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Author Topic: (SG) Advancing into the Void  (Read 1309 times)

SoHowAreYou

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(SG) Advancing into the Void
« on: June 15, 2013, 08:41:04 pm »

The year is 2030 and earth is shot to hell. Something about nuclear warfare. When the smoke cleared only one billion people were left.

You are the UN secretary general, in the years since the war broke out your power has steadily been rising, however even with all your power you see only three futures for humanity.
Extinction
Reclamation
or expansion

Assets:
Spoiler (click to show/hide)

(Pretty standard game, more depth will be applied as needed)
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GreatWyrmGold

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Re: (SG) Advancing into the Void
« Reply #1 on: June 15, 2013, 08:49:11 pm »

Extinction, mostly to see what happens if we choose this.

On a serious note, though: Assess the global situation. Is there starvation? Where are the remaining people? How much of the old social order is left?
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Xantalos

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Re: (SG) Advancing into the Void
« Reply #2 on: June 15, 2013, 08:49:49 pm »

Extinction, mostly to see what happens if we choose this.

On a serious note, though: Assess the global situation. Is there starvation? Where are the remaining people? How much of the old social order is left?
+yeah
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Nirur Torir

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Re: (SG) Advancing into the Void
« Reply #3 on: June 15, 2013, 09:07:37 pm »

Dedicate all labs to finding ways to deal with that radiation.
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Jbg97

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Re: (SG) Advancing into the Void
« Reply #4 on: June 15, 2013, 09:43:06 pm »

Expansion. I will not see the light of humanity be snuffed out by extinction, nor let it be confined through the path of reclamation. We are humanity, and we shall live.
Basically do everything GWG suggested.
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SoHowAreYou

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Re: (SG) Advancing into the Void
« Reply #5 on: June 15, 2013, 09:45:46 pm »

No starvation though don't expect that to last long, a lot of the old order died in a massive explosion and those involved with the war fell out of favor when most of the population was wiped out, in other words a few people with no power. People are scattered around the continents in clusters of low radiation, a few cities didn't lose all of the infrastructure but many are unliveable, finally dedicating all labs to one task will yield diminishing returns.
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Jbg97

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Re: (SG) Advancing into the Void
« Reply #6 on: June 15, 2013, 09:58:11 pm »

Set 10 labs to figure out how to deal with the radiation, 10 labs to identifying possible locations for human colonization (ya know, off this planet), and 10 labs to establishing contact between all the humans left.
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GreatWyrmGold

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Re: (SG) Advancing into the Void
« Reply #7 on: June 15, 2013, 10:10:38 pm »

Basically do everything GWG suggested.
Hold on, could you repeat that?

We need to get the people into the liveable areas and get communication between them. We also need to figure out how the heck there are clusters of low radiation. Were large areas of rainforest and farmland bombed?
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Jbg97

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Re: (SG) Advancing into the Void
« Reply #8 on: June 16, 2013, 12:48:57 am »

Basically do everything GWG suggested.
Hold on, could you repeat that?

We need to get the people into the liveable areas and get communication between them. We also need to figure out how the heck there are clusters of low radiation. Were large areas of rainforest and farmland bombed?
Considering how fallout works (radioactive particles being carried to various places by the jetstream) many places could have been spared the bombs but still hit with radiation. The only people living would be in areas with little wind and were politically unimportant enough to not be targeted.
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DF doesn't mold players into its image - DF merely selects those who were always ready for DF.
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10ebbor10

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Re: (SG) Advancing into the Void
« Reply #9 on: June 16, 2013, 02:15:27 am »

Note that Nuclear warheads only produce short term radioactive particles. Within a year most land will be perfectly habitable, and within 5-10 years, the radiation problem will have solved itself, and radiation is not really that dangerous anyway. (Tsernobyl dumped highly radioactive particles all over Russia and Europe, and less than thousand people died. OK, 10000 if you count those that haven't died yet). The Hiroshima bomb caused less than 50 confirmed genetic defects, so. Let's focus on real problems, like food, habitation and society.

How is the satellite network doing?

