Mountain Homes
MAKE A PILE OF PICKS AND MINE THE GEMS RARRERERAR
Send out police crundles to stop the beserking dwarves spreading blood on my engravings. Start working on my artifact golden whip.
CREATE LIFE!!!! MWAHAHAHA
Continue brewing. +1
Laugh madly and combine my digging and dwarf-fu moves to destroy everything in sight!
Get revenge on the Gem-Seeker and that idiot dwarf who attacked my guardian by using my aurokinesis to hurl the Gem-Seeker out the hole in the roof and at that dwarf.
Order Golden Guardian, if animate, to defend itself.
Create Great Gold Gurdwara, celebrate if successful.
Punish this pun by turning one of his fingers into gold. Inanimate gold, mind you.
Fire a planet-destroying Kamehameha at the ground.
MOAR LAZORS
Tantrum because of a lack of decent magic.
Shadow cloud above the location, now. The day/night cycle should be fixed. +3!
Take cave flora. Chop into little pieces. Ingest nasally, experience the wonder of Nature.
Scream at the top of my voice "STRIKE THE EARTH!"!
Stone mage time.
In other words, learn the sphere of stone.
Summon the ghosts of the elephants who died and have them haunt the mount home to... ANNOY EVERYONE!
(4) You summon a small pile of picks!
(1) Your crundles can't find your engraving because you never showed them! They pile on top of you!
(5) You absorb the dwarf blood from the ground around you and shape them into a Blood-Spawn!
(1+1) You stop to drink some more, at least this keeps you drunk longer!
(6) You cause a cave in! The mechanic's Shop has been destroyed, and a yak has been killed!
(3) You chuck your Gold Seeker out of the Mountain!
(2) You fire a tiny ray of light at the ground.
(4) You go back to your mining! What, what's that?
(2) You kick the wall. It hurts.
(1+3) All thanks to your shadow absorption, you finally turn the day into night!
(3) You snort some wild sweet pods. It makes your nose burn, your eyes water, and your taste buds cry in joy.
(6) "STRIKE THE EARTH!" (All work on expanding the fort {mining, building, etc.} gains +3 for the next three turns, starting next turn)
(4) Now that Bunnybob stopped focusing on killing you, you can enjoy the wonderful feeling of lightheadedness from blood loss.
(2) Sometimes, you think that in a past life, you were the greatest elephant that ever lived, and will ever live. And then you remember that you're a statue, and that most statues don't think.
Random Event (3) Still nothing happens...
Outskirts of Mountain Homes
Apologize for kicking stuff over. Try to make wizard armor like killerhellhounds.
Go to mountainhomes.
(2) You whip up some winds to form armor around you! It does nothing!
(1) This stupid wizard is in your way, and he's making the weather very annoying for your cavern-adapted skin. At least the sun mysteriously disappeared.
Dragon's Coast
Unearth the whatever it is (pretty sure I know that its a terraformer, but the dragon doesn't)
(5) You look at the strange object, and it begins to glow brightly!
Lamias' Capital
study up.
(5) You can immense power well up inside of you! You can almost reach out and command it!
Wizard's Island
Portal in a ship and accompany the siege tower and summon a gas mask as well we are going to a dwarf mountion home while they shouldn't have gas weapons in this universe yet it pays to be prepared.
continue towards Mountainhomes. Fire ballista at marine life.
(6) You summon a massive war galleon and a gas mask. You're not sure where the gas mask came from, but you don't ask questions. You sail off!
(4) You set sail along side of the new ship! Then you show some fish who's boss!
Unknown
Damnit. Multiply, start making hosts. Expand to airborne transmission and make it so hosts explode after 24 hours. It spreads by contacting the skin.
(2) You appear to have infected some kind of a... reptilian, maybe? You adapt to the strange host, but it will take more work to be able to spread.
Depths of the World
CONTINUE TUNNELLING UPWARDS
(1) You run out of breath!
Afterlife
Have a look around at the afterlife.
(2) You look around dumbfounded. You see Death. He points you to the revolving door.
Other
spawn as TESLA MAN, a human in power armor that uses tesla's inventions for his own gain, with particle death-rays mounted on the arms, his earthquake machine in the feet, and telsa coils mounted on the back.
Enter as a human.
(3) You successfully enter the world as a human. Unfortunately, you don't have any power armor, but being the first human is still something, right?
(4) You enter the world as the second human, right next to the first. You're not sure where you are, right now.
