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Author Topic: Fire Emblem On Forums: NoH: OOC thread: That's All Folks!  (Read 293569 times)

freeformschooler

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Re: Fire Emblem On Forums: NoH: OOC thread: Wow, lookit all them dead people.
« Reply #1380 on: December 03, 2013, 08:54:10 pm »

What's the difference between Castle Risk and normal Risk?

Thee are many, but the three main differences are:

1. Different map
2. You have a castle to defend, and attackers are at a disadvantage when they attack it
3. You receive units at the end of your turn, rather than the beginning.

As a whole, I think it is better designed than classic risk.


Fffffffuk that sounds so much fun.
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Sirus

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Re: Fire Emblem On Forums: NoH: OOC thread: Wow, lookit all them dead people.
« Reply #1381 on: December 03, 2013, 08:59:30 pm »

So 7pm my time. Got it.
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

Swordstar

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Re: Fire Emblem On Forums: NoH: OOC thread: Wow, lookit all them dead people.
« Reply #1382 on: December 03, 2013, 09:29:00 pm »

If you do end up moving for him, can you move to where the archer used to be? In between Kale, Brann, and Tyrn? Should be like 37-12 or something like that.
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Sirus

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Re: Fire Emblem On Forums: NoH: OOC thread: Wow, lookit all them dead people.
« Reply #1383 on: December 03, 2013, 09:29:28 pm »

I promise only to try.
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

Blade Master Model 42

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Re: Fire Emblem On Forums: NoH: OOC thread: Wow, lookit all them dead people.
« Reply #1384 on: December 03, 2013, 10:07:09 pm »

What's the difference between Castle Risk and normal Risk?

Thee are many, but the three main differences are:

1. Different map
2. You have a castle to defend, and attackers are at a disadvantage when they attack it
3. You receive units at the end of your turn, rather than the beginning.

As a whole, I think it is better designed than classic risk.


Fffffffuk that sounds so much fun.

It really is.

It still falls to the classic risk pitfall where you occasionally lose a 60+ strong army to 12 apparently motivated defenders. Nothing is so vexing.

EDIT: I considered moving that Mercenary and Archer toward Ursa and Diana. But I think this turn has enough cruelty. Well, almost.

Swordstar

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Re: Fire Emblem On Forums: NoH: OOC thread: Wow, lookit all them dead people.
« Reply #1385 on: December 04, 2013, 02:26:35 am »

So,
a) just noticed that on the enemy stats page, the mercs are proficient in lances, which I'm assuming was actually meant to be swords?
b) ugh that was not what I intended to happen
c) Can we step on dead units or do they completely occupy that spot?
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Sirus

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Re: Fire Emblem On Forums: NoH: OOC thread: Wow, lookit all them dead people.
« Reply #1386 on: December 04, 2013, 02:28:21 am »

Dead units are removed from the map. I assume you mean downed characters like Jago, in which case you can pass over them but cannot occupy the same spot. This rule applies to all units, friend and foe.
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

Swordstar

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Re: Fire Emblem On Forums: NoH: OOC thread: Wow, lookit all them dead people.
« Reply #1387 on: December 04, 2013, 02:38:54 am »

Yes, that's what I mean, and ok, that's what I figured.
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Swordstar

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Re: Fire Emblem On Forums: NoH: OOC thread: Wow, lookit all them dead people.
« Reply #1388 on: December 04, 2013, 03:05:19 am »

Right. Ok, plan. This plan... should keep people alive if we follow it. It gets everyone into a position where they're not taking more hits than they can handle and gets rid of three of the five enemies if everyone hits. Hopefully it will work.

Spoiler: plan (click to show/hide)


Spoiler: visual plan (click to show/hide)
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Xanmyral

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Re: Fire Emblem On Forums: NoH: OOC thread: Wow, lookit all them dead people.
« Reply #1389 on: December 04, 2013, 08:45:07 am »

Seems good to me, where I was going to move anyhow to minimize enemies striking me.

Swordstar

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Re: Fire Emblem On Forums: NoH: OOC thread: Wow, lookit all them dead people.
« Reply #1390 on: December 04, 2013, 09:05:50 am »

Well, depending on how things go, you'll either have one person able to attack you who will also be able to attack an archer (and therefore a better target due to lolnocounter) or no one able to attack you. So yeah. Yay.
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SeriousConcentrate

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Re: Fire Emblem On Forums: NoH: OOC thread: Wow, lookit all them dead people.
« Reply #1391 on: December 04, 2013, 12:43:24 pm »

Level-up time. Here's hoping my build pays off and I get a good one. :3
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Sirus

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Re: Fire Emblem On Forums: NoH: OOC thread: Wow, lookit all them dead people.
« Reply #1392 on: December 04, 2013, 12:47:12 pm »

As long as I get something other than just STR and SKL AGAIN I'll be happy. Did you know that Ursa has an 80% HP growth and hasn't earned a single point yet?
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

Peach

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Re: Fire Emblem On Forums: NoH: OOC thread: Wow, lookit all them dead people.
« Reply #1394 on: December 04, 2013, 01:32:58 pm »

Oh, yeah, an iron crossbow. Like that's gonna be useful. (Sarcasim? You decide!)
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...You know, I've written my name on here, but it won't save. Does it only take certain inks or something?
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