Main Idea: Retreat to the upper door Kale went through to bottle neck them while we're at full force.
Vague Right Team Plan:
- The Elite Lancer can be almost killed by Otiros and Enoch, but he still needs an extra point of damage to actually die. This can come from either Bran or Ursa (either would work, I suggest whoever has the best chance of hitting, although Ursa gets a counter free attempt which is the best).
Enoch (Prelude): 96% Hit, 22 Damage, 7% Crit
Otiros (Iron Crossbow): 77% Hit, 7 Damage, 3% Crit (Note that Hit can be raised to 79% and Crit to 8% should Jago be up before he attacks)
Ursa (Hatchet): 96% Hit, 9 Damage, 17% Crit (Math made including Brann's Support, which has bonus Hit, Damage, and Crit)
Brann (Steel Rapier): 71% Hit (Including Ursa's Support), 8 Damage, 17% Crit (Math made including Ursa's Support, which has bonus Hit, Damage, and Crit)
- From there, the other (either Brann or Ursa) should either head north and try to regroup or head south and assault the priest. Brann can kill the priest, so best he do that or just move north to regroup.
Ursa (Hatchet) 84% Hit, 13 Damage, 14% Crit (Brann's Support Counted)
Brann (Slim Sword) >100% Hit, 12x2 Damage, 19% Crit (Ursa's Support Counted)
- Whenever we (or if, more likely) do kill the elite lancer, I see the regular lancer heading up and attacking. Not much to worry about there though, to be honest.
- Oscar or Otiros can attempt to kill Merc D and/or the Medic. Otiros has a better chance of killing Merc D (just needs to hit, which is a 79% chance to hit), while Oscar needs to either crit or adept, which is a much lower margin of success there. May be good for Oscar to either heal or head north and regroup. It may be too late to do a good divide here, due to Haspen's prior move, but it hasn't been rolled yet so it can be voided until it is.
Next turn Tyrn is going to be gotten up by Enoch, and Jago needs to be got up as well by anyone with a Vuln. The lower lancer will most likely advance to eat our time up, but I suggest just ignoring him and moving north so we can aid the other team.
@Ninja Soly: Misread his RES as his DEF, so he can indeed kill him. Its actually twelve damage, counting Ursa's support. Forgot to check the sheet a third time, I did.
Left Team Plan soonish. General suggested course of action for right team would be for Enoch to blast the elite lancer, Ceil moves north, Ursa takes Ceil's place and hatchets, hopefully killing the elite lancer, Bran either moving north or killing the medic, Otiros hopefully killing Merc D, Oscar regrouping north.