i'm pretty sure the title is literally "Super Smash Bros. for Wii U/3DS" guys
The title for Brawl at E3 was also just Super Smash Bros. It might not have a final subtitle yet.
I am iffy on the controller... the Wiimote didn't take me long to totally despise it.
Classic/Pro Controller is the way to go. It's actually pretty close to the format of the GameCube controller. I need my smash stick.
TRIPPING CONFIRMED TO HAVE BEEN REMOVED
I think their intended goal with tripping was "This game is primarily casual, not mostly competitive" and it pushed straight past that into "This game cannot be competitive."
Gods be praised! And it absolutely is competitive. I've been to half a dozen Brawl tournaments this past year, several of them with anti-tripping codes. Tripping is obnoxious. You can be setting up for a perfect play, and then... BAM! You get pummeled instead.
Pokémon X/Y representative, as long as it's not a Fairy-type.
I have a Gardevoir model hack for Zelda (to go with a Gallade Sheik) and it works fantastically. I can easily see that working well.
Anywho, I really, really, really want them to bring back the Pokemon Trainer. I have put many hours and far more than a thousand matches of practice with my buddies into getting competitive with him. The crippling stamina mechanic makes it really difficult, as does the need to master three separate characters, but the unique versatility is astounding. It's the only character that other people
have to change their fighting strategies to face. A quick character might fare well against the slower Charizard, but there are few characters that match Squirtle in speed, or air superiority. A heavy hitter might be able to get a lucky shot on Squirtle and send him flying, but Ivysaur can keep most anyone at bay with superior range and ridiculous tether recovery. (Seriously, she can teleport if you do it right. Cancel momentum from a meteor smash, really anything you want. It's the longest tether in the game.) Can the enemy approach Ivysaur with ease? Switch her out for Charizard, who can lock down most approaches with some mixture of Flamethrower, short-hopped Nairs, or ridiculous grab reach. It's not
required to switch every minute, but the Pokemon get tired pretty quickly. There are some shenanigans that can allow for easy switching, but I hope that the updated Pokemon Trainer keeps the variety without utterly crippling each of the Pokemon after a single uninterrupted minute (give or take 30 seconds, depending on move frequency) of play. The sheer versatility of Pokemon Trainer can overcome matchups against much higher tiered characters. (He's ranked 28th in the most recent tier list.) I actually managed to beat a pretty good Snake, an excellent Diddy Kong, and some sort of not-terrible Meta Knight player* amongst others at the last 50-man tourney I went to.
I uh, Brawl a lot.
*It's hard to tell if a Meta Knight player is good or just playing Meta Knight.