Ramena Saqui
Nathara Meless
Appearance: His hair is a bit long compared to most of the other wyvern riders he met, his skin is tan and his body have some scars, mostly on the arms and on his face, he likes to call them "memories of combat", as most of them were caused by weapons during his assaults and his "missions"
Clothes: Medium-weight spiked armor, giving him a less friendly or generic armor, on other words, not the classic polished armor from the guard. On the left side of his shoulder plate, there is blood red ragged mantle, covering a good part of his arm, it was the only part left from it after the fights he had, and now is used like a luck charm. The helmet that he had been using was a gift from a friend of his father, who happens to be a berserker who was planning to give up of his career.
Backstory: Born in small town of merchants, Vandertz is from a family of wyvern riders, his days were peaceful and he used to be a prankster when young, he never took anything or anyone seriously, until he was told to carry on with the family business, on other words go around the world and get rich if possible, just like any other mercenary. The money barely took his attention, but the idea of exploring the world and putting his life in danger made him get started.
Since that day, he asked a friend of his father to teach him how to fight properly, even if the experienced soldier was a berserker, he managed to teach the young man how to fight with a spear properly, besides forcing him to test his limits to gain more resistance, get strong enough to defend himself from any possible attack during his travel. For his surprise, his family had been watching his progress and allowed him to learn how to be a wyvern rider even if he was really young yet. The first thing he did was give a name to the blue snake-like wyvern, "Orihalcon", it was the name of some rare blue mineral he heard about, he was not sure if it existed, but he liked how the it sounded. Curiously, the wyvern shared some of the qualities of the soldier, both could be noisy and annoying, so they ended up being the perfect pair for destruction or just to ruin someone's day.
It was quite a challenge to him get used to the flying combat style, especially because his berserker friend really would not be able to help him on that part and most of the wyvern riders were too busy doing their own things, just with some luck he could train with others, those who had patience for him and his pranks, even in the middle of the training.
When he was eighteen, he finally had to say good bye and go on with his life and win his own fights, it was a difficult challenge indeed, especially in a area like that, and after two years, the "rookie" rider began to have problems to be hired by others, mostly because he was knew for being a prankster and a troublemaker, so the only thing he had been doing was wander around to keep looking for someone to hire him, after all he wanted to get into a dangerous mission besides getting some gold to keep himself and his wyvern alive.
Name: Vandertz Angra
Class: Soldier Trainee>Wyvern Rider>Wyvern Hunter
Character Specific Skill: Fortune
Affinity:
Personal Fault: Hard to focus: -2 damage to archer and their promotions.
Personal Skill: : Deathstab: +10 crit against any class except archers and their promotions.
Preferred stats: DEF, HP
Weapon profs: Lance (E)
Level: 1 (0/100)
Total Level: 1
Progression spent: 330/330%
HP: 20 (60%)
STR: 6 (70%)
MAG: 0 (-)
SKL: 4 (60%)
CON: 5 (-)
AID: 4 (-)
LCK: 1 (10%)
DEF: 5 (60%)
RES: 0 (10%)
SPD: 3 (60%)
MOV: 4 (-)
Slim Lance Pier E 1 4 5 10 85 50
Vulnerary (3/3)
I see nothing that would be too out of place. If you want to make edits once you've read the Lore (once it's up, anyway
), that's perfectly fine too, just let know what you want the final version of your character to be.
When I can gets some World Fluff Lore Things to read?
I always like those
When I write them down. Right now they exist mainly in my skull, but I've already got a
map made with the countries (no major landmarks or cities on it, though; I plan to put those in the fluff text instead of on the map). This isn't the entire world - which I haven't named yet, country names are quite different from planet names and it's hard to come up with a good one >.< - but it's about a quarter of it. The lower left quadrant on an atlas, I would say. Also I'm thinking Comobia to be the starting country as it's in the center of the map, but I quite like Alcodia as well. If you guys want to start a discussion on a starting country, though, I'm all ears... just wait for the fluff first, maybe?
I already have some ideas for at least two fights. I believe I sent you the project I had going, that may help a bit on the test chapters. <: Just send me a message if you want to give it a shot. Also I guess I will end up putting Vandertz here.
I'll probably do a short introductory quest line before I start taking DLC Mission quests (and yes, that's what I'm calling them. Awakening has them
) to get the initial party set up and introduced to the world, but when I'm ready to start introducing them I'll let people know. ^^^ Also, for funsies and future reference, if you have ideas, PM them to me, don't post them in this thread (since it'll likely morph into the OOC thread). I want it to both be a surprise to everyone else what the basic premise of the mission/quest line is and also who made it.
On that note I'll also add that people who aren't playing but want to contribute can propose DLC Missions as well. For example, Sirus is PTW, so if he watches the game for awhile and gets an idea for a situation he wants to put the players in, he can PM me his idea and I can add it in. ^^^
Anything else? ^^^ I'm still hoping for a few more members, since right now we have four and a PTW.