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Author Topic: Gaming Pet Peeves  (Read 523871 times)

Shadowlord

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Re: Gaming Pet Peeves
« Reply #2205 on: August 05, 2015, 04:42:03 pm »

The maximum armor cap was in Oblivion too, so that you can't become 100% immune to attacks or something. That said, at the armor cap with a good shield, if you block when a giant swings at you, you stay on the ground instead of getting launched into orbit.
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itisnotlogical

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Re: Gaming Pet Peeves
« Reply #2206 on: August 05, 2015, 06:12:00 pm »

In Morrowind, you had pauldrons, separate gloves, boots, greaves, tons of various slots, you could wear clothing (you'd think that's more of an immersion thing, but clothing can be enchanted too!) under the armor (you also had more than ONE DAMN SLOT FOR RING, ARE YOU FOR REAL BETHESDA) and stuff like that (TBH, it should have been even more complicated).

The armor was more frustrating for me than anything. I remember wasting quite a bit of time hunting the entire world over for a left pauldron (or some other small piece) to complete the glass armor set. I do actually miss clothing under armor, as certain clothes would go over your armor, like robes. Meaning it was possible to somewhat dress up your character while still being protected.
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Teneb

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Re: Gaming Pet Peeves
« Reply #2207 on: August 05, 2015, 06:27:53 pm »

In Morrowind, you had pauldrons, separate gloves, boots, greaves, tons of various slots, you could wear clothing (you'd think that's more of an immersion thing, but clothing can be enchanted too!) under the armor (you also had more than ONE DAMN SLOT FOR RING, ARE YOU FOR REAL BETHESDA) and stuff like that (TBH, it should have been even more complicated).

The armor was more frustrating for me than anything. I remember wasting quite a bit of time hunting the entire world over for a left pauldron (or some other small piece) to complete the glass armor set. I do actually miss clothing under armor, as certain clothes would go over your armor, like robes. Meaning it was possible to somewhat dress up your character while still being protected.
From what I remember, the change was to free up processing power, since the game had to track every single piece you were wearing, plus their condition, if they were enchanted and (if enchanted) the charge on the enchantment and the effect itself.
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Kot

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Re: Gaming Pet Peeves
« Reply #2208 on: August 05, 2015, 06:45:55 pm »

The armor was more frustrating for me than anything. I remember wasting quite a bit of time hunting the entire world over for a left pauldron (or some other small piece) to complete the glass armor set. I do actually miss clothing under armor, as certain clothes would go over your armor, like robes. Meaning it was possible to somewhat dress up your character while still being protected.
And this could be easily fixed by the fact that now you can craft your armor. So no more hunting left pauldron.
Also, BLAHBLAHBLAH I CANNOT HEAR YO, MORE ARMOR IS BETTER ARMOR. MORE COSMETIC ITEMS IS BETTER COSMETIC ITEMS... OR SOMETHING.
From what I remember, the change was to free up processing power, since the game had to track every single piece you were wearing, plus their condition, if they were enchanted and (if enchanted) the charge on the enchantment and the effect itself.
Bullshit, mods proved that you can have shittons of enchanted stuff on you and you don't get lag. Of course on consoles this could be different, but then who dumbs down games for consoles, I mean why would you even do that, right? Riiiiiiiiiiiiiiiigth???
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Shadowlord

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Re: Gaming Pet Peeves
« Reply #2209 on: August 05, 2015, 06:47:11 pm »

It's nice being able to climb over, or levitate over, city walls in Morrowind.

Without needing to install a mod and more RAM.
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Kot

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Re: Gaming Pet Peeves
« Reply #2210 on: August 05, 2015, 06:52:55 pm »

It's nice being able to climb over, or levitate over, city walls in Morrowind.

Without needing to install a mod and more RAM.

Oh yeah, the climbing thing. I don't recall it being in Morrowind but it was in Daggerfall.
This is what we totally need, it would make being a thief more interesting.
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itisnotlogical

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Re: Gaming Pet Peeves
« Reply #2211 on: August 05, 2015, 07:09:45 pm »

It's nice being able to climb over, or levitate over, city walls in Morrowind.

Without needing to install a mod and more RAM.

Oh yeah, the climbing thing. I don't recall it being in Morrowind but it was in Daggerfall.
This is what we totally need, it would make being a thief more interesting.

Yeah, it's too bad that climbing wouldn't have been useful specifically in Morrowind since everything was designed to be accessible on foot. Climbing was always a ton of fun in Daggerfall since the dungeons always had plenty of pits, ravines, steep slopes and high walls to climb over.
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UXLZ

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Re: Gaming Pet Peeves
« Reply #2212 on: August 08, 2015, 07:27:08 pm »

That feeling when you really want to forget a game because it's just so good you'd kill to be able to play through it again totally ignorant of the plot.
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SealyStar

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Re: Gaming Pet Peeves
« Reply #2213 on: August 08, 2015, 08:54:16 pm »

That feeling when you really want to forget a game because it's just so good you'd kill to be able to play through it again totally ignorant of the plot.
The only game where I wished I didn't know most of the plot beforehand was Bioshock Infinite, due to a combination of relying heavily on bizarre twists and the plot being the main draw of the game by far.
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Broseph Stalin

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Re: Gaming Pet Peeves
« Reply #2214 on: August 08, 2015, 10:23:57 pm »

One thing I really loved about Morrowind was that Morrowind really didn't care if you made a mess in the sandbox. Oblivion started holding your hand and Skyrim barely lets you off the porch. I decided my first character in Morrowind was going to be a total sociopath who was completely devoid of morality or social graces. So when I got off a boat as a prisoner and some guy told me to do things that didn't have an immediate benefit to me I robbed the census office and sold everything-including my important package- to buy implements of murder. The fact that I had no inclination to pay attention to other people's bullshit meant that I had the greatest adventures ever.

