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Author Topic: Big tip for food early-on  (Read 3137 times)

BastiBasti

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Big tip for food early-on
« on: June 16, 2013, 08:15:21 am »

On embark turkeys cost only 6 points. That's incredibly little, and they are difficult to buy en mass from merchants. Build a bunch of nest box's and you can easily get upward of 500 eggs by the first migration wave, just get a cook as well on embark and you have an incredibly early meat industry.
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Tirion

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Re: Big tip for food early-on
« Reply #1 on: June 16, 2013, 08:17:44 am »

You'll be drowning in food anyway, a 3x3 plump helmet farm or two will turn productive by the time your dwarves eat the two animals that came with the wagon. Drink is a bit more of a problem, as they need twice as much of it.
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"Fools dig for water, corpses, or gold. The earth's real treasure is far deeper."

BastiBasti

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Re: Big tip for food early-on
« Reply #2 on: June 16, 2013, 08:21:33 am »

Don't forget about bones and leather; I know I didn't mention it in the title but it is still a fact to consider.
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Aseaheru

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Re: Big tip for food early-on
« Reply #3 on: June 16, 2013, 08:21:58 am »

I like ducks more than turkeys...
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BastiBasti

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Re: Big tip for food early-on
« Reply #4 on: June 16, 2013, 08:41:16 am »

It was more a statement of how cheap poultry is on embark, and turkeys are fairly large in comparison to other birds. But do what you want :P
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kingubu

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Re: Big tip for food early-on
« Reply #5 on: June 16, 2013, 03:23:41 pm »

Peacocks are the Cadillac of birds.
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JimboM12

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Re: Big tip for food early-on
« Reply #6 on: June 16, 2013, 04:29:32 pm »

BIRDS?!?!? Bah! Dogs are the way to go. 16pts a piece and they give leather, bones, and meat, and to top it off, they defend your fortress! And if that wasn't enough, if you do a 2-to-1 female-male ratio, they will grow exponentially after a litter or 2. Yes, dogs are truly a dwarf's best meal friend.
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Pemmican is pretty incredibly durable. Corn and rice also lust forever without refrigeration.
Ah yes, the insatiable lust of corn and rice, clearly two of the most erotic foods.

Hamsmagoo

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Re: Big tip for food early-on
« Reply #7 on: June 16, 2013, 05:13:29 pm »

BIRDS?!?!? Bah! Dogs are the way to go. 16pts a piece and they give leather, bones, and meat, and to top it off, they defend your fortress! And if that wasn't enough, if you do a 2-to-1 female-male ratio, they will grow exponentially after a litter or 2. Yes, dogs are truly a dwarf's best meal friend.
This.

If you spend the points on a nice war dog, in the beginning, it'll eat the kobolds that try to sneak in, then your dorfs can eat IT.  It's the circle of life.

Then again, why have war dog when you can have war dog stuffed with minced turkey brain?
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Aseaheru

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Re: Big tip for food early-on
« Reply #8 on: June 16, 2013, 06:22:44 pm »

DOnt even bother wasting 15 points on a pre-trained dog! grab a animal trainer right at the start and STILL get 10 points of extra booze!
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Drazinononda

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Re: Big tip for food early-on
« Reply #9 on: June 16, 2013, 07:54:24 pm »

Don't waste points on Animal Trainer either. Enable it on an untrained dwarf at embark and get the same result.
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Children you rescue shouldn't behave like rabid beasts.  I guess your regular companions shouldn't act like rabid beasts either.
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BastiBasti

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Re: Big tip for food early-on
« Reply #10 on: June 17, 2013, 02:05:40 am »

I do also mass up on dogs (dam, you waist a lot of money on useless cloth with the default items) but they are just under three times more expensive than turkeys and their litters are tiny in comparison. I just bring around 10 females with a male just so I can get a lot of war dogs.
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weenog

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Re: Big tip for food early-on
« Reply #11 on: June 17, 2013, 02:26:10 am »

Don't waste points on Animal Trainer either. Enable it on an untrained dwarf at embark and get the same result.

This.  I like to make it a dwarf that will be outside frequently, like a woodcutter or a plant gatherer.  That way if the dogs follow the dwarf around, at least they're providing useful escort services instead of just clogging up an interior hallway.
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I am Leo

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Re: Big tip for food early-on
« Reply #12 on: June 17, 2013, 03:54:36 am »

I don't find food on embark awfully useful if you're embarking somewhere safe(ish). An untrained dwarf gathering plants can have a season's worth of food stockpiled before your wagon is even half unloaded.
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Valikdu

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Re: Big tip for food early-on
« Reply #13 on: June 17, 2013, 06:12:46 am »

Food isn't a problem. In my mod, I've increased the growdur of every plant and made it so that game meat has to be processed with some loss. Still drowning in food.

blue emu

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Re: Big tip for food early-on
« Reply #14 on: June 17, 2013, 09:35:47 am »

BIRDS?!?!? Bah! Dogs are the way to go.

DOGS?!?!? Bah! Tame Helmet Snakes are the way to go.

They provide lots of Eggs, and they are both VENOMOUS and aggressive. Their bite will more-or-less incapacitate any opponent who isn't immune to poison. I've seen ambushes repelled by a defense force consisting of three Helmet Snakes, without any Dwarven intervention.
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Never pet a burning dog.

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