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Author Topic: Fallout 4 (early discussion, predictions and things you want to see)  (Read 8989 times)

Ibid Straydrink

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Re: Fallout 4 (early discussion, predictions and things you want to see)
« Reply #75 on: June 07, 2013, 09:28:35 pm »

Begging your pardon, but I for one am greatly amused by the idea of a sequel (to a series of video games) which, insofar as I can tell hasn't diverged all the much from what it was beginning with Fallout 1, could conceivably have been the cause for a medical diagnosis of clinical depression.

The fact that you did not bold and/or italicize this detail offends me.
« Last Edit: June 07, 2013, 09:39:44 pm by Ibid Straydrink »
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mcclay

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Re: Fallout 4 (early discussion, predictions and things you want to see)
« Reply #76 on: June 07, 2013, 09:35:31 pm »

Tank you good sir, it slipped my mind.
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Bdthemag

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Re: Fallout 4 (early discussion, predictions and things you want to see)
« Reply #77 on: June 07, 2013, 10:03:29 pm »

Just because you like Bethesda, doesn't redeem their obvious faults. You can go on for as long as you want for how much you like Bethesda's game, but you'll have to provide a damn good argument in order to actually make their games' good qualities outweigh the bad ones.

I'm just pissed that one of my favorite franchises is likely to be ruined, to the point either no more games would be made (The preferable route), or multiple cash-in's being made and possibly a low-quality MMO (A.K.A. Elder Scrolls Online.)
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Tellemurius

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Re: Fallout 4 (early discussion, predictions and things you want to see)
« Reply #78 on: June 07, 2013, 10:35:49 pm »

Just because you like Bethesda, doesn't redeem their obvious faults. You can go on for as long as you want for how much you like Bethesda's game, but you'll have to provide a damn good argument in order to actually make their games' good qualities outweigh the bad ones.

I'm just pissed that one of my favorite franchises is likely to be ruined, to the point either no more games would be made (The preferable route), or multiple cash-in's being made and possibly a low-quality MMO (A.K.A. Elder Scrolls Online.)
once again ESO is made by Zenimax the owners of Bethesda.

Fallout 3 is forever going to be a big change in the series, pretty much rpg with guns as its been called even before launch. Still, people bought the game, enjoyed playing around with it, and even bought its DLC. If it was shit no one would have bought it. New Vegas followed in suit, it was worked on by Obsidian Entertainment whose ranks are filled with former fallout devs, they continued using the same gameplay design as F3, tweaked it a bit for a more of a fallout experience, still did successfully.

The amount of rage i read for this IP was just appalling. I realize that they burned off a system so that they can intrigue a new generation of gamers. IT WASN'T BAD, i have seen worse. Think of this too, Interplay was willing to sit on this IP for years to come. They already trashed the original studios that developed the IP, their next version of the game was going to be a MMO (see they thought of that one before Bethesda), they fucked up on their licensing and Zenimax gained control. Zenimax at most saved the IP from what Interplay was going to do with it. I dunno what their plan was but it was not sound and lots of major troubles, hell they resurrected "Black Isles" studios and setup some crowdfunding deal that would give you nothing in the end other than a sneak peek to their NEWLY FUNDED GAME.

jocan2003

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Re: Fallout 4 (early discussion, predictions and things you want to see)
« Reply #79 on: June 07, 2013, 10:44:12 pm »

Fallout 3 in itself was a good game in my book, new vegas? not so much, i dont know the setting was... more about a conflict between 2 faction that real survival, the graphics the gun mecanics, i enjoyed the change but at the same time was a bit sad to see it leave the isometric and the turn base system.

To be honest, i hope the fallout 4 emphasis on survival, real survival of the fittest, scrounging and scraping by to live in a harsh world. for me THAT is fallout, a hard world where you must do what you must do, not go point a, pew pew, point B.

Also on the perk system, i think its the only thing that make fallout what is fallout, the way the perk system work, the attributes and skill, remove that... and its not fallout anymore, its a generic shooter in a wasteland setting.

That was my point of view.
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TripJack

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Re: Fallout 4 (early discussion, predictions and things you want to see)
« Reply #80 on: June 07, 2013, 11:12:31 pm »

If it was shit no one would have bought it.
think for a moment about all the shitty tv shows and movies that people watch and all the shitty books that people read, then accept that video games are no different

shit is big business my friend
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Darkmere

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Re: Fallout 4 (early discussion, predictions and things you want to see)
« Reply #81 on: June 08, 2013, 12:31:36 am »

My issues with Fallout 3 were more about writing and world design than flaws in the engine or gameplay. I do think Bethesda uses their construction kit as an excuse to provide shitty support for their products (the FO3 patches broke far FAR more than they fixed), so there is that. I played FO3 a ton, though the DLC's went overboard on campiness (except Pitt, which was... trying a bit too hard to be Fallout-edgy, but still worked out okay).

