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Author Topic: The Lone Isle RPG : Concluded.  (Read 31142 times)

RangerCado

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Re: The Lone Isle RPG
« Reply #285 on: June 11, 2013, 04:09:46 pm »

"I wonder if Divine magic called from a priest might change him back... or just a priest in general."
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The best ship is the one where one of them is literally allergic to the other~
Quote from: NakaTeleeli
"A room ain't messy less you can't find nothin!"
[/quote]

Dwarmin

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Re: The Lone Isle RPG
« Reply #286 on: June 11, 2013, 04:36:16 pm »

"I've never had much patience for the Gods, but don't they usually only bother to help their worshipers, or those who follow their credos? Most would be more like to destroy him, than save him.

Perhaps we should find a Priest of the Deity of petty larceny and skirt chasing, and ask him to help Kyle..."
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

scapheap

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Re: The Lone Isle RPG
« Reply #287 on: June 11, 2013, 04:37:25 pm »

"I've never had much patience for the Gods, but don't they usually only bother to help their worshipers, or those who follow their credos? Most would be more like to destroy him, than save him.

Perhaps we should find a Priest of the Deity of petty larceny and skirt chasing, and ask him to help Kyle..."

"So Manus then."
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

Dwarmin

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Re: The Lone Isle RPG
« Reply #288 on: June 11, 2013, 04:48:19 pm »

"Well, someone go fetch one?" Ryxa says a bit impatiently.

Action: Hold the beast at bay until someone fetches a priest?
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

kj1225

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Re: The Lone Isle RPG
« Reply #289 on: June 11, 2013, 04:59:22 pm »

((So if anyone cares I know how I am able to see things. I really hope I keep it because it leads to so many good tactics for me.))
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kilakan

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Re: The Lone Isle RPG
« Reply #290 on: June 11, 2013, 05:01:41 pm »

"I really don't think he's dangerous, unless you attack him ryxa.  I've been sitting on his shoulder for awhile now."  Rylath pats the automaton on the head and looks inquiringly at Ryxa.  "Besides, I rather like him like this."
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kj1225

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Re: The Lone Isle RPG
« Reply #291 on: June 11, 2013, 05:04:31 pm »

Kyle remembering someone is on him picks up Rylath and sets him down gently. Then he does his best to make a disapproving noise and a gesture at the city.
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RangerCado

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Re: The Lone Isle RPG
« Reply #292 on: June 11, 2013, 05:24:19 pm »

"I guess we go to the city then..." Follow the automaton to the city.
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The best ship is the one where one of them is literally allergic to the other~
Quote from: NakaTeleeli
"A room ain't messy less you can't find nothin!"
[/quote]

Dwarmin

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Re: The Lone Isle RPG
« Reply #293 on: June 11, 2013, 05:39:11 pm »

"...Compatriots? Will not the marching of an automation into a crowded city provoke a hostile response?"
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

RangerCado

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Re: The Lone Isle RPG
« Reply #294 on: June 11, 2013, 05:44:02 pm »

"...Compatriots? Will not the marching of an automation into a crowded city provoke a hostile response?"
"We could take it to the city walls atleast, a lot more guards are there and knowing dwarves, catapults."
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The best ship is the one where one of them is literally allergic to the other~
Quote from: NakaTeleeli
"A room ain't messy less you can't find nothin!"
[/quote]

kilakan

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Re: The Lone Isle RPG
« Reply #295 on: June 11, 2013, 06:41:45 pm »

   "We can play him off as a troll is think armor for sure.  Or maybe some type of half orge+orc, who can't speak common.  Really it shouldn't be too hard to sneak him in if he behaves."
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sjm9876

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Re: The Lone Isle RPG
« Reply #296 on: June 13, 2013, 06:49:07 am »

((Blegh exams. Last one's on tuesday so should be back on schedule after. Hopefully before.
i lack the motivation to revise, so.))
« Last Edit: June 13, 2013, 09:23:18 am by sjm9876 »
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My dreams are not unlike yours - they long for the safety, and break like a glass chandelier.
But there's laughter and oh there is love, just past the edge of our fears.
And there's chaos when push comes to shove, but it's music to my ears.

