Warhammer 40,000! Disposable Heroes!A short and brutal campaign in 3 acts. Map based Tactical Rpg with up to 8 players. Test game for my rules I made up.How to playMake a character
Be introduced by the Gm
Post actions, easy!
What to expectlots of Map based tactical combat
Lots of guns!
Purging heretics!
Dakka!
Executing Traitors!
Thin veneer of plot, setting and interpersonal communication
Cleansing Xenos!
Gouts of Promethium!
More Dakka!
!!EXPLOSIONS!!
Character Creation
Step 1: choose 2 major powers and 2 minor powers
Step 2: Optionally choose 1 trait
Step 3: Submit character for approval and DONE
Base statsST-Strength/hitpoints 10
DX-Dexterity/agility/coordination 10
IQ-Intelligence/willpower/perception 10
HT-Health/fatigue/endurance 10
Skills: SHOOT10 MELEE10 MEDIC0 TECHUSE0
Major powersStrong- Strength+2
Extra Strong- Strength+2
Brainy- Intelligence+2
Extra Brainy- Inteligence+2
Agile- Dexterity+1
Dextrous- Dexterity+1
Healthy- Health+1 and Hitpoints+5
Healthous- Health+2
Speedy- Dodge+1 Move+2
Stonewall- Resist stun and knockdown and Fainting, Hitpoints+5
Minor PowersCrackShot- SHOOT+2
Marksman- SHOOT=DX+2
Slayer- MELEE=DX+2
Demolitions- DEMO=IQ+2 used to turn a extra battery into a grenede, or use explosives
Medic- MEDIC=IQ+2 enables STAUNCHBLOOD RESTORELIMB SUTUREWOUND, and is much better at using medipacks
Sniper- ignore up to -4 in range penalties
Assault- ignore up to -4 in run&gun penalties
Junior Comissar- SHOOT+1 MELEE+1 enables EXECUTE to interrupt a player by shooting them in the face! there is no saving throw.
Tech- TECHUSE=IQ+2 used to combine parts from 5 guns into 1 fine gun, or 20 guns into a masterwork. Also using a surveyor and other tech such as Servoarmor, Servoarm, Auspex ect...
Priest- enables FOR THE EMPRAH!!!! used to give whole team+4 willpower and +1 bonus to rolls until the begining of next turn. Must be declared in at least 18 point font and no less than 4 exclamation marks. quickly fatigues user. may be extended by continuing to declare AAAAAAAAAAAAHHHHHHHHHH!!!! in at least 18 point font
:eadership- LEADERSHIP=IQ+2, used by designated leader to deploy second, avoid or do ambushes, convince people and divine insights into the enemy plan, and to seize initiative.
TraitsBoomstick- shotguns have a chance to knockdown
Fantic- WILL+4, wont use xeno weapons or allow their use or any other unorthodoxy
Heavy Handeded-Crits dont do more damage but your melee attacks hit harder (+2dam/die)
Deathwish- Chance of MAXDAM but -2 to defences
Berzerker- Go berzerk at low HP
Destroyer- Damage upgrade (+1dam/die) but weapons malfunction more
Bruiser- ST+2 DX-1 HP+5
Cowboy- +2skill with one handed weapons, but -2 without a free hand
Small frame- DX+1 but HP-5
Foureyes- IQ+1 with glasses but SHOOT-2 without
Dreamcrusher- cannot critical, cannot be criticalled
Favour of the dark gods- Chaos will target somebody else if available, Chaos reacts more favorably to you.
Skilled- Choose 1 more minor ability but lose 1 Major ability of your choice
Secret Heretic- its a secret