Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 154 155 [156] 157 158 ... 233

Author Topic: (IRtD) Roll to Die/Revive/Dwarf/Derail. The End of Gia.  (Read 628706 times)

flabort

  • Bay Watcher
  • Still a demilich, despite the 4e and 5e nerfs
    • View Profile
Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2325 on: October 05, 2013, 04:10:20 pm »

Drop out of the hole in the hut. Drift downwards to safety!
[5]Being light as a feather, you gracefully drop through the sky, and land on the back of the dragon that brought you to the witch's hut.
"Want to explain what's happening?" the dragon asks.
SHOOT ANYTHING IN RANGE
[6]Anything in range including your foot, a few allies, and every witch that hasn't been dragged out the hole, you do so in a flurry of arrows that would put some of the best archers in the king's army to shame. Fortunately, your allies were just wounded (and those still roped up were cut free), not killed.
ROLL OUT THE HOLE IN THE FLOOR, TAKING AS MANY WITCHES WITH ME AS I CAN. THE EARTH ITSELF WILL SHATTER BEFORE IT DENTS MY SLADE MAJESTY
[5]You bear hug almost all the remaining witches, and roll out the floor. It takes less then a fraction of a second to hit the earth below, leaving a crater the size of the king's castle. Speaking of, when you stand up, you can see it not too far off. None of the witches you brought with you are left alive, and only one that was made completely of steel is even left partially intact.
[4]You dust yourself off.
What. The. Hell?
I am guessing clear is a color.

Or something.
"Transparent". Just highlight to read.
Logged
The Cyan Menace

Went away for a while, came back, went away for a while, and back for now.

Aseaheru

  • Bay Watcher
  • Cursed by the Elves with a title.
    • View Profile
Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2326 on: October 05, 2013, 04:10:35 pm »


Sing about clearness.
Sing about " ".
Sing about tea.
Sing about coffie
Sing about the world
Sing about the lack there of
Sing about life
Sing about death
Sing about singing
Sing about science
Sing about silence

Sing about FUCKING NINJAS.
Logged
Highly Opinionated Fool
Warning, nearly incapable of expressing tone in text

Coolrune206

  • Bay Watcher
  • Come on, just a taste of your soul?
    • View Profile
Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2327 on: October 05, 2013, 04:11:18 pm »

Headshot my "Pals"
Logged
"You are a shameful gaggle of cowards who has made a mockery of the challenge, but you have avoided death. Sit and eat."

Remuthra

  • Bay Watcher
  • I live once more...
    • View Profile
Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2328 on: October 05, 2013, 04:14:00 pm »

I SUPPOSE I SHOULD GO SEE THE KING THEN

GreatWyrmGold

  • Bay Watcher
  • Sane, by the local standards.
    • View Profile
Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2329 on: October 05, 2013, 04:50:13 pm »

It takes less then a fraction of a second to hit the earth below
Gravity does not work that way!


"I'll let you know when I find out. Anyways, any chance you could take me to the capital or something?"
Logged
Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Remuthra

  • Bay Watcher
  • I live once more...
    • View Profile
Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2330 on: October 05, 2013, 04:52:25 pm »

It takes less then a fraction of a second to hit the earth below
Gravity does not work that way!
It does when you are about as massive as the entire universe and yet inexplicably have no gravity well.

GreatWyrmGold

  • Bay Watcher
  • Sane, by the local standards.
    • View Profile
Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2331 on: October 05, 2013, 05:01:58 pm »

Slade isn't that dense, and there isn't that thick of a layer of it.

