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Author Topic: Gaming Pet Peeves  (Read 523601 times)

itisnotlogical

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Re: Gaming Pet Peeves
« Reply #690 on: September 05, 2013, 02:18:41 am »

The biggest immersion breaker for me is the lack of any visual representation of the results of the damage I'm supposedly dealing

Speaking of that, guns that are supposedly powerful but sound weak always irritate me. The sound design is one of the many, many reasons I would make sweet sweet love to Perfect Dark if it were a person and not a video game. Every gun sounds exactly as powerful as you think it would be. The tiny submachine gun has an ineffective-sounding "pew pew pew!" noise to it, while the one-hit kill golden revolver has a huge BOOM sound that can be heard halfway across the map.

Doom 3's weapons, on the other hand, are often a lot quieter than just the ambient sound effects in some areas. There's times when I thought the sound was cutting out because I couldn't hear any of my weapons when I was firing. Not that they're very impressive when you can hear them, though.
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Parsely

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Re: Gaming Pet Peeves
« Reply #691 on: September 05, 2013, 02:23:21 am »

Speaking of that, guns that are supposedly powerful but sound weak always irritate me.
This so much. I like a game that can make the nature of it's kit (not just the guns) felt just by the sound and look of them.
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NobodyPro

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Re: Gaming Pet Peeves
« Reply #692 on: September 05, 2013, 03:51:47 am »

Badly designed finales

In Modern Warfare 3, there is a section at the beginning of the final level where Soap and Price suit up in EOD armour and storm a hotel because of a noise complaint or something.

This effectively doubles your invisible health bar while halving your speed. It's fine on the average difficulty, because that's what it's balanced for, but I was cruising through the game on the hardest difficulty (a completely different problem) so that section has more in common with a well armed man in a wheelchair than what was intended. This is further exacerbated by the complete lack of cover in this section of the game.

See also: Fable 2's EPIC FINAL BATTLE
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Parsely

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Re: Gaming Pet Peeves
« Reply #693 on: September 05, 2013, 04:21:54 am »

Badly designed finales

In Modern Warfare 3, there is a section at the beginning of the final level where Soap and Price suit up in EOD armour and storm a hotel because of a noise complaint or something.

This effectively doubles your invisible health bar while halving your speed. It's fine on the average difficulty, because that's what it's balanced for, but I was cruising through the game on the hardest difficulty (a completely different problem) so that section has more in common with a well armed man in a wheelchair than what was intended. This is further exacerbated by the complete lack of cover in this section of the game.

See also: Fable 2's EPIC FINAL BATTLE
No Call of Duty game ever won any prizes for their story, and I like to pretend there was only one Fable game: the first one.
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Tsuchigumo550

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Re: Gaming Pet Peeves
« Reply #694 on: September 06, 2013, 09:45:17 pm »

I feel like wrapping things up has been a failing point of a ton of games suddenly, at least the ones I've played.

It's probably been mentioned before but the absolute market requirement for a multiplayer, especially with shooters. I understand people like matching up on a shooter and don't like splitscreen, but shooter stories are just lacking all the time due to this.

The campaign gets less attention-"Oh, so this is the plot does multiplayer have this and these things happen fix these multiplayer issues oh that's nice but we can't fit half of this add all these minor features to the multiplayer that won't work half the time but they're IMPORTANT SO DO IT so we'll need you to keep all the action sections and nothing else mmkay?"
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Darkmere

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Re: Gaming Pet Peeves
« Reply #695 on: September 06, 2013, 10:09:40 pm »

Games that Bluntly Lie to You

STALKER: Call of Pripyat: Owl wants a laptop with mercenary movement data on it. The quest tells you to sneak in and steal it without tipping them off. "There's plenty of money to be made here, if you're sneaky."

Correct mission strategy: Kill the entire camp with a frontal assault, sell the good guns, and get paid extra for grabbing the datapads carried by the two leaders. There's actually a script change if you managed to get the data that alerts everyone in camp if you steal it. It's autofail, stealth-wise.

Fallout: New Vegas: NCR quartermaster Contreras wants you to help him with underhanded dealings in exchange for some discounted supplies he's skimming from the base. He sends you to meet a contact with a pass phrase to make a transaction. You get there and the contact doesn't know the pass phrase. Return to Contreras and tell him his contact didn't show. Mission failed.

Correct solution: Tell the guy who's obviously an undercover cop everything you know about Contreras's smuggling and dirty deals. Quest chain aborted, mission complete. Wtf?

Mass Effect 2: "That reaper IFF is some dangerous shit, run ALL THE TESTS before you even THINK about plugging that shit in. Understood, team of highly trained, loyal, and savvy professionals?"

