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Author Topic: Rise of the Magic Girls: The mine  (Read 203437 times)

Burnt Pies

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Re: Rise of the Magic Girls: The breathing ship
« Reply #1320 on: June 20, 2013, 02:53:03 pm »

Miranda snaps her fingers, trying to remember.

"Uh... Connie? I think it was Connie. Unless you mean Not Kyle, given the whole dress thing he's rocking."
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scapheap

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Re: Rise of the Magic Girls: The breathing ship
« Reply #1321 on: June 20, 2013, 03:28:16 pm »

"She fine, go right ahead."
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

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Re: Rise of the Magic Girls: The breathing ship
« Reply #1322 on: June 20, 2013, 04:55:22 pm »

"Thanks"

Miranda starts jogging towards the hole.

"Damn, that's deep. Wish I'd brought a torch now."

With that, she pulls out what appears to be a normal kitchen knife, takes a deep breath, and stabs herself in the shoulder, triggering her transformation.

"Still deep, but not as bad as getting hurled through a wall."

Silver jumps down the hole, and starts running towards the sounds of battle

"Looks like I'm so damn shiny I don't need a torch. Awesome."
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GreatWyrmGold

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Re: Rise of the Magic Girls: The breathing ship
« Reply #1323 on: June 20, 2013, 07:04:56 pm »

He look at The swordman "Don't recognize, what the name of the fairy?" Swordman asks.
"Her name's Conny. She's nice.

"Hey, dumb dogs, I'm flying! Whee! Can't catch me now!"

Soar around the pack. Let it rain fire! On the enemies. Not on my friends.
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scapheap

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Re: Rise of the Magic Girls: The breathing ship
« Reply #1324 on: June 21, 2013, 10:48:51 am »

(Oh wait, everyone made a post. Silly me for not noticing.)

Hestia focuses on Not Kyle and Ghost(5+9-4(buff two)) boosting their strength and resilience(+1 to STR and END since it was a low roll, 100%)

Not Kyle(100%) (17+12vs13+1) throw the pack into the air again (8+18+1vs16+9) It was a great height but they land on their feet mostly unharmed.

Ghost(100%) run up the stunned? dog. When she realize that it dead, she pick it up and throw it at the pack(11+14vs7+1)(19+8+1vs8+9) snapping the neck of another one. Conniey shoot another Zelda trademark at the pack(13+18vs16+1)(10+4+3(light arrow)(buff is effecting Ghost, not Conny)vs19+9) which shatters on impact.

Matt try to peer further into the minds of dogs(10+15) They seem to be going on instinct, but you see that they can be seen as three parts of the hoard. (A:most hurt, B:unharmed, C: Barely touch)

Lady Silver is now in the battle.

Nuriel display the power of seeing events of things she not at before letting loose waves of fires(18+4vs12+1)(11+16vs8+9) Pack B take their first causality.

The ship let loose another volley(20+6vs15+1)(15+12vs2+9) claiming another dog of pack C.

This time the hoard attack three different targets. Not Kyle(19+1vs13+10) narrowing avoids the biting. (17+1vs10+6)(15+9vs3+20) some gnaw on the ship "That barely tickle." said the pilot of the ship. (20+1vs2+10)*CRIT*(Fun fact:mook crit on a 5+ difference vs a magic girl level foe)(2+9X2vs9+10) A dog slip past Hestia and bites Anima(Anima HP:62/65)

2,5,1
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

kj1225

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Re: Rise of the Magic Girls: The breathing ship
« Reply #1325 on: June 21, 2013, 10:52:12 am »

Kyle tries to do the air ball the once again.
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IamanElfCollaborator

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Re: Rise of the Magic Girls: The breathing ship
« Reply #1326 on: June 21, 2013, 10:53:23 am »

Anima bats the dog away with her staff, then Hestia throws a fireball at it.

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Re: Rise of the Magic Girls: The breathing ship
« Reply #1327 on: June 21, 2013, 11:41:02 am »

"Looks like you've been having fun. Think you could bring me along next time?"

