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Author Topic: You are a Lord II - OOC  (Read 30986 times)

Iituem

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Re: You are a Lord II - OOC
« Reply #165 on: June 16, 2013, 07:20:29 am »

Ditto for your GM.  I have work and school, after all.
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GreatWyrmGold

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Re: You are a Lord II - OOC
« Reply #166 on: June 16, 2013, 07:27:36 am »

Say, Ardas, while you're here, could the king give his verdict on keeping the large escort? I'm sensing that Alexandria is interested in Grewie leaving soon...and I kinda mentioned that I'd leave once I heard that from the king...
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Ardas

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Re: You are a Lord II - OOC
« Reply #167 on: June 16, 2013, 07:42:27 am »

I said reduced escort. While Alex may have other plans and sends her agensts somewhere, I think my order was explicit. I am saying this only so you finallly get on with it.
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ansontan2000

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Re: You are a Lord II - OOC
« Reply #168 on: June 16, 2013, 07:44:50 am »

King, could you roll my bolded thing about districts and city income?
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When a soldier makes a mistake, one man dies.
When a captain makes a mistake, a dozen men die.
When a commander makes a mistake, a thousand men die.
When an emperor makes a mistake, well, there is a game save for retry.

Ardas

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Re: You are a Lord II - OOC
« Reply #169 on: June 16, 2013, 07:48:25 am »

King, could you roll my bolded thing about districts and city income?

Isn't city described in kingdom finaces report? Also, finances are Iituem's part. I will roll for city description if you are ailing for it, but if you want to imagine and describe the city yourself, go ahead. Just stick to the descriptions given before avbout city wealth and so on. This game is mainly RtD so lets keep this wordy and abstract.
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Azthor

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Re: You are a Lord II - OOC
« Reply #170 on: June 16, 2013, 08:14:30 am »

Girls, chill out, there is plenty of king to go around!

In all honnesty though, i'm not on all the time so please bear with me while I get here and reply. Kingdoms have a nasty habit of falling and catching fire while I'm away...

Or when you are present, for that matter.
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Alexandria

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Re: You are a Lord II - OOC
« Reply #171 on: June 16, 2013, 08:48:51 am »

Don't forget I spoke to you at the end of the king telling us off shoot.
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Ardas

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Re: You are a Lord II - OOC
« Reply #172 on: June 16, 2013, 09:46:23 am »

Girls, chill out, there is plenty of king to go around!

In all honnesty though, i'm not on all the time so please bear with me while I get here and reply. Kingdoms have a nasty habit of falling and catching fire while I'm away...

Or when you are present, for that matter.

I can stamp my foot down and force my will on the court but then it won't be much fun for courtiers, now would it?


E: Unless Iituem overrides my decision here, Anastasia's primary skill is Combat. Since she is also a mistress-at-arms, she gains the secondary skill of Trainer Command. Although not as expert as a full time drill sergeant, she still is more than capable of whipping soldiers into shape and inspire discipline and respect in them.
« Last Edit: June 16, 2013, 12:20:02 pm by Ardas »
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Shootandrun

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Re: You are a Lord II - OOC
« Reply #173 on: June 16, 2013, 11:18:44 am »

Unless I'm mistaken, training troops falls under "Command", from the description Iituem gave me. Perhaps trainer could be training individual combatants?
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Grek

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Re: You are a Lord II - OOC
« Reply #174 on: June 16, 2013, 12:29:48 pm »

Still waiting...
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kj1225

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Re: You are a Lord II - OOC
« Reply #175 on: June 16, 2013, 12:32:06 pm »

On that note I don't know what I have to do now and I fear I'll just sit around the castle making snarky comments.
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Ardas

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Re: You are a Lord II - OOC
« Reply #176 on: June 16, 2013, 12:34:55 pm »

I'm terribly sorry guys, I'm posting from work. Not exactly in position to roll. I do advise the librarian to speak with the king again though or the chancellor, maybe taking some direct initiative in tacking illiteracy would work.

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Iituem

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Re: You are a Lord II - OOC
« Reply #177 on: June 16, 2013, 01:55:06 pm »

I'm still out for a few hours, but I'm posting for a quick opinion check.  Shall I convert the treasury to a numbered system for the sake of management?  Would it be easier that way, or do we want to keep it vague?
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

Grek

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Re: You are a Lord II - OOC
« Reply #178 on: June 16, 2013, 01:56:26 pm »

Numbers are probably easier to handle than the current system.
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Ardas

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Re: You are a Lord II - OOC
« Reply #179 on: June 16, 2013, 01:57:49 pm »

Numbers are probably easier to handle than the current system.

I played few king games, with numbers included. They aren't any easier.
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