(Ryxa)
The dwarf tells you to follow him round to a small area in the back of the store room. The area is ringed with row upon row of tools, many of which you cannot even begin to guess the purposes of. In the centre of the area is a single unadorned slab of stone, on which he has you lay the blade, before he takes a step back, musing for a moment, next grabbing an iron rod against which he takes measurements, mumbling to himself
‘Sheath first, I think.’
(F-8,A-4,W-10,E-10)
Ironwrit moves first to the stacks of leather against the wall, pulling multiple pieces from the racks before tutting, and throwing them to the ground. He turn to you for a moment, pondering, before pulling the bottom hide off the rack to reveal a chest, from which he takes a single gargantuan sapphire.
‘Yes, that might work.’
He sets to work quickly, holding the rod to the sapphire and chiseling away with a look of grim concentration. When the outer shape is complete, he pulls a small ruby from his pocket and bends over the work, etching intricate runes into the surface, which fade as soon as they are written. He then sets the sheath to the side, not yet hollowed out, and picks up the sword itself.
(F-12,A-10,W-4,E-8)
With a flourish he draws from his apron an unremarkable bobbin of crimson thread, and laying the blade down, draws out the ribbon from the crossguard. Taking in his hand a needle, covered in unreadable gilding, he passes the thread through it, and holds the needle to the ribbon like a pen. The thread coils out, and flows from the tip of the needle into the ribbon. A few minutes later, the dwarf suddenly stands, and grabbing both blade and sheath, thrusts the one into the other, causing the room to flash with red light.
When your vision recovers, Ironwrit stands before you, sheathed sword in hand. The sheath, made of translucent sapphire, is gilded in crimson, and crimson runes are fading back into the gem. the blade itself has acquired a certain redness to its edge, and on the ribbon red thread shift under your eyes, keeping no discernable pattern. Then he places it, still sheathed, in your hands.
‘It is done. Do not ask me what I have done, for even I do not truly know everything I have wrought for her, but treat her well, and she will do the same for you.’
-----
(Ryalth, Clair, Kyle)
Around half an hour later the dwarf re-enters the main area, a set of human sized clothmail in hand and a plain dagger in the other. The dagger he hands to Rylath and the mail to Kyle. then Ryxa enters the room, holding in her hands what appears to be a gigantic saphire, encasing her blade.
((scapheap, do you want to buy anything here?))
-----
(Selina)
It takes you a short while, but you eventually come across a tailors shop. the shopkeeper asks 20 gold for a suit of leather armour, and you accept, although the shopkeeper does little more than grunt a strained goodbye otherwise.
Your return to the boat is as uneventful as your journey out, and the only person to pay you any real attention was quickly deterred when you turned round to show your face was hidden.
Stoneflow greets you back to the ship with a nod, before turning back to his cabin, where he appears to be hunched over a number of charts.