Hmmm, actually, you know what?
TURN CHANGE!
<create serious Sam and doom guy, get them to destroy the opposition!
(1-1)You create an evil embodiment of doom named Sam. Whoops.
>Create new races; Kobalds, Goblins and Bugbears, oh my!
(3-1)You fail to do so.
<reform magic into a primarily good focused entity and then tell everyone to attack mop man and evil cloneclone
(4-3)Magic sets you on fire.
Well, while you were busy brainstorming, I just added a massive mountain range to the map.
Why did you stop posting actions for my hijack RTD? Are you insulted by it having you be schizophrenic?
<><><>ADD MOAR MOUNTAINS TO MAPS
There, also I went ahead and counted how far across the mountain range I added was.
From the farthest points east to west, it's 102 tiles long.
That's 18 short of half the circumference of the planet.
(4)You add some mountains. The map is mostly complete!
>KILL ALL NPCS WITH KITTY CLAWS
That better?
(4-1)You lightly scratch all NPCs with your kitty claws.
EP derail game action:
>Create another derail in the updates thread where players are themselves, that interacts and affects this one where we all control mastahcheese.
(1-1)You want
two games? You're lucky I don't end this one.
===NPC TURN EXTRAVAGANZA===
(5-1)mastahclone strikes Evil Mop Man's mop for 4 damage, but takes 1 damage.
(1-1)Evil Mop Man accidentally hits a wall with his mop, breaking it. One of the wooden shards hits him for 1 damage.
(6-1)Iron Jervis uses a massive
Laser Blast on Evil Mop Man, inflicting 6 damage.
(2-1)mastahcloneevilclone chokes on another muffin and takes 2 damage.
(2-1)mastahcloneclone also chokes on a muffin, suffering 2 damage as a result.
(4-1)mastahcloneevilclonegoodclone bakes another two muffins.
(5-1)Man With a Hat obtains yet another hat.
(2-1)Magic extends its influence to the next round.
(6-1)Sam, Embodiment of Doom uses
Void Blades. All allies suffer 2 damage! Mastahcloneclone dies!
|==== | (Life)
|==========| (Hunger)
Skills:
Soul Eater: Increases damage at the cost of 1 life per hit.
Bardic Music: Inflicts Dance.
Statuses:
Soul Eater: Attacks inflict more damage, but drain 1 life per hit.
Passives:
STUBBORN: Reduces damage taken, but also slows progress on map.
|== | (Life)
|====== | (Hunger)
Skills:
Soul Eater: Increases damage at the cost of 1 life per hit.
Bardic Music: Inflicts Dance.
Statuses:
Soul Eater: Attacks inflict more damage, but drain 1 life per hit.
| | (Life)
|====== | (Hunger)
Skills:
Soul Eater: Increases damage at the cost of 1 life per hit.
Bardic Music: Inflicts Dance.
Statuses:
Soul Eater: Attacks inflict more damage, but drain 1 life per hit.
Dead: Dead.
|===== | (Life)
|======== | (Hunger)
Skills:
Soul Eater: Increases damage at the cost of 1 life per hit.
Bardic Music: Inflict Dance.
Statuses:
Soul Eater: Attacks inflict more damage, but drain 1 life per hit.
|==========| (Life)
|======== | (Armour)
|=== | (Energy)
Skills:
Laser Blast: Inflicts heavy damage, but drains Energy.
Recharge: Restores Energy.
Repair: Restores Armour, but drains Energy.
Passives:
Armour: Reduces damage and applies it to Armour instead of Life until Armour is drained.
|=== | (Life)
| | (Mop)
Skills:
Mop Swing: Inflicts damage on one foe with a powerful swing. Damages mop.
Passives:
Mop Block: Redirects damage to mop.
|= | (Life)
|======== | (Hunger)
Skills:
Soul Eater: Increases damage at the cost of 1 life per hit.
Bardic Music: Inflict Dance.
Statuses:
Soul Eater: Attacks inflict more damage, but drain 1 life per hit.
| INFINITE | (Life)
Skills:
Void Blades: Inflicts 1 damage on all foes using infernal magic.
Doom Touch: Inflicts Doom on one foe.
Cursed Edge: Inflicts 3 damage using an ancient sword.
Passives:
Invincible: Prevents self from taking any damage.
Doomed: Inflicts Doom on self at the start of combat.
Effects:
Doom: Will die in 3 turns.
|==========| (Life)
|==== | (Hats)
Skills:
Hat Bash: Inflicts damage according to your current number of Hats.
Hat Throw: Powerful attack that sacrifices one Hat.
Magic incarnate. It has no set stats, skills, or passives.
|====== | (Map)
|= | (Races)
Passives:
Python Program: Work on the map takes half as long.
(x3)Healing Muffin: Restores 2 Life and 2 Hunger when eaten.
(x1)Hat: Reduces damage taken by 1.