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Author Topic: Breaking the Candy Crush Addiction  (Read 5524 times)

Mr Frog

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Re: Breaking the Candy Crush Addiction
« Reply #15 on: May 30, 2013, 12:59:26 am »

Perhaps they enjoy this game they're playing? I respect the OP's intent, but I find it disturbing that they don't appear to actually be considering their employees' opinions or feelings at all save for in the most superficial sense. You may think you're saving them, but perhaps they would disagree.
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Vactor

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Re: Breaking the Candy Crush Addiction
« Reply #16 on: May 30, 2013, 08:23:31 am »

I've been playing candy crush for a while now myself, nearly reached level 200 but I haven't paid a single dollar. I don't really see why candy crush is one of the evil games to be honest.

I dislike games that have a built in mechanic that is designed to not allow you to play them, but offer the option to either buy back in, or pester your friends.  I would much rather they direct their monies towards fun games that are healthier to the casual game industry.

Perhaps they enjoy this game they're playing? I respect the OP's intent, but I find it disturbing that they don't appear to actually be considering their employees' opinions or feelings at all save for in the most superficial sense. You may think you're saving them, but perhaps they would disagree.

I like this, it conjures up this image of me punitively forcing them to play plants vs zombies, while they languish under my barrage of fun game recommendations. 
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miauw62

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Re: Breaking the Candy Crush Addiction
« Reply #17 on: May 30, 2013, 02:04:37 pm »

Make a game like Candy Crush, where they have to play better games for the premium currency. Problem solved.
« Last Edit: May 30, 2013, 02:10:41 pm by miauw62 »
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CognitiveDissonance

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Re: Breaking the Candy Crush Addiction
« Reply #18 on: May 30, 2013, 02:08:51 pm »

You can't convince anyone to NOT do anything - it will simply reinforce their behaviour.

But you CAN provide a better alternative. Think positively - as you seem to already have - and show them better things that don't require a financial requirement.

My suggestion? Puzzle Quest, it's iterations, and many, many, spinoffs.
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Mr Frog

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Re: Breaking the Candy Crush Addiction
« Reply #19 on: May 30, 2013, 02:20:49 pm »

Perhaps they enjoy this game they're playing? I respect the OP's intent, but I find it disturbing that they don't appear to actually be considering their employees' opinions or feelings at all save for in the most superficial sense. You may think you're saving them, but perhaps they would disagree.

I like this, it conjures up this image of me punitively forcing them to play plants vs zombies, while they languish under my barrage of fun game recommendations.

That's actually more-or-less exactly the vibe I'm getting from your first post: "I don't like this game you're playing, play this instead". 'Punitive' isn't quite the word I'd use, though.

Maybe there's some context I'm missing (there probably is), but this sounds less like a consensual, 'help me break my addiction to this' sort of thing and more like you're passive-aggressively manipulating their behaviour under the assumption that this is in their best interest, without ever directly discussing if this is actually what they want, which is incredibly-arrogant even if your intentions are altruistic. Forgive me if this assumption is incorrect, but I'm just working from what I can glean from your first post.
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Spawn of Holistic, and other mods

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Vel

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Re: Breaking the Candy Crush Addiction
« Reply #20 on: May 30, 2013, 02:48:36 pm »

Perhaps they enjoy this game they're playing? I respect the OP's intent, but I find it disturbing that they don't appear to actually be considering their employees' opinions or feelings at all save for in the most superficial sense. You may think you're saving them, but perhaps they would disagree.

I like this, it conjures up this image of me punitively forcing them to play plants vs zombies, while they languish under my barrage of fun game recommendations.

That's actually more-or-less exactly the vibe I'm getting from your first post: "I don't like this game you're playing, play this instead". 'Punitive' isn't quite the word I'd use, though.

Maybe there's some context I'm missing (there probably is), but this sounds less like a consensual, 'help me break my addiction to this' sort of thing and more like you're passive-aggressively manipulating their behaviour under the assumption that this is in their best interest, without ever directly discussing if this is actually what they want, which is incredibly-arrogant even if your intentions are altruistic. Forgive me if this assumption is incorrect, but I'm just working from what I can glean from your first post.

It actually can be, in the mechanical sense, in someone's best interest to try to expand their knowledge and experience with videogames, depending on their level of addiction to such games. I've had a family member drop several hundred dollars on one of these types of games because they didn't know anything about games or the intrinsic value attached to various levels of experience. They had no context for a casual game being 10 to 20 dollars, or an AAA title being 60, etc.

Once it was made clear what sort of experiences deserve what general amounts of payment, things got better. They still /played/ said game, but having a context for why that particular game does not warrant an investment of large amounts of money helped them to not spend any more of it.
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Vactor

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Re: Breaking the Candy Crush Addiction
« Reply #21 on: May 30, 2013, 02:58:12 pm »

That's actually more-or-less exactly the vibe I'm getting from your first post: "I don't like this game you're playing, play this instead". 'Punitive' isn't quite the word I'd use, though.

Maybe there's some context I'm missing (there probably is), but this sounds less like a consensual, 'help me break my addiction to this' sort of thing and more like you're passive-aggressively manipulating their behaviour under the assumption that this is in their best interest, without ever directly discussing if this is actually what they want, which is incredibly-arrogant even if your intentions are altruistic. Forgive me if this assumption is incorrect, but I'm just working from what I can glean from your first post.

While I would consider myself incredibly-arrogant, you may have missed the mark on the rest.  I've been frank with them why I dislike the way the game is monetized, and they have asked me for game suggestions.  I think people are reading too much into the one word "employee," and are imagining some sort of dysfunctional, lopsided power dynamic behind this.  I discuss tons of things with them, and we can have healthy debates and discussions that do not involve the employee/employer relationship.  Perhaps I just should have said friend.
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Mr Frog

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Re: Breaking the Candy Crush Addiction
« Reply #22 on: May 30, 2013, 04:24:14 pm »

Okay then, I retract my criticism and apologise for being quick to judge. However, it wasn't the word 'employee' I was reading too much into so much as the fact that your post was basically all about what you, yourself wanted for these people -- their own feelings on the matter weren't really mentioned, even though I'd think such would be very relevant. (I'm not saying you weren't thinking about these things; I'm just explaining why I got the that impression. Take it as you will.)
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A great human twisted into humanoid form. It has an emaciated appearance and it squirms and fidgets. Beware its bronyism!

Spawn of Holistic, and other mods

My tileset. Because someone asked. (Now with installation instructions!)
I so want your spawn babies
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