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Author Topic: FEF: The Lost Dragon OOC Thread - Hiatus for now.  (Read 41182 times)

Dwarmin

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Re: FEF: The Lost Dragon OOC Thread - Recruitment on hold for the moment
« Reply #525 on: June 21, 2013, 02:59:44 am »

Nice post, D. ^^^ Just wanted to say it. Still waiting on Gamerboy, by the way. :P Just posting it here as well as the IC thread in the hopes he'll see it; if we don't hear out of him tomorrow I'll send a PM.

Lore bump! :)

You know, I think it's really quite easy to miss updates in this game, since he was online not four hours ago...maybe we should draft someone to send PM's to every player once the turn is up?

Then again, it's late at night and I'm terribly impatient for what I understand is a slow paced, relaxed sort of game. :X
« Last Edit: June 21, 2013, 03:03:47 am by Dwarmin »
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Powder Miner

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Re: FEF: The Lost Dragon OOC Thread - Recruitment on hold for the moment
« Reply #526 on: June 21, 2013, 12:03:20 pm »

HOLY JESUS DWARMIN.
I have to flashback and stuff in between chapters now just to feel not jealous of DAT POST.
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Furtuka

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Re: FEF: The Lost Dragon OOC Thread - Recruitment on hold for the moment
« Reply #527 on: June 21, 2013, 01:06:43 pm »

O_O
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Gamerboy4life

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Re: FEF: The Lost Dragon OOC Thread - Recruitment on hold for the moment
« Reply #528 on: June 21, 2013, 09:26:20 pm »

You know, SC...
I could have sworn you said you would quit FEF if there was PVP...

ENEMY PHASE
Rhett and Clair may now take actions.


:P
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SeriousConcentrate

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Re: FEF: The Lost Dragon OOC Thread - Recruitment on hold for the moment
« Reply #529 on: June 21, 2013, 09:40:02 pm »

This is different, slightly. First major difference is I'm only rolling for it, not participating. :P Second is that scapheap and Xan wanted to be introduced to the game in this manner by their own request (even if it meant they're kind of stuck on a losing side), so I'm OK with it. It's what they wanted. I'm not forcing you guys to fight each other just to be a dick or a troll or whatever. :P
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Dwarmin

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Re: FEF: The Lost Dragon OOC Thread - Recruitment on hold for the moment
« Reply #530 on: June 23, 2013, 04:42:54 am »

@Serc: So how do we play this? O_o

Do we 'knock them out' and recover them later? Use OOC knowledge to recruit them?

I know for Rhetts case, Adelaide will smack him upside the head and flyte him into submission, suggesting he surrender and join their side...but Claire is not that case :P
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SeriousConcentrate

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Re: FEF: The Lost Dragon OOC Thread - Recruitment on hold for the moment
« Reply #531 on: June 23, 2013, 04:50:37 am »

Well, since you're blatantly asking me to lay my cards on the table, I was hoping Clair would follow Rhett's lead if Adelaide is able to flyte him over to her side. :P

Otherwise they would be given the option to surrender or retreat instead of die when their HP hits zero, and there would be a different recruitment possibility soon if they chose to flee.
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Dwarmin

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Re: FEF: The Lost Dragon OOC Thread - Recruitment on hold for the moment
« Reply #532 on: June 23, 2013, 04:56:12 am »

Yeah, but Rhett's all the way over hiding in the orange grove, bumping off trees :P

And what if we fight and Ralai gets critkilled?

'Foster: Eh, looks like we got our replacement. :V "

All I know is scapheap better come on and help us out here.
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SeriousConcentrate

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Re: FEF: The Lost Dragon OOC Thread - Recruitment on hold for the moment
« Reply #533 on: June 23, 2013, 04:59:28 am »

Foster's more like, 'eh, I have effectively unlimited HP, Mend only takes 6 HP to get Ralai back on his feet at full health even with the 1/2 healing for downed rule, and I can get over there before three turns go by." :P There's a reason this is a tutorial battle while I try to figure out how strong the enemies should be, y'know.
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ragnarok97071

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Re: FEF: The Lost Dragon OOC Thread - Recruitment on hold for the moment
« Reply #534 on: June 23, 2013, 05:43:56 am »

Gm, why didn't I get my damage bonus from CHAAAAAARGE?

I know the fluff is that it's basically bonus damage for going REALLY FAST, but it applies for the turn, not the phase.

If you're changing it to only applying to my attack, I'd like to request that its damage bonus be increased.
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Haspen

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Re: FEF: The Lost Dragon OOC Thread - Recruitment on hold for the moment
« Reply #535 on: June 23, 2013, 05:53:44 am »

+2 base damage is imho pretty strong bonus, no matter if for turn or for phase :P

* Haspen three cents.
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ragnarok97071

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Re: FEF: The Lost Dragon OOC Thread - Recruitment on hold for the moment
« Reply #536 on: June 23, 2013, 05:57:24 am »

+2 base damage is imho pretty strong bonus, no matter if for turn or for phase :P

* Haspen three cents.

it's +3 for a turn, doesn't make sense that the default bonus would remain the same if its duration is cut in half.
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Haspen

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Re: FEF: The Lost Dragon OOC Thread - Recruitment on hold for the moment
« Reply #537 on: June 23, 2013, 06:02:34 am »

+3 base damage means +9 damage in a crit roll :P

But then again, I'm cruel, dunno how about SC :3
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ragnarok97071

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Re: FEF: The Lost Dragon OOC Thread - Recruitment on hold for the moment
« Reply #538 on: June 23, 2013, 06:06:31 am »

Adalaideade fuck I can't be bothered to figure out your name on one hour of sleep -_- Blaaaarg. Anyway, you are THE BEST CHARACTER.

Also buck no matter what color scheme I use SOMEONE has a color I CAN'T BUCKING READ.
« Last Edit: June 23, 2013, 06:13:40 am by ragnarok97071 »
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Dwarmin

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Re: FEF: The Lost Dragon OOC Thread - Recruitment on hold for the moment
« Reply #539 on: June 23, 2013, 06:15:35 am »

@Rag: Sarcasm or genuine praise? Either way, thanks lol

Also! Yeah, let's look at that...don't read this wrong, I'm just pointing out what Serc is prolly thinking :P

Quote
Personal Fault: Momentum Needed!/If the character doesn't move this turn, -2 Base Damage
Personal Skill: Full-Speed Impact!/If the character uses all MOV in the round, +2 Base Damage

Your fault will never come into effect unless you're on a narrow bridge/hallway, or encircled by a flock of annoying Pegasus riders. As long as you have two spaces you can pop back and forth and always get your bonus, every single turn, every single time. That's plenty powerful right there.

How does serc work with that? It's not going to break the game but it's sort of blatant powergaming there..and you want +3 damage every turn now too? O_o

Be happy he didn't shoot you down completely man.
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