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Author Topic: Revolution II - The Fires of Rebellion: Game Over!  (Read 65044 times)

TheWetSheep

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Re: Revolution II - The Fires of Rebellion: Week 3, 1st Day
« Reply #150 on: June 25, 2013, 10:30:30 am »

Quick post to say what I think of the team. I'd be against it because of Dariush, but I'm fine with Tiruin and you. NQT I'm not sure about.

Re: Power roles- I've played once with an interesting one. A rebel who knows who the spies are, but at the end of the game, the spies get a chance to guess who has the role. If they're right, they win.

Nerjin

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Re: Revolution II - The Fires of Rebellion: Week 3, 1st Day
« Reply #151 on: June 25, 2013, 10:33:30 am »

Could you explain your reasoning for each of those feelings?

Also I don't think I like that power role. Giving perfect knowledge sorta ruins the thrill of the hunt. I know I'd be rather annoyed if I was given that sorta ability. "Oh hey I know who they are... Guess I'm not hunting. I also can't point out who these people are because they'd win automatically. So basically I'm just a spectator who can comment on the game. How droll..."
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Dariush

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Re: Revolution II - The Fires of Rebellion: Week 3, 1st Day
« Reply #152 on: June 25, 2013, 11:16:31 am »

Also I don't think I like that power role. Giving perfect knowledge sorta ruins the thrill of the hunt. I know I'd be rather annoyed if I was given that sorta ability. "Oh hey I know who they are... Guess I'm not hunting. I also can't point out who these people are because they'd win automatically. So basically I'm just a spectator who can comment on the game. How droll..."
I don't like it for another reason: the automatic 20% chance of instawin for the scumteam (assuming an 8-players setup). I guess it could be balanced by having the spies lose if they guess incorrectly (and being able to abstain from voting), but that would take the game far too far from its roots.

And what Nerjin asked about the reasons.

Tiruin

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Re: Revolution II - The Fires of Rebellion: Week 3, 1st Day
« Reply #153 on: June 25, 2013, 05:02:04 pm »

Sorry I can't say more I'm tired as hell and going to bed.
So are you in the mood for answering questions? :P

Also, hope you're doing ok there.



Where are the rest of you. Sad officer is sad.
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Nerjin

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Re: Revolution II - The Fires of Rebellion: Week 3, 1st Day
« Reply #154 on: June 25, 2013, 05:05:27 pm »

I'll answer any question you have.

Yesterday was a "Hard Reset" day for me. My sleep schedules been bonkers as of late so I tried to power through yesterday with only 2 hours of sleep... Didn't work per se.
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birdy51

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Re: Revolution II - The Fires of Rebellion: Week 3, 1st Day
« Reply #155 on: June 25, 2013, 05:06:15 pm »

Goddamn this game is dead. That's what you get for starting one with less than half players being active, experienced and guaranteed to fight lurking with fire and roundhouses, Birdy. >_>

Point duly noted.

In all fairness, the fault is just as strong on my end. There are several points on which I could have performed better as a GM, but I can reiterate and correct myself on that later thought. For now, there is business to take care of.

I've sent out prods for Remuthra and Shinigami King as they have both been active for a period of time longer than 48 hours. I need action from both of you, even if that is just saying that you are busy. Get in the action. This game isn't over yet.

Griffonpup, I will need to have your team ready today. Please finalize your team choice.

Finally, I am taking a leave of absence from Thursday to Sunday evening. As such, Zombie Urist will be taking over as GM for this period of time. Send your votes to both me and Zombie Urist when the team is finalized.
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TheWetSheep

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Re: Revolution II - The Fires of Rebellion: Week 3, 1st Day
« Reply #156 on: June 25, 2013, 05:18:11 pm »

Dariush:
So you're saying that all scumtells are derived from the fact that scum can communicate?
Stop twisting my words. What you said only works before D1 team is locked in - i.e. before scum can 'demonstrate' their alignment by voting in odd ways, extracting strange conclusions from night results and so on.
I... don't know what you're saying here. What do you mean, "what I said"? And before you say I'm twisting your words, please look back and see if what I'm thinking you mean makes sense from what you said. I still think it looks like that's what you're saying.

