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Author Topic: [Kickstater] Spintires - Offroad simulation with dynamic terrain  (Read 1596 times)

BuriBuriZaemon

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Hello guys,

I played the tech demo of this game about a year ago and was impressed. Now they've a Kickstarter going.

In this game you drive a vehicle on Russian outback. The terrain is dynamic, meaning your vehicle can get bogged in mud. You may need to change differential setup to free the vehicle. It has free tech demo already.

More details here:

http://www.kickstarter.com/projects/358753914/spintires-the-ultimate-off-road-challenge

Gameplay video here:
http://www.youtube.com/watch?v=qlXMEOR09EU

Physics in action:
http://www.youtube.com/watch?v=J-tKa2FY-6M
« Last Edit: June 02, 2013, 02:10:34 am by BuriBuriZaemon »
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Mookzen

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Re: [Kickstater] Spintires - Offroad simulation with dynamic terrain
« Reply #1 on: June 02, 2013, 01:53:00 am »

Russian engineering is superior.
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Ozyton

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Re: [Kickstater] Spintires - Offroad simulation with dynamic terrain
« Reply #2 on: June 02, 2013, 02:05:08 am »

Took a glance at it, and basically it's Euro Truck Simulator but way more interesting?

BuriBuriZaemon

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Re: [Kickstater] Spintires - Offroad simulation with dynamic terrain
« Reply #3 on: June 02, 2013, 02:11:08 am »

Took a glance at it, and basically it's Euro Truck Simulator but way more interesting?

Should've done this earlier but I just added links to video for your review (and hopefully enjoyment!).

You can drive other vehicles too such as Stryker, and new ones such as SUVs have been added by modders.
« Last Edit: June 02, 2013, 02:12:58 am by BuriBuriZaemon »
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Napalm is great if you enjoy hot and spicy foods. I personally enjoy some liquid nitrogen.

Steam profile: Elsior
Friend Code: 2938 - 7181 - 3815 (Elsior/Elle Ciel)

Stworca

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Re: [Kickstater] Spintires - Offroad simulation with dynamic terrain
« Reply #4 on: June 02, 2013, 02:23:23 am »

So it's like Big Rigs?
(nominated worst game of the last decade)
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Ozyton

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Re: [Kickstater] Spintires - Offroad simulation with dynamic terrain
« Reply #5 on: June 02, 2013, 02:31:59 am »

* OzyTheSage somehow doubts one will be able to obtain infinite speed by going reverse
EDIT:
* OzyTheSage discovered that "/me" is an actual command that the forum recognizes and converts to BBcode. Peculiar

Ameablable

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Re: [Kickstater] Spintires - Offroad simulation with dynamic terrain
« Reply #6 on: June 02, 2013, 05:36:17 pm »

neat game.
but just neat.
cant see myself playing this more then twice.
+ my computer wont be able run it.
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Mistercheif

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Re: [Kickstater] Spintires - Offroad simulation with dynamic terrain
« Reply #7 on: June 02, 2013, 06:14:42 pm »

neat game.
but just neat.
cant see myself playing this more then twice.
+ my computer wont be able run it.
I'm not so sure about that.  In 2009 it placed second for "Best Optimized for Intel Graphics."  So it was playable with 2009 intel integrated graphics.  And Intel's IGs aren't that good now (or at least pre-Haswell), and they've made a lot of progress in graphics power since 2009.

That being said, it doesn't look like my kind of game either, but I would love to see that engine used for a battlefield like game.  That terrain deformation + tanks + explosions = ERMEHGERD.  And maybe that water + boats = ERMEHGERD too...
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ollobrains

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Re: [Kickstater] Spintires - Offroad simulation with dynamic terrain
« Reply #8 on: June 02, 2013, 06:33:58 pm »

Why is it taking this long to realise
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Toady One

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Re: [Kickstater] Spintires - Offroad simulation with dynamic terrain
« Reply #9 on: June 03, 2013, 05:21:22 pm »

(removed a few posts of questionable judgment)
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