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Author Topic: The Agency: Roll to Timetravel [Waitlist Open]  (Read 9091 times)

Dwarmin

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Re: The Agency: Roll to Timetravel [Waitlist Open]
« Reply #105 on: June 15, 2013, 09:28:57 am »

"Comrade Vee, ascertain ifwe can accomplish this ships primary goal from here as soon as possible using the ships systems. Crewmembers of currently occupired vessel - as the chivalrous one asserts we are here to assist in your goal and to prevent a classified incident. Lay down your weapons as we present no threat."

Lock both access doors, confiscate and analyse crew weapons if they are willing to offer them.

"Um, dah comrade...er...the comp-u-ter says its need authentication to initiate firing sequence. The targets are already marked, it's ready to fire I believe...."

Action: Help Question the crew as to who has authentication
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

kj1225

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Re: The Agency: Roll to Timetravel [Waitlist Open]
« Reply #106 on: June 15, 2013, 09:58:22 am »

"Actually we need you guys to move about a kilometer to the right, going to be some unexpected space debris on a collision course for here. Of course if that's not possible we need you to start the attack really soon."
Convince them to move the ship or if not possible launch missiles.
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lawastooshort

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Re: The Agency: Roll to Timetravel [Waitlist Open]
« Reply #107 on: June 15, 2013, 02:17:29 pm »

Hold harpoon at the ready in case of attack by either Space Elk or crew (i.e. semi-overwatch). If neither materialises then tend to my wound, although don't go so far as to expend the more valuable medical supplies. It's only bleeding, I should be able to tend to that with plasters and some kind of Siberian throat singing.
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mastahcheese

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Re: The Agency: Roll to Timetravel [Waitlist Open]
« Reply #108 on: June 15, 2013, 04:48:40 pm »

Hold Deck Sweeper at the ready, in case diplomacy fails. Remain silent and stay hidden.
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

10ebbor10

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Re: The Agency: Roll to Timetravel [Waitlist Open]
« Reply #109 on: June 21, 2013, 04:12:40 pm »

((Sorry that I forgot about this. Exams and such. Then again, update probably tomorrow, if everyone is still interested))
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kj1225

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Re: The Agency: Roll to Timetravel [Waitlist Open]
« Reply #110 on: June 21, 2013, 05:05:19 pm »

((I still want to play. I've just been waiting, judging you.))
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scapheap

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Re: The Agency: Roll to Timetravel [Waitlist Open]
« Reply #111 on: June 21, 2013, 05:13:12 pm »

((I still want to play. I've just been waiting, judging you.))
((same, with less Judging))
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

Flying Dice

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Re: The Agency: Roll to Timetravel [Waitlist Open]
« Reply #112 on: June 21, 2013, 11:11:17 pm »

((Sounds good to me.))
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Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

mastahcheese

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Re: The Agency: Roll to Timetravel [Waitlist Open]
« Reply #113 on: June 21, 2013, 11:59:31 pm »

((Yup))
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Spinal_Taper

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Re: The Agency: Roll to Timetravel [Waitlist Open]
« Reply #114 on: June 22, 2013, 12:37:41 pm »

((Plz continue. I want someone to die so I can get in. Plz one of you?))
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10ebbor10

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Re: The Agency: Roll to Timetravel [Waitlist Open]
« Reply #115 on: June 22, 2013, 04:47:14 pm »

The Olympia
Impact ETA: 5 minutes


KBR trundles over to the door, and smashes the doors control pad. Sparks spring from the pad, and the several ton doors smash down, locking down the bridge. The crew looks  around, slightly panicked. They grab their guns, but nobody opens fire yet. They're not giving up their guns.

Edward grimaces, "Apologies for th' confusion, friend. We are not associated with your organization, and our technology is much more limited than it may appear. In this matter, however, our goals run parallel. This attack is distasteful in the extreme, but it is ultimately necessary. Our agenda here is to ensure that your attack is carried out, and I strongly urge that you do so within the next few minutes and move your ship, or we will all die horrible deaths."
 
... "Who are you? What is happening here? And what the hell is going to happen?" The hostility has been defused, but the crew is panicking to much to do anything useful. "Besides, we can't fire yet. The Orbital defense network would blow the missiles out of the sky.

"Um, dah comrade...er...the comp-u-ter says its need authentication to initiate firing sequence. The targets are already marked, it's ready to fire I believe...."
... The crew points to the knocked out crewmember, causing you to notice his captains insigna. He seems to be out pretty good though.

 
"Actually we need you guys to move about a kilometer to the right, going to be some unexpected space debris on a collision course for here. Of course if that's not possible we need you to start the attack really soon."
Convince them to move the ship or if not possible launch missiles.
... We can try, but the sensors aren't detecting anything. Then again, it didn't detect you either.
... Still, you don't think it will out. You remember something about timemachines hitting events, rather than locations.

Hold harpoon at the ready in case of attack by either Space Elk or crew (i.e. semi-overwatch). If neither materialises then tend to my wound, although don't go so far as to expend the more valuable medical supplies. It's only bleeding, I should be able to tend to that with plasters and some kind of Siberian throat singing.
You manage to fix your wound. Your throat is a bit sore though. The crew appears to be scared, and fascinated in a way like horror scenes do. 


Temporal Stability: 95%

Spoiler: Vessel Map (click to show/hide)



Spoiler: Sir Edward Byson (click to show/hide)
Spoiler: V (click to show/hide)
Spoiler: Baako Baaki (click to show/hide)
Spoiler: Clair Seabearer (click to show/hide)
Spoiler: Kyle Jonson (click to show/hide)
Spoiler: KBR-45-47-68 (click to show/hide)
Spoiler: Cromwell Jackson (click to show/hide)
Spoiler: Timemachine (click to show/hide)
[/quote]
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kj1225

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Re: The Agency: Roll to Timetravel [Waitlist Open]
« Reply #116 on: June 22, 2013, 04:58:40 pm »

"Well this is boned. If only their were some way to move the craft to hit a different space in time."
Kyle turns around and notes the now very closed door.
"KBR, why would you do that?"
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Flying Dice

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Re: The Agency: Roll to Timetravel [Waitlist Open]
« Reply #117 on: June 22, 2013, 09:57:38 pm »

"If KBR starts droning about exterminating us, I'm stabbing him. I saw that bloody program during integration training."

Coughing awkwardly, Sir Bryson turns back to the crew, "Ach, could we not set your missiles for timed activation, eject them from the holds, and then leave them to activate themselves? I'm reasonably sure that the planet doesn't have sensors powerful enough to pick up a few extra chunks of orbital debris, unless ye use some sort of obscene exotic fuel source."


Logic/speechmaking is a go!
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Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

mastahcheese

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Re: The Agency: Roll to Timetravel [Waitlist Open]
« Reply #118 on: June 22, 2013, 10:05:14 pm »

Shoulder Weapon
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

MonkeyHead

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Re: The Agency: Roll to Timetravel [Waitlist Open]
« Reply #119 on: June 23, 2013, 04:00:02 am »

"Now no humanoids can come rushing in here and be taking us by suprise. Removes potential problem. Current optimum actions involve zero probability of exerminations. If these agressors will not launch yet due to a defense system, then there must have been a plan for dropping it. We should know this plan. I shall move the ship."

Request datadump on the ship and its controls - use the data to move it away from the predicted collision point
« Last Edit: June 23, 2013, 04:24:43 am by MonkeyHead »
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