Then why are you fine with him being on the team?
Because in my opinion the team was already doomed. This way there was at least some chance of the spies fucking up and doing more than one sabotage.
Oh, I see. You're going for the experimental approach, expending the success of missions for information. The thing is, we don't have a lot of maneuvering room with only 5 missions. I'd prefer to play a safer game, and if you thought the team was doomed you probably should have downvoted. Another thing, you said you would have been fine with anyone else on the team. That didn't look at all like you thought that the team was doomed and that you should put another scum on there. It looked like you knew there was a spy on there already and didn't care who else went on.

I meant the first mission. Why did you not include yourself on the first mission?
Because why should I? Not only does this expressly go against the 'true randomness' requirement, but also I gain information about the alignment of one less person (since I know I am town). Besides, encouraging people to use this tactic makes it easier for scum leaders to include themselves rather than trying to specifically push one of their scumbuddies on the team. Obviously, all of the above only applies when leader manually self-picks, as opposed to honestly random-rolling himself on the team.
But true randomness is not a good thing in a logic-based game. Your actions make it seem like you didn't care at all whether the succeeded, and now you're just throwing up the pretense of "it gets me more information". Which isn't completely true, either. If you're not on the team and there's one fail, you know one of three people is a spy. If you're on the team, you know it's one of two people, which is far more useful. Same goes, to a greater degree, if there's two fails, since you'd know exactly who two scum are.

Also, it's funny that you wouldn't put yourself on the team as mission leader but are completely okay with Griffinpup doing so.



Could you explain your reasoning for each of those feelings?
I've explained Dariush's scumminess. Griffinpup hasn't posted enough to get a good read on, but he's leaning town. Tiruin seems town to me because she's one of the only people who isn't upvoting whatever team the leader throws out. NQT is null.

Nerjin

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Re: Revolution II - The Fires of Rebellion: Week 3, 1st Day
« Reply #157 on: June 25, 2013, 05:24:45 pm »

Could you explain your reasoning for each of those feelings?
I've explained Dariush's scumminess. Griffinpup hasn't posted enough to get a good read on, but he's leaning town. Tiruin seems town to me because she's one of the only people who isn't upvoting whatever team the leader throws out. NQT is null.

Simply saying "No" all the time is all it takes to convince you of towniness? If that's the case then roughly 5 people are spies.
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birdy51

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Re: Revolution II - The Fires of Rebellion: Week 3, 1st Day
« Reply #158 on: June 25, 2013, 09:23:37 pm »

I am going to give griffinpup an extra day.

He has not had any reported activity for today, so there is a good chance he hasn't seen my message. So, since I neglected to set a date earlier, it is only fair to give him all of tomorrow to finalize his team.

If he does not come in by then, we will move to the next player on the list.
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griffinpup

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Re: Revolution II - The Fires of Rebellion: Week 3, 1st Day
« Reply #159 on: June 25, 2013, 10:31:40 pm »

Dariush, your logic for wanting Remuthra on the last team instead of you is that you wanted to get a double sabotage attempt, correct?  If so, the same logic applies to you.  You didn't want to be on the team because you didn't know which one of you was supposed to sabotage it.  Therefore, you used all that was in your power to avoid being on the team.  This theory makes Nerjin or NQT a spy as well, of course.
Ah well.  This is my final team picks.  I've also included an explanation.
Griffinpup
Cuz I'm a rebel, duh.
Shinigami King
Hasn't contributed much in this game, but I think he would be more active if he were a spy.  Not a strong read here, but I think that I kinda know how he plays, so he's on the team.
Turiun
His arguments have mostly made sense so far, and my gut says he's good.
NQT
I'm think that NQT or Nerjin is a spy, but I'm not sure.  Both probably aren't, but I see this as a test on NQT's part to see if he's a spy or not.

Do I have to send you a PM to upvote my own team, Birdy?
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Shinigami_King

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Re: Revolution II - The Fires of Rebellion: Week 3, 1st Day
« Reply #160 on: June 25, 2013, 10:51:19 pm »

Okay, sorry. Umm I only see a flaw in the way you are choosing NQT. I'm skeptical but at the same time your decisions make sense. I'll upvote.
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Tiruin

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Re: Revolution II - The Fires of Rebellion: Week 3, 1st Day
« Reply #161 on: June 26, 2013, 12:33:00 am »

Turiun
His arguments have mostly made sense so far, and my gut says he's good.
"Thanks for getting my name and gender right. You will be remembered if this all works out, and even then."

