Chapter 29: Macabre
~Day 1~
August 8th, 2015
2:02:24 P.M.
WAKE UP, SERIOUSLY JUST DO IT!
"Fuckfuckfuckfuckfuckfuckfuuuck..."
Charles freaks out, looking around. Upon seeing the baddies he grabs his rebar and rock and stands slightly ready...
"Terrel, please tell me you have a rag for his head..."
Charles gets ready to defend, if Terrel has no rags he takes of his shirt and rips it into rags, attempting to bandage Ben's head without moving it.
[Ben Constitution: 3-1]
Ben stays on the ground, unmoving and forming a puddle of blood from his cranium. Worried about Ben's status, Charles curses and speaks up,
"Terrel, please tell me you have a rag for his head..." Terrel grips his baseball bat staring straight at the zombies shambling forward, shouting back, "Why would I have a rag?" Charles, in desperation, removes his shirt, the cold air of the basement rushing over his naked torso. However, Charles is much more occupied in dealing with Ben, and kneels down, ripping his shirt into a set of make-shift rags.
[Charles Medical: 6]
Charles fastens the rags around Ben's head, tying it firmly around the back of his skull in a knot. The rags begin to turn a slight red, but eventually the bleeding subsides. Fortunately, with the stimulation of Charles and the closing of the wound, Ben manages to awaken with a groaning start. He's slightly dazed from cracking his head, but he's conscious.
Terrel watches from an Alerted stance as the zombies proceed. Gripping his bat, he grits his teeth and launches forward in a preemptive attack.
[Terrel Strength: 4+1]
There's the heavy sound of a skull shattering as one zombie is killed, and a similar sound as the bat swings horizontally, crashing into the head of another zombie and decimating its cranial interior. One of the creatures stumbles towards Ben and Charles, but Terrel is fast enough to run over and thrust the end of his bat into the spine of the zombie, sending it toppling forward into a heap of decayed flesh.
"What!?"
Go try and get our fallen companions up on our level.
Jump down into the basement with Spade ready to bash
Kyle hears the sound of the struggle, and makes his way to the basement door to find the staircase shattered, and three of his people standing on the basement floor surrounded by zombies. Kyle lays down prone near the end of the remaining staircase and holds his hand down as far as possible, while still holding a firm grip on the ground above as to avoid falling over.
"Over here!" Terrel twists around and speaks to Charles and Ben, "You two either need to help me fight or get the hell outta' here!"
Clair jumps right over Kyle and lands on the basement floor, drawing out her single-handed Spade, charging the zombies without a moment's hesitation.
[Clair Strength: 5+1]
Clair bludgeons through the dome of one zombie, and then cracks through the forehead of another. The latter zombie doesn't die, merely falling to the ground, but a second smash to the head does the job. Clair then proceeds to the zombie that Terrel had sent sprawling to the ground, and steps onto its back to simultaneously pin it to the ground and gain leverage. The undead beast screeches before Clair performs impromptu brain surgery with her spade.
Clair steps off the zombie, noticing the relative calm with the lack of movement and noises from further within the basement. Picking up Terrel's flashlight, she scans the area.
"I think that's all of them." Terrel proceeds to one of the fallen zombies after noticing a Switchblade lodged in its shoulderblade. He pulls it out, wiping the blood on the zombie's shirt before pocketing the knife.
Clair walks around to see if anything of value remains in the basement. She eventually comes across a Gas Container that appears to still have some fuel left.
"Hey guys, I found a-OH GOD."[Clair Will: 1]
Clair drops the flashlight, causing the whole basement to go dark except for a random portion of the basement wall illuminated by the flashlight rolling away, and the light coming in from the higher level where Kyle is still laying down. Before anyone can ask Clair what's wrong, they hear the sound of wet vomit hitting the concrete. When it subsides, Clair wipes her lip and picks up the flashlight again, backing up as she looks at the previous area she was observing. Next to the Gas Container was the body of a man, propped up against the wall, or rather, what remains of his body. His face is obscured by a motorcycle helmet which has a single hole near its top, but everything below his eyes are visible. A bone protrudes from his jaw, his nose is missing, and the remains of his right retina stream down his bloodied cheek. His right arm is missing, his left arm is torn apart, the hand still gripping a metal object that turns out to be a Revolver upon closer inspection. The Camouflage Jacket that covers his torso has been torn apart, and various pieces of muscle and tissue are spilling through it. His legs, in cargo pants, are in similar condition to his chest. The two Black Combat Boots on his feet seem to be the only part of his being not torn apart in some previous struggle.