Universe
Gia: Habitable Formed by kj1225 the First
Helios: Star Formed by kj1225 the First
Hatvia: Moon Formed by Remuthra the Hat
Stars: Created by Remuthra the Hat
Void-Spawn: Extinct Created by Xantalos the Devourer
Hatvians: Created by Remuthra the Hat
Dragons: Thriving Created by GreatWyrmGold the Dragon
Magma Snakes: Created by Xantalos the Mantle Snake
Crundles: Controlled by squidgen's beard Called by squidgen
Blood-Spawn: Controlled by Nazush Midortosid Created by BFEL
Dwarves: Small Colony Created by Remuthra the Hat
Wizards: 6 members Unknown Origin
Lamias: 1 City Created by kj1225 the First
Humans: Endangered Unknown Origin
Unnamed Dwarven Civilization: 1 Colony
Unnamed Lamias Civilization: 1 City
Wizard Hermit House: 1 House
Unnamed Human Civilization: 2 members
The Towers of Trail: Created by killerhellhound the Wizard
Nazush Midortosid: Power Armor created by BFEL the Dwarf
MountainAssaults, The Siege Fortress: created by Elephant Parade
Summon Void-Spawn: Ancient Created by Xantalos the Devourer
Void Plague: Ancient Created by GreatWyrmGold the Dragon
Divine Cage Ancient Created by kj1225 the First
Conjure Hat: Ancient Created by Remuthra the Hat
Summon Explosives: Explosions Created by Remuthra the Wizard
Gilan's Golden Shackles: Gold Created by GreatWyrmGold the Wizard
Lukeinator's Levitation: Wind Created by Lukeinator the Wizard
Forceful Jaunt: Portals Created by "Git off my lawn!" killerhellhound the Wizard
Gilan's Golden Guardian: Gold Created by GreatWyrmGold the Wizard
Terraformers: Ancient Created by kj1225 the First
Copper age: Developed by Lamias
Dwarven age: Developed by Dwarves
Stone age: Developed by Humans
Kj1225 the First
Xantalos the Devourer
GreatWrymGold the Dragon
Remuthra the Hat
BFEL, First Dwarf - Healthy Creator of Nazush Midortosid Mountain Homes
Aseaheru - Broken Nose, Heavy Bleeding, Possible Fractured Bones, Unable to Grasp Mountain Homes
Squidgen - Healthy Magical Beard, Leader of Crundles Mountain Homes
BunnyBob77 - Healthy Berserk Mountain Homes
Gamerlord, Dwarven Wizard - Face bleeding Gold Mountain Homes
flabort - Healthy Drunk, Fey Mood Mountain Homes
Zanzetkuken The Great - Healthy Super Dwarf Mountain Homes
TopHat - Merchant Outskirts of Mountain Homes
Coolrune206 - Healthy Mountain Homes
killerhellhound - Healthy Portals Creator of The Towers of Trials Wizard's Island
Kj1225, Time Wizard - Face Bleeding Time Lamias Capital
GreatWyrmGold, Wizard - Healthy Gold Mountain Homes Trials Passed Cheated
Remuthra, Wizard - Deceased
Lukeinator, the Grey - Leg Pain Wind Outskirts of the Mountain Homes
Elephant Parade, Steve - Healthy Fortifications Creator of MountainAssaults, the Siege Fortress Wizard's Island
poketwo - Healthy Unknown
Tavik Toth - Healthy Unknown
Dansmithers, Laser Dragon - Healthy Lasers Mountain Homes
Scionox, Shadow Dragon - Healthy +3 Charge Shadow Mountain Homes
wolfchild, Sky Dragon - Healthy Sky Dragon's Coast
Powder Miner, Powder Man - Healthy Mountain Homes
blademan9999, Elephant - Deceased
Xantalos, Mantle Serpent - Healthy Depths of the World
freeformschooler, Cave Elf - Healthy Mountain Homes
blademan9999 the Dwarven Statue - Mountain Homes
ArchAIngel, the virus - Healthy? Unknown
OK, TALKING TIMEI'm trying to sort the turns by the location a player is in, the locations are listed by distance to the current story focus (right now, the story is focusing on the Mountain Homes).
Also, I'm trying to make pictures for each location. This makes each update take a bit longer, but I think more people would enjoy it.
How are these working for everyone? Do they make logical sense? I started making the pictures because I felt that the people who were not in the mountain homes weren't getting as much fun, and I'm trying to fix that.
Also, I'm going to try to set up some more permanent rules for various things rather than just try to judge things on a case-by-case basis. Mostly these will come into effect when the focus goes away from the mountain homes and toward the world in general.
However, there
is should still be plenty of time before that happens, as the Age of Dwarves will have to end first.
When the age does end, there will be a lot of new rules, and some people are going to need new characters in order to fill out the world, but for those that are fond of their current characters, I'm writing rules for that as well, so you won't lose your guy.
Also, with the addition of poketwo and Tavik Toth, we have reached 25 players! That's way more than I originally thought I would be able to keep track of, but it's going smoother than I could have hoped for. Sorry if the game takes some time between updates at times, but I'm trying my best.