So we could have assless chaps (i.e. do not protect the legs) that are so long they drape over the feet, covering the toes. But all of our shoes and boots are open toe. Very interesting. Dwarven fashion is a cruel mistress.
Body and leg armor can never protect hands, feet and head. It can however protect everything else, including the legs, arms, throat, nose, and possible fingers and toes.
If you want some of those funky assless chaps you have to make very long boots, like so:
[ITEM_SHOES:ITEM_SHOES_CHAUSSE]
[NAME:chausse:chausses]
[METAL_ARMOR_LEVELS]
[CHAIN_METAL_TEXT]
[UPSTEP:MAX]
[LAYER:ARMOR]
[COVERAGE:131]
[LAYER_SIZE:12]
[LAYER_PERMIT:10]
[MATERIAL_SIZE:4]
[METAL]
[LEATHER]
[HARD][SOFT]
[STRUCTURAL_ELASTICITY_CHAIN_ALL]
Which is actualy how real leg armor worked. They wernt actual pants, but chausses that reached up to above the knee, and were attached to the padding below with points (laces with a metal bit on the end that were tied through the chainmail).
Helmets realy need to have an UBSTEP token though. Its silly how they fail to cover facial features and more importantly, fail to protect the throat.
now yes you can grab things with your fingers (only way that allows us to grab objects) but Imagine grabbing every part of an enemy with all your fingers, hands, and arms lol would be something to see. Good thing DF is not in 3D cause that mesh would be deformed to the extreme.
Not to mention that you can bite someone in the foot while standing upright
but if fingers have [LIMB] they would be used in grappling (toes wouldn't matter because they have no direct path to an UPPERBODY (cause the stop at LOWERBODY) or it is the fact they are connected to a lowerbody that prevents their use in grappling?)
now yes you can grab things with your fingers (only way that allows us to grab objects) but Imagine grabbing every part of an enemy with all your fingers, hands, and arms lol would be something to see. Good thing DF is not in 3D cause that mesh would be deformed to the extreme.
Unfortunately, adding [LIMB] is the only way to fix the issue that I know of. To be fair though, you can simultaneously bite and latch on to 6 people at once because of the way teeth are designed.
I cant seem to replicate the problem of toes and fingers not being covered by armor. I however dont recall whether or not the ones I use are modded. Heres one:
[BP:TOE1:first toe:STP][CONTYPE:STANCE][DIGIT][SMALL][CATEGORY:TOE]
[DEFAULT_RELSIZE:5]
Whatever this does have, and the bugged ones dont, is likely what fixed the issue. If not the maybe it got fixed, but nobody noticed yet.
I do wish I could get this to work with throats and noses.