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sjm9876

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Re: The Lone Isle RPG
« Reply #297 on: June 13, 2013, 09:23:28 am »

(Others)
As the automaton approaches, the dwarves move hurriedly out of the way. hands returning to their weapons, only to stop at a gesture from the armoured warrior, who addresses you.
 ‘So this is a friend of your, aye? At least he seems in control of himself. Who are you?’
 The captain interjects - ‘These are the escorts we hired, sire.’
 ‘Ah, thank you sailor. Well they can certainly fight. I’m not sure a priest could help him much, at least none we have here. But we do have smiths and enchanters. And he seems to be made of metal. Well vines too, but no matter.’
 He turns to one of the neighbouring dwarves.
 ‘Sailor, tell the smiths to ready themselves. And get Ironwrit to head down to them too.’
 The crewman blinks for a second, before scurrying away. The doors creak open before him as he grabs Ironwrits sleeve, and drags him into the cliff face. They entrance remains open as the warrior walks towards them, gesturing for you to follow.
 ‘The name is Stoneson. you may address me as king.’


(Kyle)
As you step forwards, the huddle of lights pulses, and separates except for a single, faint tracing. It flicks slightly, and the others fall back towards it, dimming a touch. A few moments later, two of the lights head off towards the shimmering wall that seems to make up the walls and floor, and disappear into it.
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My dreams are not unlike yours - they long for the safety, and break like a glass chandelier.
But there's laughter and oh there is love, just past the edge of our fears.
And there's chaos when push comes to shove, but it's music to my ears.

Sigtext

Dwarmin

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Re: The Lone Isle RPG
« Reply #298 on: June 13, 2013, 09:41:56 am »

Ryxa does follow beside the King, wondering what he thinks of a Drow walking beside him. Surely he had killed no few of them in his time. Or had them hung as spies or assassins. For all the lies people wanted to believe about the Drow...some were true.

All the same, she can't help but feel...intimidated...by one who so surpasses her own martial skill. Her skills are sharp, and she knows if she drew, she would be dead before her thumb cleared the guard. She has no doubt the same thought passes through the Kings mind.

It is true, there is always someone better...she remembered the last member of the 101 blades who had challenged the Dwarf King to a personal match out of pride-as it was unknown for her Order to test themselves against legends and heroes of the land...they couldn't even find a piece of the hero left in that battered armor after it was over. He was given a place of honor in their statue hall, though, for such a valiant death.

She shifted her mannerisms slightly. Dwarves usually did not like flowery speech or twisting words.

"Honored to meet you, King Stoneson. I am Ryxa Hunneld of the 101 blades.

Thank you for saving our lives. We would certainly have been overwhelmed without your assistance. What were those strange beings? ((this is assuming it's not common knowledge that I ask this))

Also, I believe in the customs of your people-I am duty bound to offer you my sword, for whatever task you deem worthy of it. My pride demands worthy foes to test my skills, and I find myself in your debt. That is assuming, our previous mission is completed in earnest."
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

sjm9876

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Re: The Lone Isle RPG
« Reply #299 on: June 13, 2013, 09:56:48 am »

'Those things? We don't know. And if you would insist on pledging your blade, you are free to attempt to find out. But you will get no help from me. I have lost too many good men to those things, and the closest we've come to finding the source is a large cave out in the canyon. But first, you will stay and rest, soldier. And we will see to your friend. You may wish to start planning, as we have come nowhere near to success, and we were going to turn to Darkling soon. But first there will be a feast. Whether for Ironwrit or the cloth I am unsure.'
 The kings stoic expression does not falter as he talks, nor does his gaze stray from the path ahead as you enter through the doorway. A long hall stretches ahead, corridors exiting at intervals on either side from which echoes the sounds of swordplay. Runes (C5) dot the ceiling, illuminating a set of double doors set at the end of the passage, which the king heads towards.
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My dreams are not unlike yours - they long for the safety, and break like a glass chandelier.
But there's laughter and oh there is love, just past the edge of our fears.
And there's chaos when push comes to shove, but it's music to my ears.

Sigtext
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