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Author Topic: Merchantlusts - Turn 6: Madness and Chaos and Death, Oh My  (Read 16958 times)

StLeibowitz

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Re: Merchantlusts - Turn 6: Madness and Chaos and Death, Oh My
« Reply #195 on: July 23, 2013, 02:57:50 pm »

Yeah, go ahead and skip over me. Apologies.
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Generally, when one is conducting an experiment, it is worth noting that the observers went insane, killed each other, and then rose from the dead.
It's like DF inhaled a peanut.

peregarrett

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Re: Merchantlusts - Turn 6: Madness and Chaos and Death, Oh My
« Reply #196 on: July 23, 2013, 04:59:08 pm »

Ouch.
laularukyrumo is next then, right?
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Did you know that the Russian word for "sock" is "no sock"?
I just saw a guy with two broken legs push a minecart with a corpse in it. Yeah.

laularukyrumo

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Re: Merchantlusts - Turn 6: Madness and Chaos and Death, Oh My
« Reply #197 on: July 23, 2013, 08:44:36 pm »

Oh lord. Prepare your butts, people, and get ready to butt-clench like you've never clenched your butts before.
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Quote from: Dwarfotaur
Everytime one of my militia has given birth in the Danger Room, it's lead to instant baby smoothies for everyone.

Gotta Catch 'Em All!

Dat Sig Thread

BronzeAge

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Re: Merchantlusts - Turn 6: Madness and Chaos and Death, Oh My
« Reply #198 on: July 24, 2013, 01:00:51 am »

We're going through overseers and death like candy at this point.
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Monitor Lisard

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Re: Merchantlusts - Turn 6: Madness and Chaos and Death, Oh My
« Reply #199 on: July 24, 2013, 03:51:16 am »

The thing is, we need more bins at the moment. Tons of goods are just scattered around the fortress - crafts, clothes, armor and so on.

I certainly like this random figurine stockpile situated under someone's quarters:




*Stares at Peregarrett*

By the way, I'm going to look our fortress up the Legends mode, or even visit it in as an adventurer.
« Last Edit: July 24, 2013, 05:01:27 am by Monitor Lisard »
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ML's forum games and other good stuff

This artwork relates to the killing of the troll Ozyydif Kuilat by the cheese Eritoy Awexog in the early spring of 71

Monitor Lisard

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Re: Merchantlusts - Turn 6: Madness and Chaos and Death, Oh My
« Reply #200 on: July 24, 2013, 04:55:30 am »

Some random books found in Legends mode:









Apparently, the last autor had been the teacher of the dwarf necromant who attacked us twice and got killed by a trap.
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This artwork relates to the killing of the troll Ozyydif Kuilat by the cheese Eritoy Awexog in the early spring of 71

peregarrett

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Re: Merchantlusts - Turn 6: Madness and Chaos and Death, Oh My
« Reply #201 on: July 24, 2013, 05:00:15 am »

The thing is, we need more bins at the moment. Tons of goods are just scattered around the fortress - crafts, clothes, armor and so on.

I certainly like this random figurine stockpile situated under someone's quarters:




*Stares at Peregarret*
Yes. Peregarrett was obsessed with figurines and mandated their creation constantly. But he died too fast, so his collection has no owner now.


I wonder what "Dwarves for Beginning Practicioner" is about?
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Did you know that the Russian word for "sock" is "no sock"?
I just saw a guy with two broken legs push a minecart with a corpse in it. Yeah.

laularukyrumo

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Re: Merchantlusts - Turn 6: Madness and Chaos and Death, Oh My
« Reply #202 on: July 24, 2013, 07:49:31 pm »

So my turn came in both this and the Sandhammer thread at the same exact time due to like 5 people skipping turns. Fuck.

I'm gonna be playing those simultaneously, so while it might be slightly delayed, I'm still down for this shit.
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Quote from: Dwarfotaur
Everytime one of my militia has given birth in the Danger Room, it's lead to instant baby smoothies for everyone.

Gotta Catch 'Em All!

Dat Sig Thread

TheDarkStar

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Re: Merchantlusts - Turn 6: Madness and Chaos and Death, Oh My
« Reply #203 on: July 27, 2013, 07:59:45 pm »

Skip my turn, I have RL things going on and won't be able to play for a week or two.
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Don't die; it's bad for your health!

it happened it happened it happen im so hyped to actually get attacked now

Monitor Lisard

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Re: Merchantlusts - Turn 6: Madness and Chaos and Death, Oh My
« Reply #204 on: July 28, 2013, 02:49:05 am »

So, it seems that laularukyrumo will be the last overseer of Merchantlusts. Are we going to wrap up the story after he finishes his turn?
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ML's forum games and other good stuff

This artwork relates to the killing of the troll Ozyydif Kuilat by the cheese Eritoy Awexog in the early spring of 71

laularukyrumo

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Re: Merchantlusts - Turn 6: Madness and Chaos and Death, Oh My
« Reply #205 on: July 28, 2013, 06:44:08 pm »

Ouch. That's pretty sad, if that's the case.

I, uh. I'm not saying I'm going to go out of my way to intentionally fuck the entire fortress six ways to sunday, but.... Would you like me to give Merchantlusts a proper ending, for better or for worse?
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Quote from: Dwarfotaur
Everytime one of my militia has given birth in the Danger Room, it's lead to instant baby smoothies for everyone.

Gotta Catch 'Em All!

Dat Sig Thread

BronzeAge

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Re: Merchantlusts - Turn 6: Madness and Chaos and Death, Oh My
« Reply #206 on: July 28, 2013, 07:48:31 pm »

Can we hold off on the ending until I've had my turn? Or just until we've successfully bought out a whole caravan?
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laularukyrumo

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Re: Merchantlusts - Turn 6: Madness and Chaos and Death, Oh My
« Reply #207 on: July 30, 2013, 03:56:25 am »

actually :( I'm gonna have to bow out now. I've just got too much going to handle this. Sorry guys.
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Quote from: Dwarfotaur
Everytime one of my militia has given birth in the Danger Room, it's lead to instant baby smoothies for everyone.

Gotta Catch 'Em All!

Dat Sig Thread

StLeibowitz

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Re: Merchantlusts - Turn 6: Madness and Chaos and Death, Oh My
« Reply #208 on: July 30, 2013, 04:51:32 pm »

Is the save unchanged? If so, I shall un-cancel my turn.

There can be no rest for the greedy. Even in death. Especially not in quiet death-by-disinterest.
Logged
Generally, when one is conducting an experiment, it is worth noting that the observers went insane, killed each other, and then rose from the dead.
It's like DF inhaled a peanut.

Monitor Lisard

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Re: Merchantlusts - Turn 6: Madness and Chaos and Death, Oh My
« Reply #209 on: July 31, 2013, 05:52:06 am »

Is the save unchanged? If so, I shall un-cancel my turn.

There can be no rest for the greedy. Even in death. Especially not in quiet death-by-disinterest.

I guess you can give a try.

The fortress has just started recovering after a long tantrum spiral and zombie issue, and now Merchanlusts is a huge, deep, rich, chaotic and bloodthirsty town full of crafts and money.
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ML's forum games and other good stuff

This artwork relates to the killing of the troll Ozyydif Kuilat by the cheese Eritoy Awexog in the early spring of 71
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