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Author Topic: (IRtD) Roll to Die/Revive/Dwarf/Derail. The End of Gia.  (Read 631702 times)

Remuthra

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Re: (Illustrated) Roll to Die
« Reply #105 on: June 17, 2013, 06:10:52 pm »

Spawn with a falcon cannon. Fire falcon cannon in full auto.

killerhellhound

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Re: (Illustrated) Roll to Die
« Reply #106 on: June 17, 2013, 06:32:15 pm »

Make a church to KJ and draw on his power to protect it (CLERIC TIME)
« Last Edit: June 17, 2013, 07:35:17 pm by killerhellhound »
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My Sig
Fluttershy jumps onto TCM, giving him a hug. "~Yay~"*Player TCM has left the server. Reason: HHHHNNNNNGGGG-

We Madmen are very ingenious.  Sometimes it just takes just a little less sanity to pull off something completely awesome.

Xantalos

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Re: (Illustrated) Roll to Die
« Reply #107 on: June 17, 2013, 06:56:34 pm »

Call upon eldritch abominations
Destroy the map
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Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

Aseaheru

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Re: (Illustrated) Roll to Die
« Reply #108 on: June 17, 2013, 07:04:06 pm »

BUILD A INDESTRUCTIBLE CUBE WITH ME INSIDE IT.
INCLUDE DOOR.
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Highly Opinionated Fool
Warning, nearly incapable of expressing tone in text

mastahcheese

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Re: (Illustrated) Roll to Die
« Reply #109 on: June 17, 2013, 08:13:16 pm »

Spawn with Arondight. Slay Dragon
(2) You spawn without Arondight, and your fists are ineffective against the Dragon!

With Shoggoth wipe away the map radiation. Have epic battle with dragon.
You fight the dragon! (6) (results at bottom...)

Fire lightning bolts at the ground.
(6) (results at bottom...)

Spawn in a mecha!
(5) You get a mecha!

Spawn with a falcon cannon. Fire falcon cannon in full auto.
(3) It won't matter in a second...

Make a church to KJ and draw on his power to protect it (CLERIC TIME)
(3) See below...

Call upon eldritch abominations
Destroy the map

(5) (results at bottom...)

BUILD A INDESTRUCTIBLE CUBE WITH ME INSIDE IT.
INCLUDE DOOR.
(1) That would have really helped too...




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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

freeformschooler

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Re: (Illustrated) Roll to Die
« Reply #110 on: June 17, 2013, 08:15:10 pm »

[/thread]
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killerhellhound

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Re: (Illustrated) Roll to Die
« Reply #111 on: June 17, 2013, 08:16:18 pm »

fuck I carnt see cause I'm at school and the pictures wont load will post action tonight if the world isnt exploded
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My Sig
Fluttershy jumps onto TCM, giving him a hug. "~Yay~"*Player TCM has left the server. Reason: HHHHNNNNNGGGG-

We Madmen are very ingenious.  Sometimes it just takes just a little less sanity to pull off something completely awesome.

Furtuka

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Re: (Illustrated) Roll to Die
« Reply #112 on: June 17, 2013, 08:17:25 pm »

Ummmm... let there be light?
« Last Edit: June 17, 2013, 08:21:06 pm by Furtuka »
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It's FEF, not FEOF

mastahcheese

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Re: (Illustrated) Roll to Die
« Reply #113 on: June 17, 2013, 08:17:50 pm »

fuck I carnt see cause I'm at school and the pictures wont load will post action tonight if the world isnt exploded
Umm......
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Xantalos

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Re: (Illustrated) Roll to Die
« Reply #114 on: June 17, 2013, 08:18:39 pm »

Chill out.
Max.
Relax all cool.
Contemplate shooting some B-Ball outside of the oh wait there's no schools anymore DOHOHOHOHO
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Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

kj1225

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Re: (Illustrated) Roll to Die
« Reply #115 on: June 17, 2013, 08:21:07 pm »

Reshape world in my image.
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Remuthra

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Re: (Illustrated) Roll to Die
« Reply #116 on: June 17, 2013, 08:22:47 pm »

Respawn as a comet. Scream "Yeah, I'm a comet!" as I pass by.

mastahcheese

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Re: (Illustrated) Roll to Die
« Reply #117 on: June 17, 2013, 08:28:27 pm »

Dang it you guys, I started this thread yesterday and you already blew up the planet.
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

kj1225

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Re: (Illustrated) Roll to Die
« Reply #118 on: June 17, 2013, 08:28:59 pm »

Hey! I'm fixing it, just give me some time.
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Dansmithers

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Re: (Illustrated) Roll to Die
« Reply #119 on: June 17, 2013, 08:36:57 pm »

Spawn as God-engineer. "Buldin' a planet!"
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Well, let's say you're going away from Earth on huge spaceship and suddenly shit goes wrong and you have Super Mutants. Social Experiments prepared them for this.
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