Continue climbing.
You finish your climb.
The ship continues to spin.
Hey! The thieves were in the other room!
Desprately negotiate. If he attacks, shank him with the screwdriver.
Stab him though the visor of the helmet.
He ignores your attempt to negotiate!
Maribelle swings! 5,2,4,6*4 Vs. 5,6*4,5. He dodges!
Gnat stabs! 3,5,2 Vs. 5,1,3. He's untouched!
He swings at Maribelle! 2,6*4,1,3 Vs. 1,4,6*1. You dodge!
His ally hangs back!
Turn around. Stab the goblin behind me in the face with the arrow.
Use another point of Psyche to set the goblin crossbowman alight once more.
Shoot a kinetic bolt up at the bowgoblin. Act like I totally intended to fall over.
Gimblum stabs! 6*5,3,5 Vs. 6*3,5,3. You stab him in the eye for one damage!
Erika casts Wreath of Flames! 2,4,4,6*4. It burns for one damage!
Davit casts Kinetic Bolt! 4,1,3,5. It strikes for one damage!
The bowman reloads.
The goblin punches Gimblum! 4,2. He misses! Probably from his wounded eye.
Maribelle Elenor
Elf
= Freedom: Bonus to resisting being held in place, or moved against her will.
Daring Gladiator
+ Guardian: Allows you to protect allies from harm.
+ Lead the Charge: Maribelle can perform a charge attack with increased power, and can allow others to follow.
= Endless Fortitude: Grants extra defence and health
Strength:4
Agility:3
Fortitude:5
Logic:3
Focus:3
Willpower:4
Eloquence:3
Vitality:15/15
Phyche:7/7
Experience: 6
Knowledge: 2
Inventory: Spider Fang, cutlass, morsel, 20 gold, Dwarven Armor, crossbow and 6 bolts.
Gnat
Naga
= Quad Armed: Gnat has four arms
Luckomancer
+ Loaded Dice: When Gnat or an ally rolls a Critical, The effect is amplified
+ Even the Odds: When an enemy rolls a Fumble, all of their successes are negated
= Other side of the Coin: Whenever Gnat performs any action, both 5's and 6's count for Criticals, and both 1's and 2's count for Fumbles
Strength:3
Agility:3
Fortitude:3
Logic:4
Focus:4
Willpower:4
Eloquence:3
Vitality:6/7
Phyche:7/13
Experience: 6
Knowledge: 2
Inventory: 33 Gold, The Red's Hat, The Doctor's Screwdriver
Kyle Johnson
Human
= Charming: Bonus to social rolls
Steam Rogue
+ Bellows: Kyle keeps a pair of steam bellows with him, useful for fuelling machinery, or as an inpromptu weapon.
+ Shady Justice: Striking from a hidden position, Kyle can deal extra damage and stun a foe
= Sleight of Hand: Bonus to stealing and subterfuge
Strength:3
Agility:5
Fortitude:3
Logic:4
Focus:4
Willpower:3
Eloquence:5
Vitality:10/10
Phyche:10/10
Experience: 4
Knowledge: 2
Inventory: Wrench
Possessions: Corvette-Class Air Ship (The Devil's Plunder)
Corvette-Class Air-Ship
Hull:20/20
Engines:(Port)10/10 (Starboard)10/10
Balloon:10/10
Main Cannon: 4/6 Rounds Fired
Port Cannon: 4/6 Rounds Fired
Starboard Cannon: 6/6 Rounds Ready
Erica the Quiet
Human
= Quest for Gold: Gains keen insight as to nearby treasure
Red Mage
+ Wreath of Flames: Sets target alight, dealing damage over time.
+ Mercy's Light: Heals a target ally
= Cauterize: Whenever an enemy is damaged by Erica's fire-based attacks, nearby allies are slightly healed.
Strength:3
Agility:3
Fortitude:3
Logic:4
Focus:4
Willpower:4
Eloquence:3
Vitality:6/7
Phyche:10/13
Experience: 0
Knowledge: 0
Inventory: none
Davit
Elf
= Fey Speed: Increased movement speed
Brawling Magician
+ Scorch Mana: A wave of magical disturbance flows through the air, weakening enemy mages.
+ Kinetic Bolt: A bolt of kinetic energy flows from Davit's fist, striking a distant foe.
= Magic Strike: Davit can channel magical power through his bare hands, allowing him to cast freely in melee.
Strength:4
Agility:3
Fortitude:3
Logic:4
Focus:3
Willpower:4
Eloquence:3
Vitality:10/10
Phyche:9/10
Experience: 0
Knowledge: 0
Inventory: wizard's hat, cutlass
Gimblum
Gnome
+ Geode Strike: You hurl a summoned geode at an enemy, producing a cloud of crystal shards in a small radius.
Blue Mage
+ Placid Lake: You channel your mental energy to form a magical mirror in front of you.
+ Summon Berries: Gimblum can summon magical berries, but their powers seem to change with every cast.
= Phyche Citadel: Gimblum is better able to shrug off the effects of phyche damage.
Strength:3
Agility:3
Fortitude:4
Logic:4
Focus:3
Willpower:4
Eloquence:3
Vitality:6/8
Phyche:13/13
Experience: 0
Knowledge: 0
Inventory: wizard's hat, bolt