Lady Silver slides a few throwing knives from her sleeves and hurls them at pack A.
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RangerCado

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Re: Rise of the Magic Girls: The breathing ship
« Reply #1328 on: June 21, 2013, 11:44:28 am »

((...Ghost killed one of them by throwing another one of them at them... Sweeeet))

"Conny! Keep them off Anima!" Ghost has a look of anger as she goes to help Not Kyle with the pack attacking him, stabbing any that aren't hit by his air ball attack.

"You got it!" Conny flies over to Anima to help her and Hestia, Firing an arrow at the one attacking them if Hestia doesn't finish it off, or preparing to fire at anymore that come after her.

"And sorry for forgetting about you Silver! Selina was being a bit... kidnapped at the time!"
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The best ship is the one where one of them is literally allergic to the other~
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Maxinum McDreich

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Re: Rise of the Magic Girls: The breathing ship
« Reply #1329 on: June 21, 2013, 11:52:59 am »

<3 groups...> Matt wasn't sure how to use this information, unless they worked like warhammer 40,000 orks.

Matt readies himself incase he's attack, whilst seeing if there's anything to pick up on the ship, like a logo, or anything that may say anything about a faction.
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GreatWyrmGold

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Re: Rise of the Magic Girls: The breathing ship
« Reply #1330 on: June 21, 2013, 11:30:37 pm »

"I am on FIRE! By which I mean THEY are on fire!"

Laugh at horrible joke. Flame the dogs some more.
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kj1225

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Re: Rise of the Magic Girls: The breathing ship
« Reply #1331 on: June 21, 2013, 11:33:03 pm »

"You should cool down before you become to hot headed!"
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RangerCado

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Re: Rise of the Magic Girls: The breathing ship
« Reply #1332 on: June 21, 2013, 11:34:29 pm »

Everything becomes quiet for 3 seconds.

"That was terrible!" (Orange is everyone)
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The best ship is the one where one of them is literally allergic to the other~
Quote from: NakaTeleeli
"A room ain't messy less you can't find nothin!"
[/quote]

scapheap

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Re: Rise of the Magic Girls: The breathing ship
« Reply #1333 on: June 22, 2013, 11:17:29 am »

Kyle draw forth air(10+9-0(got a grasp of it now)) forming a sphere in his dominate hand. Swinging his hand(6+10vs9+1)(6+18+1vs7+9-5(Armour-pricing)) killing a member of pack C.(Air ball: roll magic each turn to maintain(5+9: maintained))

Anima swung her staff at the dog(16+10vs7+1)(10+6vs17+9) knocking it back, but little else. Hestia (14+12vs1+1)*CRIT*(15+18X2vs19+9) tosses a fireball and catch it and 3 dogs behind it, killing all.

Silver flings knifes everywhere(2+16vs14+1)(8+8vs12+9) not doing a lot.

Ghost swing at A(13+14vs10+1)(5+8+1vs13+9) her blade bounces off the thick skin. Conny fires another arrow at the hoard(13+18vs8+1)*CRIT*(10+4X2vs18+9) lightly bouncing off one which then had a heart attack or something, as it keel over.

Matt look at the ship(16+13) You see this on the right hull and the minor scratch seem to be just leaking a red fluid.

Nuriel descend into devilishness and (13+4vs13+1)(3+16vs6+9) light singes B.

"Let mix things up a little." a black blob fly in an arc(6+20vs18+1)(18+12+5(cooldown attack:5 turns)vs13+9) It lands and then explode, killing one outright and hurting some other in C.
-
Anima notices two spearhead attacks going for her(19+1+2(Pack attack!)vs19+10)(17+1+2(pack attack!)vs16+10) allowing her to backflip out the way of them.

Nuriel(4+10vs13+4) covered her ears to block out the dreadful howls of the pack below her.
« Last Edit: June 22, 2013, 11:45:10 am by scapheap »
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

kj1225

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Re: Rise of the Magic Girls: The breathing ship
« Reply #1334 on: June 22, 2013, 11:22:10 am »

Kyle commences joyfully slaughtering the dog things with his wind sphere and sword in accord.
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