Holy carp, DF community.
You already post 6 freakin' pages of stuff while I have yet to have a 2-page-long thread on Awesomenauts forum?
Least of my care share, but still.
Hardcore AwesomenautsBattles are planet-scale, with multiple planets per game. Everything out there IS nasty - saw droids can and will cut your limbs off (unless you're Voltar, I guess), explosions destroy terrain. All of your weapons can overheat, which will stop them from shooting, or in the worst case scenario, they're gonna explode and blow your arm off (as will popping Spike's bubbles).
You have to scavenge for upgrades and Solar. Teleporting can randomly malfunction and teleport you to a random place - even the enemy ship. Oh, and you can also visit (and consequentially destroy) ships, which will prevent you from visiting other planets until another one arrives.
Characters now have much more mechanics related to their personalities - Clunk has anger management issues and can explode at random (with effects that you can probably guess by now), Genji (and Skolldir) have a bad attitude towards food, and don't be surprised if you suddenly drive the ship's food storage empty when you wanted to just eat a bit. Yeah, there's a hunger (and thirst) system in the game, which Clunk (and to a lesser extent Voltar) is "immune".
Oh, and morale is also a thing, which is a major problem for someone like Ayla (hello, this girl was put in a freakin' psychiatric ward not without reason).
And upgrades may not always be in the store, and some can be found in ship arsenals.
...TO THE GYWE THREAD!