Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 184 185 [186] 187 188 ... 324

Author Topic: Gaming Pet Peeves  (Read 524360 times)

Shadowlord

  • Bay Watcher
    • View Profile
Re: Gaming Pet Peeves
« Reply #2775 on: December 10, 2015, 08:02:59 pm »

Your #2 is probably why respawning enemies came about (pioneered in early MMOs such as UO and Everquest, IIRC*, but now common even in singleplayer RPGs), but it can be annoying too, especially if it isn't coded to prevent enemies from rezzing in right on top of you.

* Can anyone else can think of anything that predates them?

If we go back to the 80s we can find an example in Gauntlet, of course, but your objective there was to destroy the (totally visible) spawners, whereas in UO and such spawnpoints are invisible and the things that spawn from each may be randomly drawn from a list (e.g. forest animals, or random orcs, undead, etc).
Logged
<Dakkan> There are human laws, and then there are laws of physics. I don't bike in the city because of the second.
Dwarf Fortress Map Archive

Neonivek

  • Bay Watcher
    • View Profile
Re: Gaming Pet Peeves
« Reply #2776 on: December 10, 2015, 08:16:34 pm »

Invisible Enemies

Honestly I don't really care about the gameplay justification...

I just never EVER liked invisible enemies in any game.

The worst is probably Roguelikes with Survival Horror being second place.
Logged

itisnotlogical

  • Bay Watcher
  • might be dat boi
    • View Profile
Re: Gaming Pet Peeves
« Reply #2777 on: December 10, 2015, 08:37:08 pm »

When you know how to solve a puzzle, but you can't because you haven't found the clue in-game that would allow you to solve it.
Logged
This game is Curtain Fire Shooting Game.
Girls do their best now and are preparing. Please watch warmly until it is ready.

itisnotlogical

  • Bay Watcher
  • might be dat boi
    • View Profile
Re: Gaming Pet Peeves
« Reply #2778 on: December 10, 2015, 09:10:45 pm »

I was thinking of hidden doors that you can't discover until you're told "There's a hidden door around here".
Logged
This game is Curtain Fire Shooting Game.
Girls do their best now and are preparing. Please watch warmly until it is ready.

hector13

  • Bay Watcher
  • It’s shite being Scottish
    • View Profile
Re: Gaming Pet Peeves
« Reply #2779 on: December 10, 2015, 09:59:47 pm »

When you know how to solve a puzzle, but you can't because you haven't found the clue in-game that would allow you to solve it.

Well that kinda makes sense though. You might know how to do the puzzle but your character doesn't. Characters are always stupid.
Logged
Look, we need to raise a psychopath who will murder God, we have no time to be spending on cooking.

the way your fingertips plant meaningless soliloquies makes me think you are the true evil among us.

Shadowlord

  • Bay Watcher
    • View Profile
Re: Gaming Pet Peeves
« Reply #2780 on: December 10, 2015, 10:31:38 pm »

You don't know, your second playthrough characters could be prescient. :P
Logged
<Dakkan> There are human laws, and then there are laws of physics. I don't bike in the city because of the second.
Dwarf Fortress Map Archive

Culise

  • Bay Watcher
  • General Nuisance
    • View Profile
Re: Gaming Pet Peeves
« Reply #2781 on: December 10, 2015, 10:43:52 pm »

You don't know, your second playthrough characters could be prescient. :P
Or Malkavian.  It's fun when the character starts dropping plot spoilers that the player may not get unless they've already played the game. ^_^
Logged

Rolan7

  • Bay Watcher
  • [GUE'VESA][BONECARN]
    • View Profile
Re: Gaming Pet Peeves
« Reply #2782 on: December 10, 2015, 11:12:36 pm »

Every sierra adventure game character is an oracle/seer.  It's the only way...
Logged
She/they
No justice: no peace.
Quote from: Fallen London, one Unthinkable Hope
This one didn't want to be who they was. On the Surface – it was a dull, unconsidered sadness. But everything changed. Which implied everything could change.

Neonivek

  • Bay Watcher
    • View Profile
Re: Gaming Pet Peeves
« Reply #2783 on: December 11, 2015, 04:56:30 am »

When you know how to solve a puzzle, but you can't because you haven't found the clue in-game that would allow you to solve it.

Or how about when you know how to solve a puzzle but you can't because it has a bajillion long and time intensive steps.
Logged

Insanegame27

  • Bay Watcher
  • Now versio- I mean, age 18. Honestly not an AI.
    • View Profile
    • Steam ID
Re: Gaming Pet Peeves
« Reply #2784 on: December 11, 2015, 05:16:34 am »

When you know how to solve a puzzle, but you can't because you haven't found the clue in-game that would allow you to solve it.

