Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

No Poll.

No poll?
No poll.

Pages: 1 ... 187 188 [189] 190 191 ... 391

Author Topic: Fire Emblem On Forums: NoH: OOC thread: That's All Folks!  (Read 291328 times)

CrimsonEon

  • Bay Watcher
  • Is that Blood Thine or the Enemy's?
    • View Profile

Kale and Ceil I think?
And Freya apparently. Now moving.

SeriousConcentrate

  • Bay Watcher
  • The Hollow Street Hero
    • View Profile

@Culise: Bad idea.

I'm starting to get disappointed in people.
Logged
SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Solymr

  • Bay Watcher
  • BEEP BOP READ SOLDIERMON
    • View Profile

Scap pls saev me
Logged

Culise

  • Bay Watcher
  • General Nuisance
    • View Profile

@Culise: Bad idea.

I'm starting to get disappointed in people.
Oh, doing the map tiles alone would definitely be problematic, and the ability to block healing would make prioritizing downed players for recovery much more important.  Making PC bodies act like NPC bodies would definitely decrease the amount of corridor-choking we do, though. 
Logged

SeriousConcentrate

  • Bay Watcher
  • The Hollow Street Hero
    • View Profile

Or Hasp could stop making maps with two-tile corridors to get choked. :P
Logged
SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Haspen

  • Bay Watcher
  • Cthuwu
    • View Profile

I should somehow discourage you guys from relying on death counter for corridor-choking and such shenanigans.
1. Downed bodies no longer block movement that ends on their tile.  Enemy and player units may now stand on the same tiles as downed bodies.
2. To revive a downed player before their death counter runs out, their tile must be unoccupied.

Jolly good fun, all around. ^_^

I was thinking something about permament 'damage' to their stats; an axeman who gets KO'd is so wounded that he loses 3 HP or 1 STR permamently.

Dunno it's not very good system, I would need to think something better :P
Logged
SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

SeriousConcentrate

  • Bay Watcher
  • The Hollow Street Hero
    • View Profile

It's really not since that shit would add up very quickly - especially if you kept losing HP on a down - in the games you run, Hasp. :| It wouldn't take long before players have 1 in every stat, including HP.
Logged
SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Swordstar

  • Bay Watcher
    • View Profile

I should somehow discourage you guys from relying on death counter for corridor-choking and such shenanigans.
1. Downed bodies no longer block movement that ends on their tile.  Enemy and player units may now stand on the same tiles as downed bodies.
2. To revive a downed player before their death counter runs out, their tile must be unoccupied.

Jolly good fun, all around. ^_^

I was thinking something about permament 'damage' to their stats; an axeman who gets KO'd is so wounded that he loses 3 HP or 1 STR permamently.

Dunno it's not very good system, I would need to think something better :P

You could do they lose it until their next level up or something? Or til the end of the map?
Logged

Haspen

  • Bay Watcher
  • Cthuwu
    • View Profile

It's really not since that shit would add up very quickly - especially if you kept losing HP on a down - in the games you run, Hasp. :| It wouldn't take long before players have 1 in every stat, including HP.

Maybe something like only once per map, if you spent 5 or more turns KO'd, *mumblemumblemumble*
Logged
SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

SeriousConcentrate

  • Bay Watcher
  • The Hollow Street Hero
    • View Profile

Dude, that kind of penalty isn't necessary when there's already a death counter. There's a difference between games being hard but fun and games just being so goddamn annoyingly punishing for even minor mistakes that you don't want to play them.
Logged
SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Haspen

  • Bay Watcher
  • Cthuwu
    • View Profile

I was simply thinking stuff over!

Stop reacting as if I'm going to implement everything superbad next minute :P
Logged
SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

SeriousConcentrate

  • Bay Watcher
  • The Hollow Street Hero
    • View Profile

You kinda cultivated and revel in a reputation for being a troll GM, Mr. HUEHUEHUE, so if it bites you in the ass don't come crying to me. :P
Logged
SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Sirus

  • Bay Watcher
  • Resident trucker/goddess/ex-president.
    • View Profile

You kinda cultivated and revel in a reputation for being a troll GM, so if it bites you in the ass don't come crying to me. :P
Logged
Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

Haspen

  • Bay Watcher
  • Cthuwu
    • View Profile

You kinda cultivated and revel in a reputation for being a troll GM, Mr. HUEHUEHUE, so if it bites you in the ass don't come crying to me. :P

Says a masochist who rushes to join FEFs as soon as I open recruitment :P
Logged
SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

SeriousConcentrate

  • Bay Watcher
  • The Hollow Street Hero
    • View Profile

I like FEF, and I'm fine with the level of difficulty FEF1 & 2 currently have. :V Noble Emblem is a little unbalanced, yeah, but I'm mainly protesting bad/unnecessary rule changes.
Logged
SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.
Pages: 1 ... 187 188 [189] 190 191 ... 391