Chapter 14: The Projects
~Day 1~
August 8th, 2015
12:29:35 P.M.
Look for broken windows before the horde.
Charles looks for broken windows before facing the horde of flesh.
[Charles Perception: 2]
There are two moderately sized buildings between the group and the zombies, both of which have several windows on multiple sides. However, due to the distance between Charles and the buildings of note, and the mid-day sun's glare, he can't tell whether the windows are broken at all. To confirm this, he'd have to move closer and go for another look.
Look for vantage points follow on with the group, note any notable land marks
Whats the plan then guys ?
"Well, we go that way-" she point at the lack of zombies cobblestone path "-and raid the houses for food."
Wulf stays put at his spot, peering in front of him for strategic locations and also landmarks to take note of.
[Wulf Perception: 6]
The two buildings that Charles spotted before have windows, but one has two sets of windows, meaning that one definitely has at least two floors. Beyond the zombie horde, Wulf manages to spot the Americus Bell Tower, which towers over all other structures in the area. Anyone who got to the top floor of that would probably be able to see most of the town. Based on the signs painted onto the two buildings that the horded undead are sandwhiched between, Wulf sees that the one on the left is labeled "Americus Paper Printer HQ" and the other is "Mick's Athletic Goods: Buy Local!" Next to the Bell Tower is some sort of large establishment, like a movie theater or a retailer store, but at this distance it's impossible to tell.
Clair tries to explain the current plan of the survivors to Wulf, but he ignores her comments.
Sneak down the cobblestone path.
"...Okay. But I'm sure we won't be able to avoid them forever."
Walkity Walkity Walk Walk.
"Well, the main road seems to be obviously off limits."
Into the cobblestone.
Kyle, Jarrod, and Mr. Rand all head down the cobblestone path, but Kyle breaks off at an early point, deciding to go through the grass to reach the houses on the other side. A fifth of a mile or so down the tough stones is when the men realize that these houses and apartments are not the usual suburban variety. They're all in visible states of disrepair, though they look like they have been that way for a long time, even before the collapse of society. Yet they are all simultaneously identical structures with the same dull brown coat painted on the sides of all of them, along with matching slanted red roofs. This must have been an area of government project housing.
As they get closer to the projects, a booming voice lands on their ears from out of nowhere. "HEY, STOP! YOU CAN'T BE HERE!" A man charged out of nowhere from behind one of the houses towards the group, making a considerable amount of distance in a short time. He stopped about 30 meters away from Jarrod and Mr. Rand. He definitely looked like he could have lived in this area pre-outbreak; he wore a do-rag on his head, a brown coat with a white shirt underneath, and a pair of torn jeans. In his hands he held some sort of single-barrel long firearm in both his hands. He was not pointing the gun at any of the survivors in particular, but he was waving it around quite erratically.
[Kyle Stealth: 5]
So far, the armed man had only noticed the two older men of the group, and Kyle remained hidden from his view, taking cover in some taller grass about 20 meters away to the west of him.
Charles, Clair, and Wulf were all too far away from the projects to make out the words of the man, but he was barking loud enough that they could tell the other survivors of their group had encountered another (angry) survivor off where they were.
Player Survivors: 6
NPC Survivors: 0
Group Needs: Food, Water
Clouds: Light Coverage
Temperature: Warm
FS: 39
WS: 39
Base: None
Colors:
Clair Lord
Mr. Rand
Jarrod Hilton
Charles
Kyle
Ben Ross
Wulf Ulric
Name: Clair Lord
Gender: Female
Age: 26
Occupation: Bouncer
Attributes:
Strength:++
Perception:+
Agility:--
Endurance:+++
Stealth:----
Dexterity:--
Constitution:+
Will:+
Intelligence:-
Charisma:++
Luck:-
Skills:
Grappling[4]
Tracking[2]
Intimidation[2]
Equipment:
Taser (100%) - A non-lethal weapon designed to shock it's target into submission.
Sunglasses - Black glasses that shield the eyes from direct sunlight. Looks cool.
