Tokyo 42 is a game that certainly looks good. It's not the most fun to play, however, at least, not compared with games like Heat Signature or Enter The Gungeon. I guess I could probably rant on a few things about it.
Except for the fact that the camera is as deadly as enemy bullets, since people have complained to death about that already so let's skip it.
A thing that does irritate me that doesn't seem to have been done to death is the weapon selection in this game. See, at the very beginning of the game, the very first weapon you receive is a pistol called the "Pistol 42". It's got unlimited ammo and is a pistol. In a game where everyone dies in one hit, this is a very
The bizarre thing is that, despite this, there are actually two other pistols in the game that are objectively worse than the Pistol 42, the Pistol and the Peashooter.
And these two pistols consume pistol ammo.
Now, I did buy these weapons, I will admit, and, while the game's not any worse for the existence of these weapons (the game pauses when you open up your weapon wheel, so you don't have the Watch_Dogs problem of buying every gun and suddenly having to scroll through an armory of handguns just to pick your silenced M1911), it's also not any better.
In fact, why have it at all? Why have those weapons available in the game for players to spend their money on if those two are literally pointless choices?
I get that as a player progresses some weapons will supersede others. I also get that as meta in a multiplayer progresses (or regresses, depending on your thoughts), some weapons will supersede others.
What I don't get is, why include weapons that are literally objectively worse than the weapon you start the game with?
A few games have this, too. Watch_Dogs, for one.
I guess I just want weapons to mean something. Even in Metal Gear Solid V: The Phantom Pain, where the WU S. Pistol is pretty much your mainstay for the whole game, the grade 1 AMD114 and Burkov were at least a representation of the sidearm your enemy used (as well as a stepping stone to the AMD114 pistol carbine and the infinte-suppressor pistols), and not just a throwaway item you could pick up for the sake of "Oh, I got all the weapons now, hu hu hu, if I had a video game for each gun I owned I'd suffer from severe choice paralysis but since some of these guns are great and others are terrible I won't suffer from that here!".