To compound matters, Clair is hungry again after losing her breakfast.
Jarrod decides to give up on the piano and search the house for anything useful. Specifically the dining room, Family room, etc. His hearing isn't the best, he probably didn't hear anything out of the ordinary just then.
continue looking around the house
Jarrod and Wulf search the house, unaware of the fighting. Jarrod leaves the piano to go look around the ground floor. It seems that everything besides the furniture has been taken. Well, not everything upon closer inspection. In the dining room, he finds a Large Canvased Painting. The painting portrays a field in what looks like Europe. He then moves on to the Family Room, where he actually manages to find a Safe tucked away behind the Reclining Chair. It's not an old-fashioned safe either, it has an electronic numberpad on the front, with numbers ranging from 0-9. Jarrod taps the pad, and it actually lights up; it's a rare sight for an electronic device to still be in working condition. From what Jarrod can tell, the Safe is four digits long.
After looking around downstairs, Wulf heads upstairs. He finds himself in what appears to be a Study. It has been cleared out, but it looks like it was evacuated much more haphazardly than the downstairs rooms. The first indication of this are the books all over the floor. Judging by a quick overview of their titles, they look like either books on Law or speculative fiction. In between took bookshelf is a comfortable Chair in front of a Wooden Desk. There is a Desk Lamp on top of the desk, plugged in but not functional of course. The drawers of the Desk reveal a Stapler, a Stack of Paper, a Pencil, and an empty Laptop Case.
Study:2 Bookshelves
Various Books on Law and Speculative Fiction
Comfortable Chair
Desk
Desk Lamp
Stapler
Stack of Paper
Pencil
Laptop Case
Player Survivors: 6
(Drifters: Clair Lord, Jarrod Hilton, Charles, Kyle Johnson, Ben Ross, Wulf Ulric)
NPC Survivors: 4
(14th Community: Omeen, Trish, Layla, Terrel)
Group Needs:
Clouds: None
Temperature: Hot
FS: 35
WS: 32
Base: None
Colors:
Clair Lord
Jarrod Hilton
Charles
Kyle
Ben Ross
Wulf Ulric
Name: Clair Lord
Gender: Female
Age: 26
Occupation: Bouncer
Attributes:
Strength:++
Perception:+
Agility:--
Endurance:+++
Stealth:----
Dexterity:--
Constitution:+
Will:+
Intelligence:-
Charisma:++
Luck:-
Skills:
Grappling[4]
Tracking[2]
Intimidation[2]
Equipment:
Taser (100%) - A non-lethal weapon designed to shock it's target into submission.
Sunglasses - Black glasses that shield the eyes from direct sunlight. Looks cool.
Machete - Home-made. Wooden handle and long blade. Effective as a tool and a weapon.
Spade - A green tool that functions similarly to a small shovel.
Physical Health: Hungry
Mental Health: Normal
Name: Jarrod Hilton
Gender: Male
Age: 60
Occupation: Doctor (Specializing in nothing in particular, and had been retired for about 2 years.)
Attributes:
Strength: ---
Perception: ++
Agility: ---
Endurance: +
Stealth: --
Dexterity: --
Constitution: +
Will: ++ (++)
Intelligence: ++
Charisma: + (+)
Luck: +
Skills:
Medical Treatment[4]
Crafting Drugs[2]
Cars [2]
Equipment:
First Aid Kit (83%) - Contains all the materials needed to deal with minor up to moderate injuries.
Penicillin (100%) - Bottle of Penicillin, an anti-bacterial medicine.
Lipstick - Fresh stick of lip makeup. The label reads 'Full Pink'.
