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Author Topic: (IRtD) Roll to Die/Revive/Dwarf/Derail. The End of Gia.  (Read 631139 times)

freeformschooler

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Re: (Illustrated) Roll to Dwarf
« Reply #975 on: August 16, 2013, 07:55:34 am »

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Dorsidwarf

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Re: (Illustrated) Roll to Dwarf
« Reply #976 on: August 16, 2013, 12:08:33 pm »

Plus, all the stuff i learned about plate movements and continents and creating realistic fantasy maps kicked in, even though I know hey dont apply here D:
Which stuff?

A combination of simple tectonics in  geography + the set of tutorials by Rich Burlew on creating a convincing fantasy setting. Nothing fancy.
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GreatWyrmGold

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Re: (Illustrated) Roll to Dwarf
« Reply #977 on: August 16, 2013, 12:29:28 pm »

Ah, those. That's about my limit to knowledge of plate tectonics' effect on geography, too.

By the way, do we have a game where players have encountered continental plates?
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Dorsidwarf

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Re: (Illustrated) Roll to Dwarf
« Reply #978 on: August 16, 2013, 12:48:24 pm »

This one. Xanatos is blasting his way through one right now.




But in the sense you meant, probably  not. I wonder if that could be worked into an RTD concept?
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GreatWyrmGold

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Re: (Illustrated) Roll to Dwarf
« Reply #979 on: August 16, 2013, 01:35:18 pm »

I meant this one.

I was thinking of a quote from that article you mentioned.
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mastahcheese

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Re: (Illustrated) Roll to Dwarf
« Reply #980 on: August 16, 2013, 10:23:30 pm »

For all you people who keep posting links to youtube, could you tell me what they show? Cause I can't get my computer to play them.

As for the plate tectonics, I was planning on actually modeling the world around some semblance of realism, but like I said, Xantalos happened.
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The Derail Thread

killerhellhound

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Re: (Illustrated) Roll to Dwarf
« Reply #981 on: August 16, 2013, 11:02:38 pm »

The first one is a link to the update song for pocket god
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mastahcheese

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Re: (Illustrated) Roll to Dwarf
« Reply #982 on: August 16, 2013, 11:23:54 pm »

The first one is a link to the update song for pocket god
Never heard of it.
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Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

killerhellhound

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Re: (Illustrated) Roll to Dwarf
« Reply #983 on: August 17, 2013, 12:32:36 am »

The first one is a link to the update song for pocket god
Never heard of it.
same here till I clicked on the link sorry I can't explain more
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We Madmen are very ingenious.  Sometimes it just takes just a little less sanity to pull off something completely awesome.

Dorsidwarf

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Re: (Illustrated) Roll to Dwarf
« Reply #984 on: August 17, 2013, 12:41:22 am »

It's a song about updates.


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mastahcheese

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Re: (Illustrated) Roll to Dwarf
« Reply #985 on: August 17, 2013, 01:05:48 am »

Well, I found time to update my other game (Sorry, it had been longer for that one, so it got priority) and I'll see if I might be able to get this one out when I can get back on the computer.
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Might as well chalk it up to Pathos.
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The Derail Thread

mastahcheese

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Re: (Illustrated) Roll to Dwarf
« Reply #986 on: August 18, 2013, 12:11:55 am »

Use the bonus to mining to mine someone's skull in!
(2+3) You smash the elevator! It plummets into the caves!
Ask the shadow dragon where the Dragon's coast is. Fly to the Dragon's coast.
(4) It tells you it's in the north, you dodge the flying Gold Seeker and head out.
Keep working on the ultimate beverage. If need be, go grab some wood from another station to construct a barrel or two to hold it when it's done.
(3+1) Thankfully, you already have an empty barrel because you drank some earlier. You brew!
Go commune with the stone itself and beseech it to teach me the secrets of stone magic.
(6) The stone responds! You can hear whisperings in your head, as if it's coming in from everywhere all at once...
Direct Blood-Spawn to end the berserking BunnyDwarf.
Create more Blood-Spawn out of his spilled blood.
Obtain Blood Sphere of magic.

