Turn 3
An internal conflict arises within you regarding whether you should hop on a siege beast or get away on the nearby transport ship. You begin to trod over towards the transport, deep down knowing that the best option available is to get out of the area. Still you do love siege beasts with an almost unparalleled passion. Stopping short of the transport you gaze back to the siege beast and call out to your master,
“GREAT SLEEPING LORD, I call upon your power to fuse this transport vessel with a siege beast to create the most glorious thing of all time!” Unfortunately Void Lords rarely lower themselves by interacting directly with their servants. There is also the fact that your particular lord, while indeed one of the most powerful in existence, has been sleeping for a very long time. If shouting could have woken him up, then indeed it would have been ironic considering the great many sacrifices that were performed to him in the hopes of accomplishing that same end.
Sheepishly you look around and feel somewhat glad that no one is nearby... well that isn't entirely true. The only thing standing between you and the freedom of your ship are a couple low ranking human soldiers armed with spears. This shouldn't provide too much of a problem.
The closest human runs towards you screaming with his spear pointed downward toward you. This makes you laugh as you go to casually swipe it aside with your sword. Unfortunately in doing so, you stumble at the last second making for an imperfect block. Even still it is only a glancing blow and your armor completely absorbs the damage. Annoyance quickly sets in and you decide to deal with things more seriously. With a powerful two handed hack of your broadsword you completely bisect the human spearman down the middle, the two parts flying a short distance away from one another as blood pours out and soaks the soot covered ground.
You silently consider how fortunate it is that these men have such poor quality armor. Otherwise this would certainly be a more dangerous fight even if you are more skilled and strong then these men. While mentally making that note for future fights, you look over towards the second opponent.
The other spearman in your way yelps as he watches his friends cleaved in two. You both lock eyes and he screams something about making you pay. He does not get the satisfaction of a reply.
Calling upon your natural affinity for Manipulation, you send an arc of electricity toward the second spearman's unprotected face. He smoothly dodges the shock and charges towards you with as much speed as he can muster. Seeing that you still have the advantage of some time before he can make his attack, you try a second Manipulation. This time instead of lightning, you manipulate the earth underneath the advancing soldier as he runs towards you. The ground rises up and catches his feet sending him hurtling towards the ground. The spear falls away from him and he desperately clambers to grab it but too late. His eyes grow wide as he feels the ground viciously suck him under and squeeze him to a pulp. You hear his muffled screams for only a few seconds before all goes silent and you see blood rise up from the dirt, collecting in a dark red puddle.
Moving forward you jump onto the still open boarding ramp of the ship nearby. It is completely empty and so you quickly move into the pilot's seat and rest your hands down upon the control panel. The ship chugs to life and the boarding ramp closes and you slowly raise your newly acquired vessel off of the ground. Fortunately for you it seems as though the transport still has two operational lightning arc turrets which is rather lucky. Even better, it seems your escape has gone largely unnoticed in all the commotion and you manage to safety navigate yourself away from the battle.
You take your ship away from the battle to a city on the far side of the continent. The area is rather large and quite bustling with humans and what appears to be some elves. As you set your ship down in a wooded region a few miles out from the city, you think to yourself that this may be a fine location to start up a secret cult or do whatever other fun things a void being like yourself could think of.
You step off the ship and use a little bit more Manipulation to change your appearance to that of a 6ft tall burly brown haired man. The ship will likely soon be discovered as many people could have seen you parking it here in the woods. Regardless, you have ample time to get away from it and into the city.
Name: None
Size: Medium
HP: 19/23
Movement: 20
Encumbrance: 60 Plate Cuirass
Protection: 15 Plate Cuirass
Equipment: +15 Plate Cuirass, +10 Broadsword