FFTA characterization:
http://i.imgur.com/dVZoU.gif(I actually think the characters are interesting enough, mostly silly though except for the kids)
@ititnotlogical
I feel like FFVI did it well though, by giving the characters wildly different abilities. Plus you need to use some characters in some places, and the final area uses all your characters at once by splitting into teams (and reinforcing during the final boss). So you need to have them all moderately well leveled.
Though I barely used Relm's sketch ability, or Cyan's bushido. Too buggy/slow. Umaro's "ability" was awful but kinda convenient (constant berserk). What even was Strago's ability, was he a blue mage?? Okay screw *that*, Gau has that covered. I probably had him travel the Veldt with Gau and pick up whatever.
I'm replaying FFTA on my GBA when I'm out and bored, and wowie it's even slower than I remembered. And there's no auto-equip! And the *missing*, it's a lot like XCOM where you really need to flank (even with magic). Still fun though, great time waster.
But yeah, the generic clan members are great because you really determine who they are. Mine tend to be better optimized, too, because my starting characters took some bad levels as I figured things out.
Oh wow speaking of, I've been working my Viera through sniping to get to assassin class, because it has the best stats (particularly speed)... But red mages are my favorite class in Final Fantasy. Well I completely forgot that red mages get *doublecast*! Definitely going to have some mage-style instead of all physical snipers.
To keep this at all on topic, I hate games that force you to optimize your characters and are full of trap choices that make it hard to even complete the game. Might And Magic VI was really bad about this, full of skills that are either wastes, or wastes past a certain point. And I'm pretty sure you can render the game unwinnable on character *selection*. Didn't take anyone who can cast dark magic? Enjoy the bad ending!
(FFTA is really innocent of this. Optimizing stats is basically just for funsies, you can skip all the work. Just level haphazardly, then recruit ninjas/assassins/whatever scaled to your level. It's not like I'm reloading when I fail to roll well for the bonus points.)
Then theres disgaea where you can put ten characters onto the battlefield, out of the craploads you can have.
I still remember one of my mook characters, a monk, because I actually bothered to level her unlike most of the unique ones. Grinding the fricken Cave of Ordeals, like with Laharl. The two of them left the rest of my party in the dust, and cleared several of the optional bosses pretty much by themselves.
(I named her Tifa but she was a lot cooler than Tifa)