Starting:Any race
Level 1 Chars! (unless everyone is really against this)
Start with a 1000 'Gold' (Don't buy anything 'off screen'-you have to find shops and such in game to do that. More for my sanity than anything else.)
Pick either one Large weapon/One medium weapon and a shield/two small weapons/Some combination thereof. If you're playing a pure spellcaster, PM me-I've been working on some basic stuff to let even the wizardly types get in their own basic attacks.
One light or medium armor.
28 point buy
Note your chars age-it might be important...we're using the numbers here, assign bonuses and maluses as they come. This is for humans-just ask if you want the age limits for other races. Please, don't play a toddler, this is just reference
Just try not to get turned into one during the course of the game...
??-19: -2 to all stats for every year under 19, can go no lower than one.
19-35-No change
35-53: At middle age, -2 to Str, Dex, and Con; +2 to Int, Wis, and Cha.
53-70: At old age, -4 to Str, Dex, and Con; +4 to Int, Wis, and Cha.
70+: At venerable age, -6 to Str, Dex, and Con; +6 to Int, Wis, and Cha.
((Note: Tempus has many ways to alter ones time. Changes that happen in game will usually not affect your mental score, so don't worry about losing spells in those cases.))
For RP, minimum:Give me your characters month of birth-using our own Gregorian calender, of course.
Indicate if you are one of the appears, people who have come to Tempus under mysterious circumstances-or a Here, who was born here naturally
Your strongest memory of your previous life (If you are a 'appear')
Your best friend or significant other, and/or your worst enemy (if you are a 'here')
And of course, tell me why are you on this journey...!
You are assumed to be carrying this basics most of all the time, so you don't even heave track them if you don't want to. You don't have to buy them, either: Basic Clothes, Backpack, Bedroll, Belt Pouch, Flint & Steel, Hooded Lantern with three pints of Oil, Trail Rations for seven days, Sack, Waterskin, and a Whetstone and spellbook or holy symbol (if you need them)
Note:Link me your sheet on
http://www.myth-weavers.com/forumhome.phpIf you can get me the information, I'll pretty much allow anything in from splatbooks. Just don't try to be too OP on me...
I like the look of some Pathfinder stuff but don't feel ready for a full conversion-most of it is backwards compatible, though, so just ask if you want to try something and I'll probably approve it.
Combat is going to extremely simplified, and I'm not using maps unless someone literally volunteers to help me/learn me how to make them.
If this game takes off, it's going to be low on mechanics and heavy on RP-and probably won't last till epic levels, depending on how it goes. If this is your sort of game, please do sign up! First four players to submit characters with a bit of effort will be accepted. You can honestly use your imagination, but try to stay at least semi-serious.
The story and the world is being built in my head at this moment. Feel free to ask questions, make suggestions-it all helps me out.
Current Houserules:~Feats~
Precise Shot no longer exists, and it's effects apply regularly to all characters
Dodge applies a straight +1 AC to all attacks, and is merged with the Lightning Reflexes feat. This stacks for any feat that uses either of them as a prereq.
Improved Toughness gives +3 HP a level, and is merged with Endurance. Same as above. Any feat that gives you one gives them all.
Any skill boosting feat doubles in value, when you have at least ten ranks in that skill.
~Skills~
Open Lock/Disable Device/Use Rope are now one skill, Mechanics. This uses either your Int stat.
Move Silently/Hide are now one skill, Stealth. This uses your Dex stat.
Listen/Spot/Search are one skill, Perception. This uses your Wis stat.
((I will gladly accept any suggestions here.))