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Author Topic: (IRtD) Roll to Die/Revive/Dwarf/Derail. The End of Gia.  (Read 628791 times)

GreatWyrmGold

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2715 on: October 24, 2013, 08:23:34 pm »

Create a dodge to roll. You must describe an outcome. A dice will then be rolled. Based off of that roll, the action which produced that outcome will be determined. Normal inverse (or inverse normal, depending on how you want to look at it) rolling descriptions apply.
Hm. Anyone up to making an experimental game like that?
I was thinking of creating something somewhat similar last night, but I forget what it was. It wasn't quite this, but it was kinda close.
I remember now. You started at the end of the story, and worked your way backwards.
That reminds me of a game I was running a while back that was exactly that.
And the RtD it was inspired by.
And the fact that that was inspired by "Momento".
Was that the one where you were dead and had to roll to determine how you came to be that way?
Ayup.
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highmax28

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2716 on: October 24, 2013, 08:31:28 pm »

I was gonna think of having my civ (its city states, right? and if you were ok with it) as a nation of threadromancers/undead with their leader (myself) as a High Lord THreadromancer that isn't as broken and suicidal. And I'd have to steal corpses probably to fuel my army unless you let me use carrion eaters (rat swarms, raven flocks, etc).

And those who wouldn't know about it would learn the horrors that we faced because of them! 8)
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just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

mastahcheese

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2717 on: October 24, 2013, 08:43:12 pm »

I was gonna think of having my civ (its city states, right? and if you were ok with it) as a nation of threadromancers/undead with their leader (myself) as a High Lord THreadromancer that isn't as broken and suicidal. And I'd have to steal corpses probably to fuel my army unless you let me use carrion eaters (rat swarms, raven flocks, etc).

And those who wouldn't know about it would learn the horrors that we faced because of them! 8)
I might allow that.
It'd be interesting.
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Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

killerhellhound

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2718 on: October 24, 2013, 08:47:46 pm »

I need to devolop a spell that opened a protal to the realm of fire

Instant flamethrower/BBQ
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Gentlefish

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2719 on: October 24, 2013, 09:01:42 pm »

Do my work like a good office worker.

poketwo

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2720 on: October 24, 2013, 09:06:54 pm »

hello, is that swarm that was summoned my scythers?????
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Gamerlord

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2721 on: October 24, 2013, 09:37:20 pm »

...What? Who? Why? When? Where? How? Banana?

highmax28

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2722 on: October 24, 2013, 10:09:05 pm »

I was gonna think of having my civ (its city states, right? and if you were ok with it) as a nation of threadromancers/undead with their leader (myself) as a High Lord THreadromancer that isn't as broken and suicidal. And I'd have to steal corpses probably to fuel my army unless you let me use carrion eaters (rat swarms, raven flocks, etc).

And those who wouldn't know about it would learn the horrors that we faced because of them! 8)
I might allow that.
It'd be interesting.
He'd need access to necromancy sphere as a start, and then he'd need to learn some sort of fast-travel, like flying or something. That way he can go to the fields of battle after the war is over and take ALL the corpses! 8)

I'm debating on situating overtop the old mountainhomes in order to harvest the corpses in the wreckage or being over on the human island... Problem is if they get smart and decide I'm a HUGE threat, they can all just tear down the walls as the alliance of three kings. Because 3v1, the 3 will win, hands down, no matter how many of their corpses I can revive.

...What? Who? Why? When? Where? How? Banana?

TURTLE!!!
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just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

Zanzetkuken The Great

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BFEL

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2724 on: October 25, 2013, 06:37:55 am »

I was gonna think of having my civ (its city states, right? and if you were ok with it) as a nation of threadromancers/undead with their leader (myself) as a High Lord THreadromancer that isn't as broken and suicidal. And I'd have to steal corpses probably to fuel my army unless you let me use carrion eaters (rat swarms, raven flocks, etc).

And those who wouldn't know about it would learn the horrors that we faced because of them! 8)
Corpses? No, you would need to steal THREADS. Specifically, all these derail threads that keep popping up out of this. :P

Also I like how Necrothreat has become an actual thing.
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highmax28

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2725 on: October 25, 2013, 08:49:02 am »

I was gonna think of having my civ (its city states, right? and if you were ok with it) as a nation of threadromancers/undead with their leader (myself) as a High Lord THreadromancer that isn't as broken and suicidal. And I'd have to steal corpses probably to fuel my army unless you let me use carrion eaters (rat swarms, raven flocks, etc).

And those who wouldn't know about it would learn the horrors that we faced because of them! 8)
Corpses? No, you would need to steal THREADS. Specifically, all these derail threads that keep popping up out of this. :P

Also I like how Necrothreat has become an actual thing.
I think it just got enough votes for Hall of Legends. And with the amount of derail threads here, I think I got an army to take over the continent I establish on :o
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just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

BFEL

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2726 on: October 25, 2013, 04:20:47 pm »

I was gonna think of having my civ (its city states, right? and if you were ok with it) as a nation of threadromancers/undead with their leader (myself) as a High Lord THreadromancer that isn't as broken and suicidal. And I'd have to steal corpses probably to fuel my army unless you let me use carrion eaters (rat swarms, raven flocks, etc).

And those who wouldn't know about it would learn the horrors that we faced because of them! 8)
Corpses? No, you would need to steal THREADS. Specifically, all these derail threads that keep popping up out of this. :P

Also I like how Necrothreat has become an actual thing.
I think it just got enough votes for Hall of Legends. And with the amount of derail threads here, I think I got an army to take over the continent I establish on :o
With the amount of derail threads here you probably have an army to rival Xantalos and Derm if their powers combined. I mean not really, but hey....LOT of derail threads :P
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highmax28

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2727 on: October 25, 2013, 09:36:42 pm »

I'm not worried because the serpents are back underground if not dead. As for the amount of details, I agree, there are MANY. I'm probably gonna situate myself by the coast of the mountain home island and make naval ships that just carry armies of the dead that harass and being home more corpses for revival by the lesser necromancers that follow me 8) I think they'd be my range unit, hands and limbs being the infantry, undead hordes being the shock troops. And everyone needs a scout unit, so raven swarms!  8)
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just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

highmax28

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2728 on: October 27, 2013, 10:57:31 pm »

mastacheese cancels update: busy with mapmaking

How's it coming along btw? How many landmasses are done?
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just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

Xantalos

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2729 on: October 27, 2013, 10:59:19 pm »

I'm not worried because the serpents are back underground if not dead. As for the amount of details, I agree, there are MANY. I'm probably gonna situate myself by the coast of the mountain home island and make naval ships that just carry armies of the dead that harass and being home more corpses for revival by the lesser necromancers that follow me 8) I think they'd be my range unit, hands and limbs being the infantry, undead hordes being the shock troops. And everyone needs a scout unit, so raven swarms!  8)
Well, that depends on whether I survive my dual with BFEL on behalf of God!Me.
And even then he turns into a serpent too, so there's that.
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