Or how about when you know how to solve a puzzle but you can't because it has a bajillion long and time intensive steps.


*cough cough Runescape cough cough something somethin Tai Bai Wannai Trio something something*


Speaking of Runsecape, pet peeve of mine: GAMES THAT DON'T LET YOU APPEAL YOUR BANS. I was banned for 'Macroing' when I have evidence of not being in internet range at the time and date specified by Jagex
Logged
Power/metagaming RL since Birth/Born to do it.
Quote from: Second Amendment
A militia cannot function properly without arms, therefore the right of the people to keep and bear Arms, shall not be infringed.
The military cannot function without tanks and warplanes, therefore the right of the people to keep and bear tanks and warplanes, shall not be infringed.
The military cannot function without ICBMs, therefore the right of the people to keep and bear ICBMs, shall not be infringed.

miauw62

  • Bay Watcher
  • Every time you get ahead / it's just another hit
    • View Profile
Re: Gaming Pet Peeves
« Reply #2785 on: December 11, 2015, 06:27:46 am »

Invisible Enemies

Honestly I don't really care about the gameplay justification...

I just never EVER liked invisible enemies in any game.

The worst is probably Roguelikes with Survival Horror being second place.
doom pulls it off pretty well with spectres imo.
Logged

Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

Neonivek

  • Bay Watcher
    • View Profile
Re: Gaming Pet Peeves
« Reply #2786 on: December 11, 2015, 06:32:03 am »

Invisible Enemies

Honestly I don't really care about the gameplay justification...

I just never EVER liked invisible enemies in any game.

The worst is probably Roguelikes with Survival Horror being second place.
doom pulls it off pretty well with spectres imo.

It helps that they weren't "really" invisible. You could see them, they just had some form of optic camouflage.

Nor did the game particularly punish you for not noticing them at first.
« Last Edit: December 11, 2015, 06:40:23 am by Neonivek »
Logged

Lossmar

  • Bay Watcher
  • Humanity Fuck Yeah !!
    • View Profile
Re: Gaming Pet Peeves
« Reply #2787 on: December 12, 2015, 12:47:26 pm »

Artificial Difficulty and cheap punches below the belt by the AI.

This shit ruined Homeworld for me.
I fucking loved that game graphics ( especially the Remaster once *fapfapfap* ), lore, those awesome battles and feeling of epic space opera but the single player was absolutely RUINED by that atrocious cheating AI to the point where entire single player mode was pointless.

It was a strategy game where no matter how good of a general/admiral you were you were always FUCKED, enemy ALWAYS had the advantage, more ships, more cash etc to the point where you could actually made some missions impossible to win because you did too good in the previous one.

Its like a complete reversal of anything you should strive to in strategy games - Why should i bother to minimize my casaulties ( BTW im a fucking DYING RACE with only the people on the Mothership left alive so that would kinda made sense to be as good as possible ) if all that will just mean even more enemies the next time ?
Its like level scalling in Oblivion - one retarded idea that ruins the whole fricking game.
Logged
How to cure gaming industry in couple easy steps :
1. Stop preordering games.
2. Stop hyping games that have nothing to show except pre-rendered hype trailer.
3. Always distrust corporations.
4. Always rage at criminal DLC , microtransactions, pre-order bonuses and other semi legal practices.

soyweiser

  • Bay Watcher
    • View Profile
Re: Gaming Pet Peeves
« Reply #2788 on: December 12, 2015, 01:01:19 pm »

Invisible Enemies

Honestly I don't really care about the gameplay justification...

I just never EVER liked invisible enemies in any game.

The worst is probably Roguelikes with Survival Horror being second place.
I find them only annoying in roguelikes when they also have higher move than you, or some sort of unreliable move. (teleportitis, move like a bat etc). This means you cannot predict where they are. Even ranged is acceptable if they are at simple movement parity with you. So you can predict where they are.
Logged

NobodyPro

  • Bay Watcher
    • View Profile
Re: Gaming Pet Peeves
« Reply #2789 on: December 13, 2015, 04:04:12 am »

Higher difficulties raising enemy health.
It drags out fights and makes attacking less satisfying. I prefer it when games only increase enemy damage output or change enemy spawns.

Playersexual characters.
It just makes the character feel shallow. If a character maintains their own identity no matter who I choose to be they just feel more real to me.
Logged
Pages: 1 ... 184 185 [186] 187 188 ... 324