basing building. Provides shipbuilding and +3 food units. 5 IC. 120 plastics, 60 Iron, 80 copper.
Hydroponic Farm: Provides +2 food. Requires 2 power. 2 IC. 80 Plastics, 10 Iron, 40 copper.
( Schematic Construction)
Assign engineers to make a new schematic. Costs 1 IC and takes 1 month.
The Device: 3 Coms/month.
10 Coms: Basic AI. Barely a few months after you left, scientists appear to have developed this. Download the file for a chance to have automated vehicles, and potentially better industry.
15 Coms: Improved Balistics: Seems like UN weapons techs came up with a few new guns. Download this for improved military units.
10 Coms: Military Vehicles: Schematics left off of the storage of the spacecraft, this file contains Light Tank, engineering vehicles, and very light aircraft.
20 Coms: Improved Mining: Bigger, better, more advanced drills.
15 Coms: Better Ships: Small boats, torpedoes, and naval guns.
10 Coms: Bastards.sch: Hmm, it appears these are the schematics for the metal 3D printers. You remember that you renamed it that before you left.
Buildings:
Small Town: Expands by itself, population 30.000.
Requires: 3 Food.
2 Hydroponic farms.
1 3D printer plant.
Basic Military Camp: Population 1000 soldiers.
Population Is Happy.
Credits: None.
1 Unit Colonial Infantry ( 1 Atk 1 DF)
Possible Orders:
Move: Move to a discovered area.
Attack: Attack an enemy unit in a nearby area or inside their own.
Fortify: Digs in with fortifications. Each level increases DF by one, one fortification level per month.