>_>

So why'd you shift Dar out again? Compare that to T1, how would his interactions and team choices have influenced the game at that point? As being the leader?
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Dariush

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Re: Revolution II - The Fires of Rebellion: Week 3, 1st Day
« Reply #162 on: June 26, 2013, 02:25:51 am »

How to griffinpup: Ask for opinions -> see Dariush agree -> immediatly change the team because of it.
Dariush, your logic for wanting Remuthra on the last team instead of you is that you wanted to get a double sabotage attempt, correct?  If so, the same logic applies to you.  You didn't want to be on the team because you didn't know which one of you was supposed to sabotage it.  Therefore, you used all that was in your power to avoid being on the team.
'Used all in my power'? By politely requesting NQT to switch me out? Yeah, sure. I explained my reasoning in that very post and I don't have anything to add, though I wonder why you don't apply this logic to literally every time anybody asks for swapping two specific people. After all, they could be doing this to avoid having two spies on the team!11!!1!
Hasn't contributed much in this game, but I think he would be more active if he were a spy.
Best reason ever.
I'm think that NQT or Nerjin is a spy, but I'm not sure.  Both probably aren't, but I see this as a test on NQT's part to see if he's a spy or not.
Wait what? So if the team fails you will automatically assume NQT is a spy?

Nah, downvoting and downgrading my read on you.

TWS, I'm tired of you imitating activity by endlessly chewing the same nonsense in my direction. If you have a specific reason to consider me scum, say so. I have already explained why I considered a random team to be the best solution multiple times beginning with the very first post and I'm not going to repeat it again just because you phrased the question a bit differently. I have already explained that I have a strong anti-self-picking opinion only on D1 when the leader can put himself on for no reason whatsoever (besides, at the time of my approving the team my read on gpup was fairly townish). If you have specific questions to ask, do so, but I am not going to repeat basically everything just because you either are a mentally deficient cretin or intentionally imitate one.

birdy51

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Re: Revolution II - The Fires of Rebellion: Week 3, 1st Day
« Reply #163 on: June 26, 2013, 06:54:22 am »

Seems like my extension was unnecessary!

Griffinpup has locked in his team! Send your vote PMs to both me and Zombie Urist!

Voting will last until Friday at 10pm ET! Any votes not received by that time will be considered downvoting the team!



Do I have to send you a PM to upvote my own team, Birdy?

You will also need to send a PM as well.
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Nerjin

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Re: Revolution II - The Fires of Rebellion: Week 3, 1st Day
« Reply #164 on: June 26, 2013, 10:54:49 am »

Dariush, your logic for wanting Remuthra on the last team instead of you is that you wanted to get a double sabotage attempt, correct?  If so, the same logic applies to you.  You didn't want to be on the team because you didn't know which one of you was supposed to sabotage it.  Therefore, you used all that was in your power to avoid being on the team.  This theory makes Nerjin or NQT a spy as well, of course.
Ah well.  This is my final team picks.  I've also included an explanation.

That makes no sense. He literally said "I don't want to be placed on the team because it'll implicate me. Granted that'll be on anyone who gets sent." He didn't argue all that much over it. You're over blowing it.

Quote from:  Same Quote
Shinigami King
Hasn't contributed much in this game, but I think he would be more active if he were a spy.  Not a strong read here, but I think that I kinda know how he plays, so he's on the team.

So lurking is a town-tell in your book because of meta-tells? Sounds like a good logical conclusion to me Scumbag.

Quote from:  Same Quote
NQT
I'm think that NQT or Nerjin is a spy, but I'm not sure.  Both probably aren't, but I see this as a test on NQT's part to see if he's a spy or not.
Oh yes this also makes a lot of sense. "He's a spy but I'm going to take him anyway and let him fuck up the mission. Then we'll KNOW he's a spy."

I think you're the spy Griff. You're logic isn't very good on half these people so I'm downvoting your team.
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