After reading through Deon's Genesis mod, somebody noticed that a creature their dwarves started to worship migrated to their fort. So I decided to write up a creature, and if you add the creature and are insanely lucky you may get a super-awesomeness powered god arrive at your fort!
So far I only have one, but if there is some demand I may write more.
- The ancient construct.
An enourmous construct, covered in inarticulate runes and glyphs. they have a crimson coloured headplate, and an olive chest plate. It's movements produce grinding noises, and when in its' presence the low groan of machinery can be heard. They appear in an oddly humanoid shape, albeit with three leg-like limbs. They are unfathomably deadly in combat, however this is offset by their reluctance to attack unless provoked. They are rumored to have been created by a long forgotten race. They are amazingly intelligent, and it's not unheard of for them to oversee dwarven civilizations.
Cyborg (I'm allowed go over the top! Just try and stop me!
)
Not too bothered to describe this guy. I tested him against almost everything int he arena, the only thing he gets beaten by consecutively is Meph's mountain King. So Yeah... If one shows up use a mountain king. Candy bounces off this guy.
Changelog
V.2
- Ancient construct now has a graphic file, so the graphic works.
- Few tiny bugfixes within the Ancient construct. One question; are frequency and numbers important for a megabeast? I doubt it, but correct me if I'm wrong.
V.3
-Included the new graphic, even though there's no creature for it yet.
-Ancient Construct has a new battlecry file along with a few new natural attacks.
-Ancient Construct has a 32x32 image too now!
V.4
-Fixes and duplications in the construct file
-Added a futuristic cyborg. Unbelievably overpowered... So don't mess with him Best to insta-kill him with a cave in or use a mountain king.
Download(deities)
Download(aboleth! - new!)
Enjoy