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Author Topic: Dungeon Adventuring - Suggestion Game  (Read 23887 times)

griffinpup

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Re: Dungeon Adventuring - Suggestion Game
« Reply #150 on: June 30, 2013, 01:33:51 pm »

Hide quietly and watch the newcomer.
If that fails...
Begin thrashing violently via battleaxe. Slash the walls, stab the symbol, and decimate the lockers.
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mastahcheese

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Re: Dungeon Adventuring - Suggestion Game
« Reply #151 on: June 30, 2013, 05:41:35 pm »

Hide quietly and watch the newcomer.
If that fails...
Begin thrashing violently via battleaxe. Slash the walls, stab the symbol, and decimate the lockers.
+1 to overkill.
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Scionox

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Re: Dungeon Adventuring - Suggestion Game
« Reply #152 on: July 01, 2013, 06:28:00 am »

Hide quietly and watch the newcomer.
If that fails...
Begin thrashing violently via battleaxe. Slash the walls, stab the symbol, and decimate the lockers.
+1 to overkill.

(4) (AGI Check(10): 2-6) You attempt to hide behind the lockers but end up making more than enough noise, you wait for whoever the owner of the footstep noise to come in. Footsteps are getting closer and shortly here he is, it's a big fat humanoid... thing with no arms and head all covered with bloodstained fabric and nails, it's whole body is in heavy wounds and holes, and it's bloody, but it doesn't seems to mind that.

(15-7) It shortly notices your hiding spot and starts walking towards you, slowly. You equip your battle axe and start running around and swinging it like mad. (STR Check(30): 6-22) You slash the metallic rusty walls, only barely scratching them, (STR Check(20): 18-12) you attack the symbol but floor is too tough, you abrely make a finger sized hole, (STR Check(10): 18-2) you slash the lockers apart, few of them that were locked drop something (1) but as you look it's mostly same random rusty scrap as on shelves.

(5) As you slash around, monster thing gets closer and literally walks into the path of your axe, taking 6 damage and being knocked back a bit, it stops, making weird boney noise. Shortly you feel a bit tired from all this axe swinging and have to stop, also you feel hungry.

Spoiler: map (click to show/hide)

Spoiler: Stats (click to show/hide)

Spoiler: NPC Stats (click to show/hide)
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griffinpup

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Re: Dungeon Adventuring - Suggestion Game
« Reply #153 on: July 01, 2013, 09:13:49 am »

Stab glowy knife in his chest, then eat chicken!
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Chink

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Re: Dungeon Adventuring - Suggestion Game
« Reply #154 on: July 01, 2013, 11:35:17 am »

Stab glowy knife in his chest, then eat chicken!
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Scionox

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Re: Dungeon Adventuring - Suggestion Game
« Reply #155 on: July 02, 2013, 04:10:15 pm »

Stab glowy knife in his chest, then eat chicken!

You equip knife with markings, they glow and then you run towards monster to attempt to stab him with your knife, (AGI Check(8): 10-6) but as you get closer, suddenly boney spikes and blades quickly retract from the 'wounds' of the monster, tearing it's flesh apart as well(not like it minds though), it's too late to stop. (LCK Survival Check: 9+5) You manage to dodge them literally by nanometer. You feel like you get the understanding of the luck... Class Special Activated: The Luck is a skill

While dodging you aim your knife right between the spikes to stab the monster, (LCK Comp: 1+5 vs 4) and as you stab the knife creates very sharp blow of wind in general direction of your stab, powering up your attack, both hit for whole 14 damage, leaving very visible cut in monster's chest.

You feel like you just literally avoided death, and you feel less lucky due to that. After retreating a bit away from monster you nom the chicken leg, you are no longer hungry and you feel a bit better. (16) Looks like your bleeding mostly stopped as well.

Spoiler: map (click to show/hide)

Spoiler: Stats (click to show/hide)

Spoiler: NPC Stats (click to show/hide)
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Scionox

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Re: Dungeon Adventuring - Suggestion Game
« Reply #156 on: July 02, 2013, 04:11:39 pm »

Arg, gateway timeouts :-X
« Last Edit: July 02, 2013, 04:13:27 pm by Scionox »
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Chink

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Re: Dungeon Adventuring - Suggestion Game
« Reply #157 on: July 02, 2013, 04:35:16 pm »

Ask the Sufferer about his wounds.
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flame99

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Re: Dungeon Adventuring - Suggestion Game
« Reply #158 on: July 02, 2013, 04:47:27 pm »

Focus our luck into a strike, and stab with the knife. While saying this, say "It looks like the winds of fortune are in my favor".
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Scionox

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Re: Dungeon Adventuring - Suggestion Game
« Reply #159 on: July 03, 2013, 04:40:54 am »

Ask the Sufferer about his wounds.

You attempt to ask the monster about wounds but he don't seems to pay attention and instead starts running towards you at surprisingly great speed, (LCK Comp: 16+1 vs 5) but you luckily dodge without even trying.

Focus our luck into a strike, and stab with the knife. While saying this, say "It looks like the winds of fortune are in my favor".

As monster passes you focus on all luck you got and prepare to attack him, (LCK Check(8): 18-6) you successfully avoid the spikes and blades and (LCK Comp: 15+1 vs 2) stab him in the back, while saying "It looks like the winds of fortune are in my favor", knife as well as sharp wind deals 8 damage, leaving yet another wound on monster's body.

Spoiler: map (click to show/hide)

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Spoiler: NPC Stats (click to show/hide)
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Chink

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Re: Dungeon Adventuring - Suggestion Game
« Reply #160 on: July 03, 2013, 05:02:23 am »

End his suffering with the dagger.
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griffinpup

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Re: Dungeon Adventuring - Suggestion Game
« Reply #161 on: July 03, 2013, 10:59:21 am »

End his suffering with the dagger.
By throwing it at his eye.  GO LUCK!
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flame99

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Re: Dungeon Adventuring - Suggestion Game
« Reply #162 on: July 03, 2013, 12:02:40 pm »

+1 to throwing the knife.

Also, christen the knife Windslayer the Immortal Onslaught.
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It/its, they/them, in order of preference.

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Scionox

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Re: Dungeon Adventuring - Suggestion Game
« Reply #163 on: July 03, 2013, 04:03:17 pm »

End his suffering with the dagger.
By throwing it at his eye.  GO LUCK!
+1 to throwing the knife.

Also, christen the knife Windslayer the Immortal Onslaught.

You can't figure out where his eyes at, since his whole head is covered by bloodstained fabric, so you aim roughly for the head. (LCK Comp: 12+1 vs 15) Knife stops glowing once you throw it and also you unluckily screw up aiming, knife misses and hits the wall, falling onto the floor. It seems like your luckspree did ended here after all.

The monster runs at you again, this time a bit slower and he spins trying to get you with his spikes and blades, (LCK Comp: 13+1 vs 10) but luckily you avoid the attack, monster ends up spinning into the wall. In meanwhile you decide to name your knife "Windslayer the Immortal Onslaught".

Shortly luck potion buff runs out and you feel less lucky, special runs out as well... On a plus side your tiredness is gone though.

Spoiler: map (click to show/hide)

Spoiler: Stats (click to show/hide)

Spoiler: NPC Stats (click to show/hide)
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flame99

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Re: Dungeon Adventuring - Suggestion Game
« Reply #164 on: July 03, 2013, 04:50:42 pm »

Take our axe. Size up our oppenent, finding the safest places to attack, and memorizing how he moves, how to predict his attacks. Then, at the critical moment, slice him in the most vital-looking point we can find.
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It/its, they/them, in order of preference.

Not gay as in happy, queer as in fuck you.
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