Physical Health: Normal
Mental Health: Normal
Name: Mr. Rand
Gender: Male
Age: 39
Occupation: Math teacher
Attributes:
Strength: --
Perception: +
Agility:
Endurance: +
Stealth: ---
Dexterity: +
Constitution: --
Will: ++
Intelligence: +++
Charisma:
Luck: -
Skills:
Memory[4]
Botany[2]
Speed Reading[2]
Equipment:
Wristwatch - Tells the current time. Non-electric.
The Complete Tales of the Bard - Contains all the works of William Shakespeare. Designed fancily, and valued to be over $300.
Physical Health: Normal
Mental Health: Normal
Name: Jarrod Hilton
Gender: Male
Age: 60
Occupation: Doctor (Specializing in nothing in particular, and had been retired for about 2 years.)
Attributes:
Strength: ---
Perception: ++
Agility: ---
Endurance: +
Stealth: --
Dexterity: --
Constitution: +
Will: ++
Intelligence: ++
Charisma: +
Luck: +
Skills:
Medical Treatment[4]
Crafting Drugs[2]
Cars [2]
Equipment:
First Aid Kit (100%) - Contains all the materials needed to deal with minor up to moderate injuries.
Penicillin (100%) - Bottle of Penicillin, an anti-bacterial medicine.
Lipstick - Fresh stick of lip makeup. The label reads 'Full Pink'.
Physical Health: Normal
Mental Health: Normal
Name: Charles
Gender: Male
Age: 17
Occupation: Student, computer repairman
Attributes: (Remember, equal number of +'s and -'s.)
Strength:--
Perception:+
Agility:
Endurance:+
Stealth:
Dexterity:
Constitution:
Will:
Intelligence:++
Charisma: -
Luck:-
Skills:
Build Electronics[4]
Hacking[2]
WW2-Era Weaponry [2]
Equipment:
Laptop (100%) - Fully functional mobile computer. Can accomplish any computer tasks that don't require network connection.
Sling Pack - A useful carrier device, that is slung over one's shoulder and carries the contents at the hip.
2 Rocks - Fist-sized, jagged on one side and smooth on the other.
Physical Health: Normal
Mental Health: Normal
Name: Kyle Johnson
Gender: Male
Age: 18
Occupation: Writer
Attributes:
Strength:-
Perception:+
Agility:
Endurance:-
Stealth:
Dexterity:+
Constitution:
Will: --
Intelligence:+
Charisma:
Luck: +
Skills:
Storytelling[4]
Spanish, French & German[2]
Long Guns[2]
Equipment:
Double-Barreled Shotgun (2/0) - Close-range long gun with two barrels.
Physical Health: Normal
Mental Health: Normal
Name: Ben Ross
Gender: Male
Age: 23
Occupation: Fireman
Attributes:
Strength:
Perception:
Agility: -1
Endurance: +1
Stealth: -1
Dexterity: +1
Constitution: -1
Will: -1
Intelligence: +1
Charisma: +1
Luck: +/-1
Skills:
Firefighting[4]
Emergency Health[2]
Axes[2]
Equipment:
Fireman Gear Bag - Bag intended to carry fireman equipment. Lots of storage space. Currently holds the group's Food & Water.
Fire Axe - Designed to chop down obstructions in a firey area, like doors and windows.
Physical Health: Normal
Mental Health: Normal
Name: Wulf Ulric
Gender: Male
Age: 27
Occupation: Soldier - Royal Marines
Attributes:
Strength: ++
Perception:
Agility:--
Endurance:++
Stealth: ----
Dexterity:
Constitution:+
Will:++
Intelligence:++
Charisma:---
Luck:
Skills:
Explosives[4]
Electrical Engineering[2]
Emergency Health[2]
Equipment:
L85A2 Assault Rifle (10/0) - Standard assault rifle for Royal Marine infantry. Reliable and accurate.
Military Utility Knife - Short blade British Military knife noted for situational adaptability.
Physical Health: Normal
Mental Health: Normal