New Vegas fixed all the plot terribleness and made a return to lesser-of-evils factions that's been with the series since Fallout 1 (Killian Darkwater, just for starters). I'm completely baffled at how people can talk about the Mojave being boring, and can only assume they didn't see enough of FO3's subway tunnels, or generic repeated building layouts, or generic repeating subway tunnel layouts.

The point is, I played FO3 because it could be modded and partially fixed up. I played NV much more because it didn't *need* modding to fix it. FO4 will be moddable and all, but I won't be buying it on launch. Maybe a super-cheap GotY sale or something, eventually. As for Bethesda in general...I haven't played anything from them since losing a few months to Morrowind, but I've watched a friend play Skyrim and wasn't really impressed. That's all I'm qualified to say.
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And then, they will be weaponized. Like everything in this game, from kittens to babies, everything is a potential device of murder.
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Mictlantecuhtli

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Re: Fallout 4 (early discussion, predictions and things you want to see)
« Reply #82 on: June 08, 2013, 01:32:50 am »

Hell hath no fury like an original Fallout player.
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Krevsin

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Re: Fallout 4 (early discussion, predictions and things you want to see)
« Reply #83 on: June 08, 2013, 01:59:58 am »

My issues with Fallout 3 were more about writing and world design than flaws in the engine or gameplay.
I actually liked the world design in FO3. Except the overreliance on subway tunnels et cetera. But the rest was pretty solid in my book.

As for the writing, I don't like FO3's story. It's cheesy, predictable and it has zero moral ambiguity. The only part I did like is the intro, where you play through the life of a Vault citizen, I thought that was rather well done.
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Darkmere

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Re: Fallout 4 (early discussion, predictions and things you want to see)
« Reply #84 on: June 08, 2013, 02:34:53 am »

My issues with Fallout 3 were more about writing and world design than flaws in the engine or gameplay.
I actually liked the world design in FO3. Except the overreliance on subway tunnels et cetera. But the rest was pretty solid in my book.

The big, impressive, meant-to-make-an-impression areas are... well those things I just said. But I can't endorse any game that would expect me to take Arefu and Little Lamplight seriously as "towns". Additionally:

Spoiler: off-topic rant (click to show/hide)

Blah. It's the details, and nothing in the FO3 world makes much sense. I'm not trying to say you're wrong, just what stood out to me as "they just didn't care that much" when they were designing the world.
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And then, they will be weaponized. Like everything in this game, from kittens to babies, everything is a potential device of murder.
So if baseless speculation is all we have, we might as well treat it like fact.

Krevsin

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Re: Fallout 4 (early discussion, predictions and things you want to see)
« Reply #85 on: June 08, 2013, 02:54:39 am »

My issues with Fallout 3 were more about writing and world design than flaws in the engine or gameplay.
I actually liked the world design in FO3. Except the overreliance on subway tunnels et cetera. But the rest was pretty solid in my book.
Spoiler: off-topic rant (click to show/hide)
That DID bother me quite a lot, actually. Not enough to break my enjoyment of the game, but bother me it did. But then again, I was fighting yellow bodybuilders 2 meters high with a gun that shoots minature nuclear bombs and I thought to myself: Maybe they weren't going for realism with the world design, and just said: "Damn it, we're making this fun all the way. The little details of supplies and logistics can go hide in the cupboard while we make another weird, bizzare way of how humans managed to survive."

I like realism in games, I really do, but sometimes it can go cry in the corner while I detonate a nuke surrounded by a human shantytown.
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ThatOneGuy

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Re: Fallout 4 (early discussion, predictions and things you want to see)
« Reply #86 on: June 08, 2013, 03:03:17 am »

I have to agree with Krevsin. Sometimes, fun is more important then realism. Big reason why I absolutely -love- the Borderlands series.

Fallout 3 was great on my accounts, and was a better successor to the series then the previous addition (and in my ideas, Tactics as well).

Fallout 4 is something I will be looking forward to, as long as it doesn't have a cheesy-story, a bit of fun, and Three-Dog.
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Stworca

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Re: Fallout 4 (early discussion, predictions and things you want to see)
« Reply #87 on: June 08, 2013, 03:40:43 am »

I want more city ruins, bigger city ruins, more hostile city ruins. DC was the one good part about Fallout 3, especially with mods that turned that already atmospheric place, into hell.

Couldn't care less about the terrible, shit plot that F4 is going to have, as i can just roam, and ignore it, like i ignored all Bethesda's plots post-Morrowind.

Fallout 4 : Detroid. You know you want it too.
« Last Edit: June 08, 2013, 03:45:42 am by Stworca »
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Krevsin

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Re: Fallout 4 (early discussion, predictions and things you want to see)
« Reply #88 on: June 08, 2013, 03:48:49 am »

Fallout 4: Glasgow.

now that would be something.
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Stworca

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Re: Fallout 4 (early discussion, predictions and things you want to see)
« Reply #89 on: June 08, 2013, 03:53:30 am »

Well, if we leave US, anywhere on Balkans would be interesting, but i doubt Fallout will ever leave US.

Which makes Detroid the juiciest city.
« Last Edit: June 08, 2013, 03:57:17 am by Stworca »
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