(6) You send your Blood-Spawn to slay the berserking Dwarf! He kicks him down the elevator shaft! Although now his blood is out of reach. Hmm...
Scream something dorfy and unintelligble, and slam my hammer down onto the earth, and find adamantine. Using a hammer. In one turn.
(2) A hammer is not the greatest tool in the world for mining, and it does nothing.
Make the Great Gold Gurdwara I've been trying to add on top of the fortress for a few turns.
(2+3) You create a golden house on top of the mountain!
Summon all the elephant ghosts to annoy everyone by mining stupidly!
(1) Them ghosts, man, them ghosts, Y they no listen?
Respond, asking the reason of going here, and in meanwhile charge up from nearby shadows again, it should work even more effectively now, right?
(1) You tell him the way is to the north, and can't focus on building power. {The bonus only applies to effects to actively improve upon the fort, so charging your power doesn't count}
Build a...
LEGENDARY DINING ROOM!!!!

(1+3) You dodge the elevator as it comes crashing down!
eat food and drink booze. stop the blood loss.
(5) You work your way up to the still, and you drink, you are now drunk, and you don't feel so bad.
Use Cave Elf powers to turn Cave Flora into Mushroom Spear
(2) You pick some mushrooms, and find that they aren't very hard for making weapons.
DIGGY DIGGY HOLE!
(3+3) You blast at the rock! The strange object falls down into the new caverns you discovered!
MINE! ALL! THE! GEEEEEMS!
(4+3) You Mine them!




Apologize again, and work on advancing dwarven technology.
(5) You try to advance Dwarven Technology levels, but you are not a member of their civilization, and they are already at the highest tech level they can reach at the moment. Maybe later, when other civilizations have become more advanced?
Politely ask wizard dude to get out of the way, then head to the mountainhomes.
If he doesn't...... I'm sure one of the guards will kick him in the shin or something.

(6) You leave the wizard to ponder, and pass by some dwarf with crazy hair. You have arrived!




Finish what I wanted to do and finally take control of the space sphere!
(5) You take control of the power! You have learned the Sphere of Space!




Study glowy thing from safe distance
(6) The artifact shines more light! Ancient secrets are being poured into your mind by the artifact!




Continue to the mountion homes on my awesome boat
(6) You speed forward!
Continue towards Mountainhomes. Conjure a fleet of Golem Canoes with Crossbow Golems riding them to defend my tower.
(5) You summon an armada! You have created a new spell!




find more humans.
(3) You find a small number of generic humans in the woods.
Summon more humans with modern technology that will work in a place like this.
(1) You have no magic!




TUNNEL TO THE SURFACE
(6) RRRRRAAAAAAAGGGGGGGGGGHHHHHHHHHHHH!!!!!!!!!




Assume direct control of this form.
(6) You take complete control of your host! You are inhabiting a Lamias in the Lamian Capital!




Ask Death if he wants to play the Game of Life.
(1)



Stroll on in as the third human. Unite the other three as the First Three Kings of Humankind
(6) You enter the world, and decree that you and the other two humans are now the kings!
Join Game as one of Xantalos's Serpent spawns
(4) You follow after Xantalos as he breaks through!



Spoiler: The Age of Dwarves (click to show/hide)
Spoiler: Creatures (click to show/hide)
Spoiler: Races (click to show/hide)
Spoiler: Civilizations (click to show/hide)
Spoiler: Wonders (click to show/hide)
Spoiler: Spells (click to show/hide)
Spoiler: Technology (click to show/hide)
Spoiler: Gods (click to show/hide)
Spoiler: Dwarves (click to show/hide)
Spoiler: Wizards (click to show/hide)
Spoiler: Humans (click to show/hide)
Spoiler: Dragons (click to show/hide)
Spoiler: Others (click to show/hide)

Sorry if the art looks a little bad, I am slightly sleep deprived at the moment and fell asleep twice while writing this update.

Next I will post some samples of the more defined powers/ backstories of the Gods and what they represent.
And I will mention which of the 4 gods is the most powerful as of right now.
It might not be who you think.
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Remuthra

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Re: (Illustrated) Roll to Dwarf
« Reply #987 on: August 18, 2013, 12:15:04 am »

Spawn an alternate version of myself as the first of the elves.

Xantalos

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Re: (Illustrated) Roll to Dwarf
« Reply #988 on: August 18, 2013, 12:17:37 am »

No doubt either kj, GWG, or the hat.
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XANTALOS, THE KARATEBOMINATION
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((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

kj1225

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Re: (Illustrated) Roll to Dwarf
« Reply #989 on: August 18, 2013, 12:17:43 am »

Yes! Make all other sentients pause in time so I can celebrate!
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