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Author Topic: You are a Lord II - OOC  (Read 30854 times)

kj1225

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Re: You are a Lord II - OOC
« Reply #360 on: June 22, 2013, 09:22:26 pm »

Yeah! Boom, Bewm!
Also, when did Alexandria die?
« Last Edit: June 22, 2013, 09:30:52 pm by kj1225 »
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GreatWyrmGold

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Re: You are a Lord II - OOC
« Reply #361 on: June 22, 2013, 09:50:20 pm »

Also, when did Alexandria die?
*shrugs*
It's something Grewie assumed, what with the beheaded heads, what he heard of the witch-hunt, what the chief just said, and general disdain for her.
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Grek

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Re: You are a Lord II - OOC
« Reply #362 on: June 22, 2013, 10:23:02 pm »

Yeah! Boom, Bewm!
Also, when did Alexandria die?

ICly, about 2 days ago. OOCly, here: http://www.bay12forums.com/smf/index.php?topic=127167.msg4334777#msg4334777
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kj1225

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Re: You are a Lord II - OOC
« Reply #363 on: June 22, 2013, 10:31:42 pm »

Oh, well... shit.
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Iituem

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Re: You are a Lord II - OOC
« Reply #364 on: June 28, 2013, 11:39:07 pm »

Sorry about my being AWOL for a bit guys, busy as heck at school.

Kyle, is there anything I can do to get you more involved in things?  The court physician is a little left out of affairs at present, alas.  :/
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

kj1225

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Re: You are a Lord II - OOC
« Reply #365 on: June 28, 2013, 11:41:58 pm »

I don't know give bonuses to people who get books on a the subject they want to roll for. It would make sense and give me more purpose than to just heal and organize the library.
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Iituem

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Re: You are a Lord II - OOC
« Reply #366 on: June 28, 2013, 11:52:57 pm »

Hmm.  A loremastery role would work better, then.  If players want background information about the world that may impact their choices or rolls, they should go to you and you can roll it/make it up from certain bare bones facts as a result of rolls.  That work for you?
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

kj1225

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Re: You are a Lord II - OOC
« Reply #367 on: June 29, 2013, 08:04:04 am »

Yes.
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Ardas

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Re: You are a Lord II - OOC
« Reply #368 on: June 29, 2013, 08:37:34 am »

Well, with war preparations in gear, everyone kinda got focused on other things, but I will give you a lore question, no worries.
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kj1225

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Re: You are a Lord II - OOC
« Reply #369 on: June 29, 2013, 08:39:22 am »

So does my roll be for how extensive the knowledge is or how useful it is or should I roll for both?
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Ardas

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Re: You are a Lord II - OOC
« Reply #370 on: June 29, 2013, 08:49:09 am »

So does my roll be for how extensive the knowledge is or how useful it is or should I roll for both?

I imagine both. We all can make up lore and relay some of it to you, but you can go ahead and write the history and facts as needed.
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kj1225

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Re: You are a Lord II - OOC
« Reply #371 on: June 29, 2013, 08:52:31 am »

So does my roll be for how extensive the knowledge is or how useful it is or should I roll for both?

I imagine both. We all can make up lore and relay some of it to you, but you can go ahead and write the history and facts as needed.
That sounds good. The roll is a two by the way, presuming we're using a six sided die.
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Iituem

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Re: You are a Lord II - OOC
« Reply #372 on: June 30, 2013, 04:31:47 pm »

I've sent you a PM.  Feel free to make up details surrounding the bare bones facts I've given you.
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

10ebbor10

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Re: You are a Lord II - OOC
« Reply #373 on: July 03, 2013, 04:02:33 pm »

So wait, on what side are we actually fighting? The old gods, the orcish belief, the spirits? ???
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GreatWyrmGold

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Re: You are a Lord II - OOC
« Reply #374 on: July 03, 2013, 04:03:40 pm »

Um...yes?
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