According to the DF Wiki, slade is about 200 grams per cubic centimeter. Assuming a layer about a millimeter thick across the 1.5-2 square meters (15,000-20,000 square centimeters) of skin humans have, the slade would be only 3-4 tons. This is, incidentally, much less than even a typical elephant. Typical human volume is estimated at 70-90 liters; thus, your new density would be something like 40-50 grams per cubic centimeter, close to twice the density of osmium or platinum but still nowhere near laws-of-physics-screwing.
Logged
Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

flabort

  • Bay Watcher
  • Still a demilich, despite the 4e and 5e nerfs
    • View Profile
Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2332 on: October 05, 2013, 05:12:17 pm »


Sing about snip

[4]Your musical antics serve to raise the spirits of the other knights, who are now rearming and freeing each other.
Headshot my "Pals"
[1] You have run out of arrows, and magic energy to summon more. The bow and arrows already summoned are disintegrating. Good thing there's just one witch left.
I SUPPOSE I SHOULD GO SEE THE KING THEN
Hoisting the steel witch over your shoulder, you start your march. It should take about an hour on foot.
[5] And your travel is uninterrupted.
"I'll let you know when I find out. Anyways, any chance you could take me to the capital or something?"
The dragon nods, and asks, "Shall we wait for the other knights, or were they lost in the battle?"

It takes less then a fraction of a second to hit the earth below
Gravity does not work that way!
It does when you are about as massive as the entire universe and yet inexplicably have no gravity well.
Slade isn't that dense, and there isn't that thick of a layer of it.

According to the DF Wiki, slade is about 200 grams per cubic centimeter. Assuming a layer about a millimeter thick across the 1.5-2 square meters (15,000-20,000 square centimeters) of skin humans have, the slade would be only 3-4 tons. This is, incidentally, much less than even a typical elephant. Typical human volume is estimated at 70-90 liters; thus, your new density would be something like 40-50 grams per cubic centimeter, close to twice the density of osmium or platinum but still nowhere near laws-of-physics-screwing.
I know about acceleration and air friction and how weighing more or being bigger doesn't make you fall faster. Don't worry. But slade is still indestructible magic rock from the center of the earth that wants to always be at the center. It has a... pseudo magnetic/gravetic attraction to itself, let's say.
Logged
The Cyan Menace

Went away for a while, came back, went away for a while, and back for now.

GreatWyrmGold

  • Bay Watcher
  • Sane, by the local standards.
    • View Profile
Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2333 on: October 05, 2013, 06:07:39 pm »

Shrug.
Logged
Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Remuthra

  • Bay Watcher
  • I live once more...
    • View Profile
Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2334 on: October 05, 2013, 06:09:05 pm »

Exit RAGE MODE. Meet with the King.

mastahcheese

  • Bay Watcher
  • Now with 20% less sanity and trans fat!
    • View Profile
Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2335 on: October 05, 2013, 09:00:24 pm »

Appear on Remuthra's Shoulder magically. Meow.
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

squidgen

  • Bay Watcher
  • [INKING INTENSIFIES]
    • View Profile
Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2336 on: October 05, 2013, 09:02:44 pm »

Defensive posture, wait to counter when she reappears. If I have an extra weapon, toss it to squidgen and instruct him to watch my back.

Guys, stop spamming my Gmail with your silly posts :(
Stop telling Bay 12 to notify you whenever a new post happens :P.

Wait what? Who are we fighting and why do you have multiple weapons?
Logged

Xantalos

  • Bay Watcher
  • Your Friendly Salvation
    • View Profile
Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2337 on: October 05, 2013, 09:03:20 pm »

Enter.
Look about.
Logged
Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

Remuthra

  • Bay Watcher
  • I live once more...
    • View Profile
Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2338 on: October 05, 2013, 09:04:32 pm »

Defensive posture, wait to counter when she reappears. If I have an extra weapon, toss it to squidgen and instruct him to watch my back.

Guys, stop spamming my Gmail with your silly posts :(
Stop telling Bay 12 to notify you whenever a new post happens :P.

Wait what? Who are we fighting and why do you have multiple weapons?
Old post for the hidden game. We were tied up and fighting witch cyborgs, but they're pretty much dead now and I don't have an extra weapon.

squidgen

  • Bay Watcher
  • [INKING INTENSIFIES]
    • View Profile
Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2339 on: October 05, 2013, 09:14:09 pm »

Oh, so there is a hidden game within a game within a game?


And I can't see it right now, so hopefully the world hasn't exploded or anything.
Logged
Pages: 1 ... 154 155 [156] 157 158 ... 233