 
Quote from: From the wiki
Fallout radiation decays exponentially relatively quickly with time. Most areas become fairly safe for travel and decontamination after three to five weeks

5 labs: Self contained living units (Both for Terran, space and )
5 labs: Hydroponic life support and food production
5 labs: Attempt development of a cheap and safe orbital transport system
5 labs: Cheap cargo/people transport system (Airships will do decent here. No airstrips needed, not much energy/fuel needed, massive cargo capacity)
5 labs: Work on fission/fusion powerplants (Simply ,solar isn't going to cut it in space)
5 labs: Work out a new social safety framework, to calm and stabilize the population
« Last Edit: June 16, 2013, 02:49:59 am by 10ebbor10 »
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Jbg97

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Re: (SG) Advancing into the Void
« Reply #10 on: June 16, 2013, 02:02:33 pm »

Note that Nuclear warheads only produce short term radioactive particles. Within a year most land will be perfectly habitable, and within 5-10 years, the radiation problem will have solved itself, and radiation is not really that dangerous anyway. (Tsernobyl dumped highly radioactive particles all over Russia and Europe, and less than thousand people died. OK, 10000 if you count those that haven't died yet). The Hiroshima bomb caused less than 50 confirmed genetic defects, so. Let's focus on real problems, like food, habitation and society.

How is the satellite network doing?

 
Quote from: From the wiki
Fallout radiation decays exponentially relatively quickly with time. Most areas become fairly safe for travel and decontamination after three to five weeks

5 labs: Self contained living units (Both for Terran, space and )
5 labs: Hydroponic life support and food production
5 labs: Attempt development of a cheap and safe orbital transport system
5 labs: Cheap cargo/people transport system (Airships will do decent here. No airstrips needed, not much energy/fuel needed, massive cargo capacity)
5 labs: Work on fission/fusion powerplants (Simply ,solar isn't going to cut it in space)
5 labs: Work out a new social safety framework, to calm and stabilize the population
That is all based on the idea of a single bomb in an area. We're looking at hundreds if not thousands of nuclear weapons detonated all across the globe, with any nuclear reactors damaged by the blasts putting out even more radiation. That and all those explosions might have blasted a few holes in the Ozone layer, allowing more charged particles from the sun to come through lleaving us vulnerable to solar flares.
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Quote from: NW_Kohaku
DF doesn't mold players into its image - DF merely selects those who were always ready for DF.
Quote from: Owlbread
Everything will burn. Everything must burn.
Quote from: Girlinhat
The science of burning innocent children could be perfected into clockwork.
Quote from: Insanity X
And that is how Jbg97 saved dwarfmas

10ebbor10

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Re: (SG) Advancing into the Void
« Reply #11 on: June 16, 2013, 03:19:20 pm »

1. Still wouldn't matter. The area is far larger, and as the GM said, there are safe spots. Within 5 to 10 years the radiation is uniformly at safe levels (Exemption being those few old reactors that didn't SCRAM on their own).
      -Earth land surface:  150,000,000 km2 Total nuclear arsenal: 17.000 warheads (current numbers) => 8000 square kilometers between individual impact sites. No significant build up of radioactive material is to be expected(Especially because a significant amount of the dust will blow into the sea). Sure, some cities will have been hit heavier than others, but well...
Besides, the damage is done. A nuclear warhead delivers 90% of it's energy in the first few weeks. Whatever anti radiation mesures we come up with are to late. Better start investing in anticancer therapies.

2. Nuclear reactors shut down automatically, unless they're caught in a blast zone(In that case they're vapourized). The amount of radiation released from those sources is neglible. Sure, some spent fuel basins might fail, but 

3. The ozon layer defends against UV. Anti Radiation systems won't help you with that. Besides, the damage is already done. Little you can do but wait. Shouldn't take longer than 20 years.

4. Solar flares are something else entirely. Those are stopped by the geomagnetic field(won't be affected by nukes), and well won't be stopped by anti radiation systems either.

If you want something to fear, think of the earth's chemical industry. Massive silos all over the world, containing massive amounts of chemical products. The power grid has failed, so it won't be long before the temperatures in those tanks start to rise, and their contents are vented into the environment. Even that wouldn't be a critical event though. The areas surrounding those plants will have either been destroyed, or abandoned following the attacks.

Even more dangerous. The nuclear warheads kicked a tremendous amount of smoke and dust into the atmosphere. We're facing a nuclear winter, which temperatures dropping as low as Glacial levels.
« Last Edit: June 16, 2013, 03:43:18 pm by 10ebbor10 »
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