Physical Health: Normal
Mental Health: Content (2 +'s to Will, 1 + to Charisma)
Name: Charles
Gender: Male
Age: 17
Occupation: Student, computer repairman
Attributes:
Strength:--
Perception:+
Agility:
Endurance:+
Stealth:
Dexterity:
Constitution:
Will:
Intelligence:++
Charisma: -
Luck:-
Skills:
Build Electronics[4]
Hacking[2]
WW2-Era Weaponry [2]
Equipment:
Shirt (None) - Without a shirt, Charles is much more sensitive to things such as temperature and the environment.
Laptop (100%) - Fully functional mobile computer. Can accomplish any computer tasks that don't require network connection.
Sling Pack - A useful carrier device, that is slung over one's shoulder and carries the contents at the hip.
Rock - Fist-sized, jagged on one side and smooth on the other.
Short Length of Rebar - Previously used as a reinforcement bar in a structure, this length has fallen off and now can be wielded.
Small Rock - A smaller-than-average rock.
Pair of Gloves - An orange and white set originally used to tend gardens and hedges.
Partial Length of Rope - Would probably measure out to be a few feet or so.
Wheelbarrow - A green wheelbarrow for transporting heavy loads. Can hold up to 6 cubic feet of material volume-wise.
Physical Health: Normal
Mental Health: Normal
Name: Kyle Johnson
Gender: Male
Age: 18
Occupation: Writer
Attributes:
Strength:-
Perception:+
Agility:
Endurance:-
Stealth:
Dexterity:+
Constitution:
Will: --
Intelligence:+
Charisma:
Luck: +
Skills:
Storytelling[4]
Spanish, French & German[2]
Long Guns[2]
Equipment:
Double-Barreled Shotgun (1/0) - Close-range long gun with two barrels.
Ballpoint Pen - Writing device. The tip comes out by pushing the top button.
Claw Hammer - A metal working hammer with a wooden handle. The back-end has a metal claw intended for prying.
Hedge Trimmer - A pair of long metal blades that function similarly to a handle meant for cutting hedges.
Physical Health: Torso Bandaged
Mental Health: Normal
Name: Ben Ross
Gender: Male
Age: 23
Occupation: Fireman
Attributes:
Strength:
Perception:
Agility: -1
Endurance: +1
Stealth: -1
Dexterity: +1
Constitution: -1
Will: -1
Intelligence: +1
Charisma: +1
Luck: +/-1
Skills:
Firefighting[4]
Emergency Health[2]
Axes[2]
Equipment:
Tied Rags - Tied around the top of Ben's head in order to stop his bleeding.
Fireman Gear Bag - Bag intended to carry fireman equipment. Lots of storage space. Currently holds the group's Food & Water.
Fire Axe - Designed to chop down obstructions in a firey area, like doors and windows.
Shattered Set of Fine China Plates - The bits and pieces that make up the remains of what were once beautiful plates.
Physical Health: Unconscious Right Shoulder Smashed (-1 to Two-Handed Rolls.), Dazed (50% Chance of -1 to all Actions)
Mental Health: Normal
Name: Wulf Ulric
Gender: Male
Age: 27
Occupation: Soldier - Royal Marines
Attributes:
Strength: ++
Perception:
Agility:--
Endurance:++
Stealth: ----
Dexterity:
Constitution:+
Will:++
Intelligence:++
Charisma:---
Luck:
Skills:
Explosives[4]
Electrical Engineering[2]
Emergency Health[2]
Equipment:
L85A2 Assault Rifle (9/0) - Standard assault rifle for Royal Marine infantry. Reliable and accurate.
Military Utility Knife - Short blade British Military knife noted for situational adaptability.
Wooden Board - A board about the an arm's length long. Many possible uses.
5 Nails - Useful metal nails that can be driven into many surfaces.
2 Double-A Batteries - Electrical units that can power specific devices for a fair amount of time.
Bottle of Malt Liquor (Half-full) - A bottle of cheap booze. It's not fancy in any way, but it has a kick to it.
Physical Health: Normal
Mental Health: Normal