Drink the purple liquid, grab the knife, and take Sir Skully back off his unsafe place on the podium.
+1
+1
Oh no, Sir Skully! You realize that you left him behind on the podium, so you quickly sprint here(AGI Check(5): 15-2) while avoiding bugs. You pick up Sir Skully as well as items from the chest and retreat back from the bugs. You notice that they stopped falling and now slowly spreading all over the room.
Start drinking the liquid, but if it tastes bad throw it at the bugs.
You are in a safe corner, at least for now, so you decide to drink the purple potion even if you don't know it's effect. it doesn't tastes good, but not really bad either, but you notice that your bleeding have stopped and your wounds start healing, you feel much better.
Throw the glass w/ purple liquid at the bugs! If that fails, throw the knife with green markings at the bugs!
As bugs get closer you equip knife instead of cutlass and throw it at the bugs, (AGI Comp: 20+2 vs 4+2) you manage to hit a bunch of them, but really, it is not very effective.
Strange glowing object falls from the hole above bug swarm, and as it lands, bugs quickly gather around it. Using your time you quickly pick up your knife back, you notice that the markings on it glow stronger when you hold it. Shortly the whole bug swarm forms into roughly humanoid figure, with the glowing object in the middle, you are not sure how they manage to keep the form.
Name: Urist McNamrolaw
Class: Lucky Fighter
Level: 1
EXP: 6/10
HP: 14/14
HGR: 1/10
STR: 7
AGI: 4
INT: 1
LCK: 8
Inventory: Battle Axe, Shield, Red Headband, ?Torch?, ?Cutlass with Blue Sludge?, ?Knife with Green Markings?, ?Empty Bottle?, ?Sir Skully(Skull)?, Luck Potion, Chicken Leg x9
Currently Equipped: Red Headband[Armor Slot], Shield[L. Hand Slot], ?Knife with Green Markings?[R. Hand Slot], ?Sir Skully(Skull)?[Right Shoulder]
Status effects: Wounded[Chest][Healing]
Name: Bug Golem
Alignment: Hostile+
HP: 27/28
STR: ??
AGI: ??
INT: ??
LCK: ??
Inventory: ?Glowing Object?
Currently Equipped: ?Glowing Object?
Status effects: Non-Consistent