What happens: Meh. Fuck safety, just plug that thing in. What could go wrong??  :o  *Everything goes wrong.*
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Xantalos

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Re: Gaming Pet Peeves
« Reply #696 on: September 06, 2013, 11:44:18 pm »

Shitty bullshit quest update systems in RPGs.
I'm looking at you, Mass Effect 3.
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ThtblovesDF

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Re: Gaming Pet Peeves
« Reply #697 on: September 07, 2013, 04:24:13 am »

Casual gamers (nothing against them, they play for fun) that only play 2, never more then 5 different games and think they are hot shit. WoW players, LoL players and Counterstrike(rs) tends to fall here a lot. If you have to ask "whats a rts?" you ain't so well versed with the many flavors the gaming world offers as you might think.
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itisnotlogical

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Re: Gaming Pet Peeves
« Reply #698 on: September 07, 2013, 05:38:09 am »

Casual gamers (nothing against them, they play for fun) that only play 2, never more then 5 different games and think they are hot shit. WoW players, LoL players and Counterstrike(rs) tends to fall here a lot. If you have to ask "whats a rts?" you ain't so well versed with the many flavors the gaming world offers as you might think.

Retro gamers (typically "90's kids") that at best play a few popular retro games, and at worst don't even know that there was a time when Sega and Atari made consoles. If you think you're a revolutionary gaming connoisseur for thinking Super Mario Bros. was pretty cool, then actual retro gamers scowl in disappointment.
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timferius

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Re: Gaming Pet Peeves
« Reply #699 on: September 09, 2013, 06:45:31 am »

Casual gamers (nothing against them, they play for fun) that only play 2, never more then 5 different games and think they are hot shit. WoW players, LoL players and Counterstrike(rs) tends to fall here a lot. If you have to ask "whats a rts?" you ain't so well versed with the many flavors the gaming world offers as you might think.

Retro gamers (typically "90's kids") that at best play a few popular retro games, and at worst don't even know that there was a time when Sega and Atari made consoles. If you think you're a revolutionary gaming connoisseur for thinking Super Mario Bros. was pretty cool, then actual retro gamers scowl in disappointment.

Any gamer that thinks they're all that really. We play video games people, calm down. We're all types of people. Getting annoyed at my friend, because he's a "play one game lots" person, and I'm a "play lots of games" person, and he's always bugging me about my 'gaming ADD' etc., drives me mad.
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alexandertnt

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Re: Gaming Pet Peeves
« Reply #700 on: September 09, 2013, 08:37:09 am »

People who take gaming far too seriously
Particularly with gaming culture, where some people will react very negatively to even the slightest criticism of it.

Another example is when people go apeshit crazy over losing (and sometimes even winning) a video game.


RTS games where the 3d model or non-transparent parts of the sprite (for 2d) are used to detect mouse clicks
Makes clicking on animated units fiddly and annoying.

RTS games without AI


(unrelated)
Why is the definition of a casual gamer a gamer who plays for fun? Doesn't everyone play games for fun? What other reason is there to play games?
Also, why is realism frequently portrayed to be at odds with fun? Dont people who like realism find it fun?
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Krevsin

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Re: Gaming Pet Peeves
« Reply #701 on: September 09, 2013, 09:05:28 am »

Why is the definition of a casual gamer a gamer who plays for fun? Doesn't everyone play games for fun? What other reason is there to play games?
Also, why is realism frequently portrayed to be at odds with fun? Dont people who like realism find it fun?
That isn't a correct definition.
A correct definition for a casual gamer is a person who plays games every now and then while a hardcore gamer plays games more often and has more in-depth knowledge about how games work.

It's basically the difference between a film critic and a person who watches a movie every now and then.
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alexandertnt

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Re: Gaming Pet Peeves
« Reply #702 on: September 09, 2013, 09:08:49 am »

That isn't a correct definition.
A correct definition for a casual gamer is a person who plays games every now and then while a hardcore gamer plays games more often and has more in-depth knowledge about how games work.

Thats what I thought, its just that everyone I have talked to seems to have decided that casual gamers are gamers that play "for fun".
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miauw62

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Re: Gaming Pet Peeves
« Reply #703 on: September 09, 2013, 09:17:52 am »

Realism generally makes games harder and can detract from fun in some situations.
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Mesa

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Re: Gaming Pet Peeves
« Reply #704 on: September 09, 2013, 09:59:27 am »

Realism generally makes games harder and can detract from fun in some situations.

*cue Dwarf Fortress*
(yeah, you did say "generally" and "in some situations")

I guess that this exception the rule.
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