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Author Topic: (IRtD) Roll to Die/Revive/Dwarf/Derail. The End of Gia.  (Read 632453 times)

mastahcheese

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, Yo dawg, I heard you like RtD's...
« Reply #1875 on: September 19, 2013, 12:59:04 am »

JUST now noticed the title change :P
Good job MC
Why thank you!

And the reasons for the lack of info change was because the update took forever, and I had to go to bed, so I didn't feel like going back through it.

Also, like I said earlier, I will be taking a short break from updating this, maybe a couple weeks, and try something different, probably involving less thought, until I feel back into the mentality of this mess.
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

BunnyBob77

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, Yo dawg, I heard you like RtD's...
« Reply #1876 on: September 19, 2013, 03:11:15 pm »

Fly out the revolving door to the afterlife in my ghostly jetpack and slam into death.  Grab his scythe and fly back out as a ghost with death's scythe and a jetpack.
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Dorsidwarf

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, Yo dawg, I heard you like RtD's...
« Reply #1877 on: September 21, 2013, 10:54:46 am »

The Waiting Game: Chapter 2: I mean it this time!


This is a suggestion game. It menaces with spikes of itallics-only.
In the year 51, the parasite game The Waiting Game learned the secrets of life and death.


>FTL report recieved.
> Access pic.drone1.0213

>unstable surface, unsuitable

>continue



>FTL report recieved.
>Access pic.drone4.0424

> detecting viable solar radiation for long-term orbit
> solid surface moon in orbit of gas giant

>ftldrive.disengage

>ftldrive.fuelcheck
>0.03 capacity. 0.2 parsec range.

>monitorprobe.select1.launch
>Recieving image.

>damage allowable. FTL shield 81% structural integrity.

>cryochamber.wake.all




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Quote from: Rodney Ootkins
Everything is going to be alright

Remuthra

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, Yo dawg, I heard you like RtD's...
« Reply #1878 on: September 21, 2013, 11:04:03 am »

The Walking Game (The Bold-Only Game): Introduction

You have just been dropped into a deep pit by some guards. Now why would that happen?

Zanzetkuken The Great

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, Yo dawg, I heard you like RtD's...
« Reply #1879 on: September 21, 2013, 11:25:58 am »

The Walking Game (The Bold-Only Game): Introduction

You have just been dropped into a deep pit by some guards. Now why would that happen?

Impede Action
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It's Zanzetkuken The Great. He's a goddamn wizard-dragon. He will make it so, and it will forever be.
Quote from: 2016 Election IRC
<DozebomLolumzalis> you filthy god-damn ninja wizard dragon

Remuthra

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, Yo dawg, I heard you like RtD's...
« Reply #1880 on: September 21, 2013, 11:28:56 am »

The Walking Game (The Bold-Only Game): Introduction

You have just been dropped into a deep pit by some guards. Now why would that happen?

Impede Action

Woah, some guy just hit me in the face and told me to stop offering an actual story. Sorry.

You are a guy. What do you do?

Elephant Parade

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, Yo dawg, I heard you like RtD's...
« Reply #1881 on: September 21, 2013, 11:38:42 am »

Wait.
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Remuthra

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, Yo dawg, I heard you like RtD's...
« Reply #1882 on: September 21, 2013, 11:52:52 am »

You wait. After about an hour, you hear someone wheeling something around nearby.

THUNK.

A sack of something drops into the hole.

killerhellhound

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, Yo dawg, I heard you like RtD's...
« Reply #1883 on: September 21, 2013, 12:05:36 pm »

Kick sack then open it if safe
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Fluttershy jumps onto TCM, giving him a hug. "~Yay~"*Player TCM has left the server. Reason: HHHHNNNNNGGGG-

We Madmen are very ingenious.  Sometimes it just takes just a little less sanity to pull off something completely awesome.

Remuthra

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, Yo dawg, I heard you like RtD's...
« Reply #1884 on: September 21, 2013, 12:18:19 pm »

You kick the sack. You stub your toe on something hard.

Elephant Parade

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, Yo dawg, I heard you like RtD's...
« Reply #1885 on: September 21, 2013, 12:20:24 pm »

Open sack. Retrieve items from sack.
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Remuthra

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, Yo dawg, I heard you like RtD's...
« Reply #1886 on: September 21, 2013, 12:27:34 pm »

You open the sack. Inside, you find a set of twelve (12) throwing stars, a pickaxe, and a note. The note reads:

There's a secret passage that runs right near the holding pit. Once you're out, meet me at the back of the Tipsy Tarrasque. Make sure no one sees you.

-A Friend.


You pick up the sack too, for completeness.

Elephant Parade

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, Yo dawg, I heard you like RtD's...
« Reply #1887 on: September 21, 2013, 12:32:43 pm »

Mine out to secret passage.
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Remuthra

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, Yo dawg, I heard you like RtD's...
« Reply #1888 on: September 21, 2013, 12:33:56 pm »

Mine out to secret passage.

In which direction?

killerhellhound

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, Yo dawg, I heard you like RtD's...
« Reply #1889 on: September 21, 2013, 12:52:42 pm »

lets go north
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My Sig
Fluttershy jumps onto TCM, giving him a hug. "~Yay~"*Player TCM has left the server. Reason: HHHHNNNNNGGGG-

We Madmen are very ingenious.  Sometimes it just takes just a little less sanity to pull off something completely awesome.
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