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Author Topic: The Lone Isle RPG : Concluded.  (Read 30737 times)

kj1225

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Re: The Lone Isle RPG
« Reply #105 on: June 05, 2013, 11:47:59 am »

"Well your terms are agreeable. Let's do it."
Kyle smirks and hands the dagger to Ryxa.
"Since I did it already you can do it first."
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sjm9876

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Re: The Lone Isle RPG
« Reply #106 on: June 05, 2013, 11:50:45 am »

((Dice at the ready))
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My dreams are not unlike yours - they long for the safety, and break like a glass chandelier.
But there's laughter and oh there is love, just past the edge of our fears.
And there's chaos when push comes to shove, but it's music to my ears.

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Dwarmin

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Re: The Lone Isle RPG
« Reply #107 on: June 05, 2013, 12:02:27 pm »

((Roll em!))

Ryxa takes the knife in hand, visualizing her next set of moves.

Chopchopchopchop
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

sjm9876

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Re: The Lone Isle RPG
« Reply #108 on: June 05, 2013, 12:06:10 pm »

Ryxa starts to sing, the song ringing in the empty cabin. (6+4)
'Oh, I have all my fingers......'
By the end of the song her hands remain unharmed.
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My dreams are not unlike yours - they long for the safety, and break like a glass chandelier.
But there's laughter and oh there is love, just past the edge of our fears.
And there's chaos when push comes to shove, but it's music to my ears.

Sigtext

Dwarmin

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Re: The Lone Isle RPG
« Reply #109 on: June 05, 2013, 12:16:25 pm »

"...Uss vress'ol, draa vress'ol, llar vress'ol-quen whatcha aslu, whatcha aslu, ja'll kyorl fol mzild?" Ryxa finishes in a Drowish singsong fashion, with a slight smile.

She spins the knife in her hand, and proffers it hilt first to Kyle.
« Last Edit: June 05, 2013, 12:18:19 pm by Dwarmin »
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

kj1225

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Re: The Lone Isle RPG
« Reply #110 on: June 05, 2013, 12:19:29 pm »

"Good job newbie. Now then, it's my turn."
Kyle takes the dagger and begins again
((Roll 'em))
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sjm9876

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Re: The Lone Isle RPG
« Reply #111 on: June 05, 2013, 12:25:43 pm »

Kyle in turn begins to chant. (8+4)
The blade passes between his fingers effortlessly, and he even takes the opportunity to flash Ryxa a grin at the same time.
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My dreams are not unlike yours - they long for the safety, and break like a glass chandelier.
But there's laughter and oh there is love, just past the edge of our fears.
And there's chaos when push comes to shove, but it's music to my ears.

Sigtext

kj1225

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Re: The Lone Isle RPG
« Reply #112 on: June 05, 2013, 12:32:16 pm »

"Looks like we both did it.  You can ask your question first."
Kyle inspects the tip of his dagger and then slips it in to his holster.
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Dwarmin

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Re: The Lone Isle RPG
« Reply #113 on: June 05, 2013, 12:39:44 pm »

Ryxa takes a seat across from him. She traces idle runic patterns in the wood with her fingertip as she speaks.

"All right.

Tell me about the greatest job you ever pulled in...your profession. Doesn't have to be the most money you made-just, the greatest in your own reckoning."



Her pale blue eyes, alive with a spark of curiosity.
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

kj1225

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Re: The Lone Isle RPG
« Reply #114 on: June 05, 2013, 12:58:38 pm »

"Well, that's a question I am glad to answer.
You see I was actually guild master of the local theives guild so to protect my image we all wore plain masks shaped like a diffrent animal, mines was a fox, and we didn't know it at the time but the mage guild also did that because they weren't well liked. So we breack int the mages base and grab the guilds funds. Well I was known among the theives to walk out the front door with half the haul and give it to the beggars in the area. Well, the headmages right hand man had the same design on his mask, so I walk out and here's this guy that looks just like me minus the clothes. So I walk by him and he's just staring confused at me. I managed to give away all the money before the guards were alerted. So yeah, that was probably my best hiest.
Now, my next question may be a bit personal so if you don't want to answer feel free to tell me, but anyways, were you treated well as a child, I mean earlier you said that you basically had the knife game played with you by force and were around drunk men which leads me to belive that that happened a lot."
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Dwarmin

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Re: The Lone Isle RPG
« Reply #115 on: June 05, 2013, 01:40:31 pm »

Ryxa, tapping on the wood.

"I didn't have a childhood. My parents sold me to slavers to cover a gambling debt before I could even remember their faces-spent most of my youngest years serving drinks, and shining boots. They weren't so cruel to me then, not all of them.

They had me dancing for them the day I turned 17-taking off my clothes. Then...came the games.

They got mean. I knew they were going to make me do...the other stuff, eventually. So I learned to use a sword. I had lots of time to practice, a good amount of agility-they thought it was cute, if I juggled and swished around blades when I bounced around during my performances.

Cut down a dozen guys on my way out. Got a boss of some sort. They're still pretty mad, but usually not stupid enough to cross me.

I'd probably kill my parents too, if I knew where they were, or their names.

And-my name, Ryxa Hunneld? I chose Ryxa for myself. It's the name of a flower that grows in my homeland. Hunneld was the name of my mentor, my real father...he's probably dead now. Went to go challenge a Red Dragon to a swordfight-the sort that can take human form-and never came back.

...

Hmm, looks like you got alot of mileage on that question. Shall we go a second round, fella?"
She says daringly.

It had cost her much, to tell the truth. But a deals a deal...
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

kj1225

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Re: The Lone Isle RPG
« Reply #116 on: June 05, 2013, 01:57:13 pm »

Kyle pulls out the knife and looks at it for a while with something akin to regret.
"You sure? I know that was a pretty personal story to tell a nearly complete stranger. How about this, instead of a question this time we make the other do one action of the winners choice, and if you win you can ask me a question as well."
Kyle slides the dagger to Ryxa.
"Your choice."
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RangerCado

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Re: The Lone Isle RPG
« Reply #117 on: June 05, 2013, 02:08:06 pm »

(hmm) Knock on Kyle's door. "Um, sorry for eavesdropping but uh... Can i join in?" Selina's eye gives the impression that she's curious yet a bit uncomfortable and shy about playing.
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Dwarmin

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Re: The Lone Isle RPG
« Reply #118 on: June 05, 2013, 02:13:39 pm »

Ryxa spoke softly.

"I figure we'll get to know each other real quick, if we draw blades for the same cause. So why keep all that in when I really needed to tell it? Assuming, of course, you proved yourself worthy-which you did. Part of my training was not only judging my own skills, but the skills of others. So I needed to know how you would handle it.

I'm not ashamed of my past. I conquered it, I survived. I've no regrets.

...anyway, I'm up for a second round-I like those stakes, though I'm curious in a good way.

I figure I'd better up my game. Let's see if I can do this..and this..."


She picked up the knife and set it into place.

...only to be interrupted by another knock on the door. She doesn't flinch as much as a half inch, otherwise the blade would have giving her a parting glance.

"Now there's two of them out there. Should we let them in?" She says, an odd defensive tone in her voice.
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

kj1225

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Re: The Lone Isle RPG
« Reply #119 on: June 05, 2013, 02:25:28 pm »

"Might as well. Come in!"
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