Do what I've been meaning to do and dock the fucking ship!
You begin to pilot the Ship toward a Dock you notice on the tip of the Island.
Suggest to Maribelle that she do a leaping charge at the guard dude. I will follow in her wake and tackle the guard.
LEAD THE CHARGE!
Step around Erica, do the stabby thing at the enemy.
[/b]
Maribelle Leads The Charge on the Foe! 4,5,5,4,3,6*1,5,3,3,1,5,5,4,3,3,1,3,6*2. Vs. 3,2,1. You deal a collection of 6 Damage!
He takes a stab at Erica! 6*6*5,6*1,3.
Critical Vs. 1,6*3,3. He impales Erica! She slumps to the ground.
Glance at the spiders. Watch the ship. Wander out a random door.
You walk up the stairs and through the Hatch. Huh.
Maribelle Elenor
Elf
= Freedom: Bonus to resisting being held in place, or moved against her will.
Daring Gladiator
+ Guardian: Allows you to protect allies from harm.
+ Lead the Charge: Maribelle can perform a charge attack with increased power, and can allow others to follow.
= Endless Fortitude: Grants extra defence and health
Strength:4
Agility:3
Fortitude:5
Logic:3
Focus:3
Willpower:4
Eloquence:3
Vitality:14/15
Phyche:7/7
Experience: 7
Knowledge: 3
Inventory: Spider Fang, cutlasses X2, 20 gold, Dwarven Armor, crossbow and 6 bolts.
Gnat
Naga
= Quad Armed: Gnat has four arms
Luckomancer
+ Loaded Dice: When Gnat or an ally rolls a Critical, The effect is amplified
+ Even the Odds: When an enemy rolls a Fumble, all of their successes are negated
= Other side of the Coin: Whenever Gnat performs any action, both 5's and 6's count for Criticals, and both 1's and 2's count for Fumbles
Strength:3
Agility:3
Fortitude:3
Logic:4
Focus:4
Willpower:4
Eloquence:3
Vitality:6/7
Phyche:6/13
Experience: 7
Knowledge: 3
Inventory: 33 Gold, The Red's Hat, The Doctor's Screwdriver, Morsel Blade, Small Chest piece, Smoking Pipe
Kyle Johnson
Human
= Charming: Bonus to social rolls
Steam Rogue
+ Bellows: Kyle keeps a pair of steam bellows with him, useful for fuelling machinery, or as an inpromptu weapon.
+ Shady Justice: Striking from a hidden position, Kyle can deal extra damage and stun a foe
= Sleight of Hand: Bonus to stealing and subterfuge
Strength:3
Agility:5
Fortitude:3
Logic:4
Focus:4
Willpower:3
Eloquence:5
Vitality:10/10
Phyche:10/10
Experience: 5
Knowledge: 2
Inventory: Wrench
Possessions: Corvette-Class Air Ship (The Devil's Plunder)
Corvette-Class Air-Ship
Hull:20/20
Engines:(Port)10/10 (Starboard)10/10
Balloon:10/10
Main Cannon: 4/6 Rounds Fired
Port Cannon: 3/6 Rounds Fired
Starboard Cannon: 6/6 Rounds Ready
Davit
Elf
= Fey Speed: Increased movement speed
Brawling Magician
+ Scorch Mana: A wave of magical disturbance flows through the air, weakening enemy mages.
+ Kinetic Bolt: A bolt of kinetic energy flows from Davit's fist, striking a distant foe.
= Magic Strike: Davit can channel magical power through his bare hands, allowing him to cast freely in melee.
Strength:4
Agility:3
Fortitude:3
Logic:4
Focus:3
Willpower:4
Eloquence:3
Vitality:10/10
Phyche:9/10
Experience: 2
Knowledge: 0
Inventory: wizard's hat, cutlass
Gimblum
Gnome
+ Geode Strike: You hurl a summoned geode at an enemy, producing a cloud of crystal shards in a small radius.
Blue Mage
+ Placid Lake: You channel your mental energy to form a magical mirror in front of you.
+ Summon Berries: Gimblum can summon magical berries, but their powers seem to change with every cast.
= Phyche Citadel: Gimblum is better able to shrug off the effects of phyche damage.
Strength:3
Agility:3
Fortitude:4
Logic:4
Focus:3
Willpower:4
Eloquence:3
Vitality:6/8
Phyche:13/13
Experience: 2
Knowledge: 0
Inventory: wizard's hat, 11 bolts, crossbow, 12 gold