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Author Topic: Hardcorize/Casualize a game  (Read 41321 times)

Niveras

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Re: Hardcorize/Casualize a game
« Reply #210 on: June 21, 2013, 04:07:25 pm »

Also remove the unit workshop for being too complex/overpowered.
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Neonivek

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Re: Hardcorize/Casualize a game
« Reply #211 on: June 21, 2013, 04:34:02 pm »

Hardcore Disease-mode: Every organism has 99 Constitution. Good luck getting past that roll.

Ahh, the RNG hates me enough as it is.

If you are a supernatural disease it is possible to attack their Will saves instead.
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Weaponized Knowledge

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Re: Hardcorize/Casualize a game
« Reply #212 on: June 21, 2013, 06:14:44 pm »

Hardcore Team Fortress 2: Spies can disguise at hats. The UI for that would be on par if not harder than that of Dwarf Fortress.
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Mesa

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Re: Hardcorize/Casualize a game
« Reply #213 on: July 03, 2013, 09:23:39 am »

Hardcore Team Fortress 2: Spies can disguise at hats. The UI for that would be on par if not harder than that of Dwarf Fortress.

This would be a more accurate representation of hardcore Team Fortress 2.
(which I'd want to happen, honestly)
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Graknorke

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Re: Hardcorize/Casualize a game
« Reply #214 on: July 03, 2013, 09:26:24 am »

Hardcore Team Fortress 2: Spies can disguise at hats. The UI for that would be on par if not harder than that of Dwarf Fortress.

This would be a more accurate representation of hardcore Team Fortress 2.
(which I'd want to happen, honestly)
That article is a joke. Those changes would be terrible.
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miauw62

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Re: Hardcorize/Casualize a game
« Reply #215 on: July 03, 2013, 09:32:53 am »

Hardcore Team Fortress 2: Spies can disguise at hats. The UI for that would be on par if not harder than that of Dwarf Fortress.

This would be a more accurate representation of hardcore Team Fortress 2.
(which I'd want to happen, honestly)
Yeah, this would be terrible.
TF2 already has quite the competitive scene by itself. Even the most casual games have some mad skill and hard competitive gameplay in the higher levels (e.g. Prestige in CoD. Never reached this myself, but I have a friend that has, and I've heard a lot of stories.)
« Last Edit: July 03, 2013, 09:40:26 am by miauw62 »
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EnigmaticHat

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Re: Hardcorize/Casualize a game
« Reply #216 on: July 04, 2013, 02:15:00 am »

Hardcore Team Fortress 2: Spies can disguise at hats. The UI for that would be on par if not harder than that of Dwarf Fortress.

This would be a more accurate representation of hardcore Team Fortress 2.
(which I'd want to happen, honestly)

Why?  TF2 is casual, sure, but its casual in a good way.  You can accomplish at least a little even if you 100% suck, but it has enough depth and skill that longtime players still dominate.  Making weapons more deadly and long-ranged would just make health less important and thus make the classes less distinct.  Not to mention kill game balance, and make the passageways most TF2 maps favor into impassible projectile-laden chokepoints.
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Krevsin

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Re: Hardcorize/Casualize a game
« Reply #217 on: July 04, 2013, 02:36:57 am »

Casual Arma 2: Battlefield 3
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Azated

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Re: Hardcorize/Casualize a game
« Reply #218 on: July 04, 2013, 03:19:30 am »

Hardcore Team Fortress 2: Spies can disguise at hats. The UI for that would be on par if not harder than that of Dwarf Fortress.

This would be a more accurate representation of hardcore Team Fortress 2.
(which I'd want to happen, honestly)
Yeah, this would be terrible.
TF2 already has quite the competitive scene by itself. Even the most casual games have some mad skill and hard competitive gameplay in the higher levels (e.g. Prestige in CoD. Never reached this myself, but I have a friend that has, and I've heard a lot of stories.)

I ended up at about 6th prestige in World At War. Nothing changed for me, gameplay-wise.
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Neonivek

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Re: Hardcorize/Casualize a game
« Reply #219 on: July 04, 2013, 03:20:42 am »

To me casualness and hardcoreness isn't necessarily a sign of how competitive a game is (The "Pros" of Super Smash Bros really should learn that).

It just determines how soft handed it is.
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Mesa

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Re: Hardcorize/Casualize a game
« Reply #220 on: July 04, 2013, 05:34:38 am »

Casual Arma 2: Battlefield 3

More like "Hardcore [MODERN FIRST PERSON SHOOTER]: Arma 2/3".
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Man of Paper

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Re: Hardcorize/Casualize a game
« Reply #221 on: July 04, 2013, 05:38:54 am »

Hardcore minesweeper: There are two safe spaces on a 100x100 grid
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Aseaheru

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Re: Hardcorize/Casualize a game
« Reply #222 on: July 04, 2013, 06:09:45 am »

Hardcore SS13. Three random dudes on the operatives shuttle. Almost no meds.
VS 1000 clowns.
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WillowLuman

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Re: Hardcorize/Casualize a game
« Reply #223 on: July 04, 2013, 12:19:47 pm »

Hardcore QWOP: There are landmines.
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Aseaheru

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Re: Hardcorize/Casualize a game
« Reply #224 on: July 04, 2013, 01:54:16 pm »

Dear lord.
Not there legs breaking?
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