Chapter 6: Dyad
~Day 1~
August 8th, 2015
10:35 A.M.Start turning towards the store, pointing at the group.
"Hey guys? Guys? I think I see some people..."
Charles notes the oncoming party and turns towards the store, vocalizing his discovery to the others in the group. He points to the group in the distance as they walk closer. Most of the group responds by staying or retreating into the store.
Kyle yells to the members of the group that are still outside.
"It's clear!"
Kyle give the store another look over in case he missed anything.
"Shit, don't get involved, everyone get inside the building."
Get inside now, observe the group from the windows.
"Are you sure? They seem harmless enough from here..."
He squints his eyes, and decides to follow him back to the store.
Stay in the store. STAY IN THE STORE. Also, search through the junk for useful junk.
Most of the group moves into the store, hiding away from the oncoming opposite human collective. Kyle tells the others that the interior is clear, and gives the store a more in-depth look over than he had given it earlier. He is joined by Mr. Rand, who has rushed into the store rather nervously, and seems eager to look through the rubble of the store.
[Kyle Perception: 2]
[Mr. Rand Perception: 3]
Kyle comes upon more ruined material, nothing that could be of any use for the group, even theoretically. The only holdable item Mr. Rand recovers is a Small Hook that must have been used on one of the racks. This could hold some sort of function in the future, possibly. Maybe.
Ben Ross gets inside the store, crouching near one of the front windows and looking out at the newcomers. He commands the other survivors into the store. Jarrod looks in the distance once more, unsure if the other group holds any ill-intentions, but decides to take Ben's advice eventually. He goes into the store.
Stay where I am, if it come to a fight, I'm better protected here.
Clair takes a different route. Being near the tractor, she instead takes cover behind the vehicle rather than going into the store with the others. She unconsciously whisks her hand over her Taser. It's combat ready.
[Clair Stealth: 3-1]
You know, being a large-shouldered bodyguard bruiser isn't the best stealth for hiding.
-----------
The other human group make their way down the road, and finally become properly visible to everyone. It turns out to be two people, a younger man and woman. They are wearing casual clothes, including a baseball hat on the man. They both are equipped with backpacks. The male has a pistol in his right hand, and the female is currently unarmed, though she appears to have some sort of rifle strapped to her backpack.
One of them seems to notice that there's some activity in the store. They both walk towards it, the woman pulling her rifle from her backpack and gripping it in her palms, displaying itself as a type of hunting rifle. It's at this point, the man turns his head and spots Clair crouching by the tractor.
He stands in place, those visibly startled by suddenly spotting her, and calls out to her without pointing his weapon at her, "Hey! What are you doing?" The girl responds by twisting her body about, looking around herself in a 360 with her gun up.
Player Survivors: 6
NPC Survivors: 0
Clouds: Light Coverage
Temperature: Warm
FS: 36
WS: 36
Base: None
Name: Clair Lord
Gender: Female
Age: 26
Occupation: Bouncer
Attributes:
Strength:++
Perception:+
Agility:--
Endurance:+++
Stealth:----
Dexterity:--
Constitution:+
Will:+
Intelligence:-
Charisma:++
Luck:-
Skills:
Grappling[4]
Tracking[2]
Intimidation[2]
Equipment:
Taser (100%) - A non-lethal weapon designed to shock it's target into submission.
Sunglasses - Black glasses that shield the eyes from direct sunlight. Looks cool.
Physical Health: Normal
Mental Health: Normal
Name: Mr. Rand
Gender: Male
Age: 39
Occupation: Math teacher
Attributes:
Strength: --
Perception: +
Agility:
Endurance: +
Stealth: ---
Dexterity: +
Constitution: --
Will: ++
Intelligence: +++
Charisma:
Luck: -
Skills:
Memory[4]
Botany[2]
Speed Reading[2]
Equipment:
Wristwatch - Tells the current time. Non-electric.
The Complete Tales of the Bard - Contains all the works of William Shakespeare. Designed fancily, and valued to be over $300.
Physical Health: Normal
Mental Health: Normal
Name: Jarrod Hilton
Gender: Male
Age: 60
Occupation: Doctor (Specializing in nothing in particular, and had been retired for about 2 years.)
Attributes:
Strength: ---
Perception: ++
Agility: ---
Endurance: +
Stealth: --
Dexterity: --
Constitution: +
Will: ++
Intelligence: ++
Charisma: +
Luck: +
Skills:
Medical Treatment[4]
Crafting Drugs[2]
Cars [2]
Equipment:
First Aid Kit (100%) - Contains all the materials needed to deal with minor up to moderate injuries.
Penicillin (100%) - Bottle of Penicillin, an anti-bacterial medicine.
Lipstick - Fresh stick of lip makeup. The label reads 'Full Pink'.
Physical Health: Normal
Mental Health: Normal
Name: Charles
Gender: Male
Age: 17
Occupation: Student, computer repairman
Attributes: (Remember, equal number of +'s and -'s.)
Strength:--
Perception:+
Agility:
Endurance:+
Stealth:
Dexterity:
Constitution:
Will:
Intelligence:++
Charisma: -
Luck:-
Skills:
Build Electronics[4]
Hacking[2]
WW2-Era Weaponry [2]
Equipment:
Laptop (100%) - Fully functional mobile computer. Can accomplish any computer tasks that don't require network connection.
Sling Pack - A useful carrier device, that is slung over one's shoulder and carries the contents at the hip.
2 Rocks - Fist-sized, jagged on one side and smooth on the other.
Physical Health: Normal
Mental Health: Normal
Name: Kyle Johnson
Gender: Male
Age: 18
Occupation: Writer
Attributes:
Strength:-
Perception:+
Agility:
Endurance:-
Stealth:
Dexterity:+
Constitution:
Will: --
Intelligence:+
Charisma:
Luck: +
Skills:
Storytelling[4]
Spanish, French & German[2]
Long Guns[2]
Equipment:
Double-Barreled Shotgun (2/0) - Close-range long gun with two barrels.
Physical Health: Normal
Mental Health: Normal
Name: Ben Ross
Gender: Male
Age: 23
Occupation: Fireman
Attributes:
Strength:
Perception:
Agility: -1
Endurance: +1
Stealth: -1
Dexterity: +1
Constitution: -1
Will: -1
Intelligence: +1
Charisma: +1
Luck: +/-1
Skills:
Firefighting[4]
Emergency Health[2]
Axes[2]
Equipment:
Fireman Gear Bag - Bag intended to carry fireman equipment. Lots of storage space. Currently holds the group's Food & Water.
Fire Axe - Designed to chop down obstructions in a firey area, like doors and windows.
Physical Health: Normal
Mental Health: Normal
I should have talked about this before, but I guess I'll have to now. The standard equipment that all survivors initially have (besides their unique equipment) are as follows: One T-Shirt or Polo, One Pair of Jeans or Regular Pants, One Pair of Socks, One Pair of Sneakers, One Pair of Briefs.