 I stole what I wanted and killed whoever I didn't like occasionally shrugging when gold text informed me I just fucked the entire world. At one point I walked into a giant mushroom because it seemed to be a logical place to find drugs and found a weird necklace, put it on, and suddenly I'm fighting a demon in some alternate dimension. I kill it for it's Bat'leth and then get teleported back to the mushroom with no idea the hell just happened. When I tried to figure it out I met an awesome wizard with an incestuous clone harem and awesome armor who bet me I couldn't win a game of hide and seek in his zombie dungeon. Later when I became an uber mage and levitated my way into red mountain a bearded vampire with great abs shared his booze with me so we could both be drunk when we killed each other. He is my favorite person. I later played the game "right" but that was by far the most fun I had.

I sequence broke the shit out of that game and rendered it totally unplayable, I have no idea who my friends and enemies are because I paid no attention to the implications of my actions. I acted with no accountability and I am trapped in a world where that had consequences great! In Skyrim I'm Killmaster General of the companions, Murder-President of the Dark Brotherhood, and Lighting God of the Mages College when I'm not working my day job of screaming at dragons till they die. I still can't give Maven Blackbriar her Darwin Award and my inventory is clogged by a dozen trinkets coated in quest soluble superglue because the developers can't bear the thought that I might just enjoy derailing this train.

itisnotlogical

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Re: Gaming Pet Peeves
« Reply #2215 on: August 08, 2015, 11:29:59 pm »

Oversimplified crafting is a thing that irritates me a ton in pretty much any game that involves crafting. I mean, it's semi-plausible that a Minecraft player is able to craft swords and armor by themselves, since the aesthetic lends itself to more fantastic gameplay elements. However, it gets a bit silly when you can build assault rifles by heating up scrap metal in an oven and banging it together with your bare hands in a dingy wooden hut (see Rust). There's suspension of disbelief and then there's a point where a game just stops making sense.
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Darkmere

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Re: Gaming Pet Peeves
« Reply #2216 on: August 08, 2015, 11:42:41 pm »

A couple tangential Skyrim ones:

1) Gear that's Useless by Design:
Like the magic staves. They ignore your talent points if you're a mage, so you're better off casting what you know to full effect, and you can't get skillups from them no matter what. Scrolls at least gave you the Master spells as one-offs.

The short-swords in Terraria are the same way. Pitifully weak against even the easiest enemy and you're basically guaranteed to take a hit when using them. The very first thing you to is make a wooden sword, so why even waste the time coding the short-swords in in the first place?

2) Boring-ass gear progression.
Skyrim again: every dagger is the same, some just have higher stats. Elven ones don't swing faster because they're lighter, glass can't get better enchantments, whatever. Nope. Every 1H-sword= every other 1H-sword, mechanically. All bows are the same bow.

Mass Effect 1: There's the gun you should be using, and everything else that's flat inferior in some way. I'm not even counting the Specter gear from New Game+, the default worked this way for every weapon type. You couldn't trade fire rate for accuracy in rifles or anything like that. There's just The Best One and omni-gel. Thankfully fixed very well in 2 and 3.

Bonus:
3) Vendor Trash:
Not the gray-text bear asses, I mean when vendors only stock complete garbage you wouldn't pick up if you were broke. "I'm the finest gun smuggler in the twelve systems!" he says, as you browse his stock of BB pistols. Where did those space pirates get tactical nukes and melt-o-rays? Who the hell knows.
Honorable mention to Space Rangers for averting this hard... and points immediately retracted for making you play in-game classified ad searches to find the shit you need.
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Sergius

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Re: Gaming Pet Peeves
« Reply #2217 on: August 12, 2015, 01:49:02 pm »

This is a silly complaint maybe, but I find the abbreviation of 'Mech for "BattleMech" is stupid, because Mech is either a real word or not, while "BattleMech" is clearly a compound word, made of "battle" and "mech" (so, a Mech made for Battle or something).

So if you're calling a BattleMech a 'Mech, what do you call a RegularMech? So just write Mech without the silly apostrophe damnit, and acknowledge that your made-up word is Mech.
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Kot

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Re: Gaming Pet Peeves
« Reply #2218 on: August 12, 2015, 02:00:56 pm »

So if you're calling a BattleMech a 'Mech, what do you call a RegularMech?
UtilityMech.
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notquitethere

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Re: Gaming Pet Peeves
« Reply #2219 on: August 12, 2015, 02:26:04 pm »

PleasureMech  ;D
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