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Author Topic: Gaming Pet Peeves  (Read 524428 times)

Rolan7

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Re: Gaming Pet Peeves
« Reply #2835 on: December 31, 2015, 09:53:30 pm »

the character I'm using currently is level 74, and has gotten there just messing around near Whiterun (companion quests etc.),
Wait.  What the fuck?
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NullForceOmega

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Re: Gaming Pet Peeves
« Reply #2836 on: December 31, 2015, 09:54:53 pm »

I play Hard.  I also abuse the hell out of trainers, smithing, and enchanting (but I don't enchant my gear until I get the skill to max.)
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SquatchHammer

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Re: Gaming Pet Peeves
« Reply #2837 on: January 02, 2016, 10:09:06 pm »

I play Hard.  I also abuse the hell out of trainers, smithing, and enchanting (but I don't enchant my gear until I get the skill to max.)

And watching him in Morrowwind, he'll jump off high enough point to get both endurance and acrobatics increase without killing himself. He WILL do the most mundane but insane things to level up characters.
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Shadowlord

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Re: Gaming Pet Peeves
« Reply #2838 on: January 02, 2016, 10:26:21 pm »

Eh, but I did that too in morrowind for a while - but not to level up or raise endurance, just to train acrobatics so I could jump higher and survive longer falls. (Although a better way to train it iirc was spamming space (jump) while going up stairs)

In Skyrim I avoided improving non-combat skills too much at a time without also improving my combat performance in some way (either raising combat skills or improving my armor/weapons, etc), because of the level scaling. Training smithing all the way to 100 without spacing it out with combat skill gain and exploration to acquire better items, spells, and stuff, was absolutely something I avoided doing because it would massively raise the effective difficulty (and you didn't need 100 smithing to make armor capped armor anyways).
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itisnotlogical

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Re: Gaming Pet Peeves
« Reply #2839 on: January 02, 2016, 11:21:55 pm »

I hate when games title maps by their filename instead of an actual memorable name. Doom was 23 years ago, it doesn't make sense for a map included with a retail game to be called ctr_mk_atze.pak.wad in the game's interface.

Also, holy shit Doom was 23 years ago? I feel old. :(
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Neonivek

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Re: Gaming Pet Peeves
« Reply #2840 on: January 11, 2016, 12:04:51 pm »

Dial Selectors

So a long time ago in the days of DOS there were games where you had to look through your inventory and select things with left and right dials. This was due to both limitations and also the poor UI concepts that existed.

Years later and we still have it. There is absolutely no excuse in my mind why you couldn't say... chose your hair from a list.

"Ohh man, better remember exactly what the 4th one is like"

At least when Indigo Prophecy did it, they did it INTENTIONALLY in order to confuse the player.
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hector13

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Re: Gaming Pet Peeves
« Reply #2841 on: January 11, 2016, 12:19:49 pm »

IP was naff throughout, anyway :P
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miauw62

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Re: Gaming Pet Peeves
« Reply #2842 on: January 11, 2016, 01:02:30 pm »

I hate when games title maps by their filename instead of an actual memorable name. Doom was 23 years ago, it doesn't make sense for a map included with a retail game to be called ctr_mk_atze.pak.wad in the game's interface.

Also, holy shit Doom was 23 years ago? I feel old. :(
dunno. in most sourcemods the game's filename is the memorable name, just prefixed with the gamemode. de_dust, ctf_2fort, pl_badwater, etc.
this also handy when you have 3 different maps which are just the same map on different gamemodes.
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EnigmaticHat

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Re: Gaming Pet Peeves
« Reply #2843 on: January 22, 2016, 03:35:42 am »

Town of Salem's attitude towards metagaming

I know that's just one specific game, but... holy shit.  Something happened to that game when it started being sold on steam.  When I started playing everything was very civil, everyone got mad at you if you skyped and gave away info to each other, no one would ask you to read your role or anything.  Now its all "copy paste your will into chat" and shit like that.  Why is that even fun.

I guess that's what you get when you have a huge crowd of people who are willing to pay money for what was (at the time, not any more) a free game with no non-cosmetic gameplay items.
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StupidElves

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Re: Gaming Pet Peeves
« Reply #2844 on: January 22, 2016, 09:59:39 am »

So, this might be a pet peeve, or just a complaint in general.

I have yet to find a game other than DF where playing a necromancer makes you feel powerful. I mean, you're supposed to be a necromancer, having an army of undead guys that go forth and kill everything in their path. Path of Exile didn't do that very well, Skyrim is just like "lol nope. You need to reach level 100 to have two zombies with you."

Like, I just want to play a game where necromancers are treated as being amazing, and not as heavily hindered.
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Sergius

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Re: Gaming Pet Peeves
« Reply #2845 on: January 22, 2016, 10:28:26 am »

So, this might be a pet peeve, or just a complaint in general.

I have yet to find a game other than DF where playing a necromancer makes you feel powerful. I mean, you're supposed to be a necromancer, having an army of undead guys that go forth and kill everything in their path. Path of Exile didn't do that very well, Skyrim is just like "lol nope. You need to reach level 100 to have two zombies with you."

Like, I just want to play a game where necromancers are treated as being amazing, and not as heavily hindered.

Not a computer game, but I think D&D 5th Edition lets you have a ridiculously sized undead horde if you play a necro.
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Darkmere

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Re: Gaming Pet Peeves
« Reply #2846 on: January 22, 2016, 01:23:39 pm »

So, this might be a pet peeve, or just a complaint in general.

I have yet to find a game other than DF where playing a necromancer makes you feel powerful. I mean, you're supposed to be a necromancer, having an army of undead guys that go forth and kill everything in their path. Path of Exile didn't do that very well, Skyrim is just like "lol nope. You need to reach level 100 to have two zombies with you."

Like, I just want to play a game where necromancers are treated as being amazing, and not as heavily hindered.

Necros in ToME4 were pretty powerful last I played. Granted that was some time ago, but maintaining a horde of empowered minions gave you some pretty powerful casters and bone golem titans or some such. Points in the right places could let you raise enemy heroes as powerful one-off minions (that didn't take much if any nerfs when you got them). You could also summon a swarm of bunnies to harvest their souls, so there's that, too.
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Niveras

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Re: Gaming Pet Peeves
« Reply #2847 on: January 22, 2016, 04:01:38 pm »

There is a series of flash games in which you play a necromancer who summons a horde of undead to destroy villages/cities. I forget what it is called, though.

Could look at Nekro on steam, but it is still early access. I'm NOT even 100% sure it really does the "horde" style of undead-raising as an option.

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« Last Edit: January 22, 2016, 04:41:17 pm by Niveras »
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Rolan7

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Re: Gaming Pet Peeves
« Reply #2848 on: January 22, 2016, 04:08:06 pm »

It's this dev:  http://www.kongregate.com/accounts/TogeProductions
I think it started with Infectonator, which is modern-day virus zombies, but the Necronator is magical necromancy in a fantasy setting.
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Re: Gaming Pet Peeves
« Reply #2849 on: January 22, 2016, 08:18:01 pm »

Ugh, I hate the slow-walk expository bits too. I wish devs would cut that crap out.
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